Player Matchup

Tyr
Tyr
RaianKeiji
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 30L
1,345 Elo+
Party 1
Apollo
Apollo
Taehtie
Apollo
Level 147
God Stats
1W - 2L
1,285 SR
Queue Stats
217W - 243L
1,440 Elo+
Party 1
Hades
Hades
UnseenCloud6399
Hades
Level 146
God Stats
6W - 3L
1,647 SR
Queue Stats
870W - 909L
1,468 Elo+
Solo
Horus
Horus
bumbleboozer_ttv
Horus
Level 156
God Stats
1W - 3L
1,449 SR
Queue Stats
137W - 114L
1,501 Elo+
Party 2
Cabrakan
Cabrakan
joshordan
Cabrakan
Level 160
God Stats
1W - 1L
1,526 SR
Queue Stats
176W - 139L
1,521 Elo+
Party 2
Team Averages
Level 127
1,481 SR
1,455 Elo+

VS

Team Averages
Level 118
1,367 SR
1,502 Elo+
Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Aleexdomin
Ao Kuang
Level 117
God Stats
0W - 3L
1,267 SR
Queue Stats
92W - 92L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
Scooqy
Gilgamesh
Level 64
God Stats
1W - 5L
1,148 SR
Queue Stats
66W - 51L
1,471 Elo+
Solo
Ne Zha
Ne Zha
iPreZia
Ne Zha
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 58L
1,494 Elo+
Solo
Guan Yu
Guan Yu
israstine
Guan Yu
Level 159
God Stats
4W - 9L
1,421 SR
Queue Stats
564W - 603L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 10
10,203
785
4,257
19,752
18,461
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Taehtie
Apollo
18
4 / 2 / 13
10,799
831
16,640
12,824
6,565
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
1 / 2 / 14
10,296
792
7,119
10,345
11,110
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 2 / 15
10,934
841
8,437
20,838
22,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
joshordan
Cabrakan
19
8 / 6 / 7
11,510
885
17,997
20,041
13,754
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
5 / 4 / 7
10,327
794
21,756
12,946
8,688
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Aleexdomin
Ao Kuang
19
8 / 3 / 6
10,714
824
15,104
16,045
9,585
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
Scooqy
Gilgamesh
16
1 / 5 / 7
9,164
705
8,147
18,812
18,561
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
iPreZia
Ne Zha
15
2 / 6 / 7
9,151
704
16,429
15,037
7,568
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
israstine
Guan Yu
1
0 / 0 / 0
3,572
275
0
0
0

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
43
18
Kills
16
16
Deaths
18
59
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
4
7
2.13
L
Ao Kuang
Aleexdomin
Ao Kuang
8
3
6
3.67
W
3
4
10
2
L
Gilgamesh
Scooqy
Gilgamesh
1
5
7
0.9
W
Apollo
Taehtie
Apollo
4
2
13
5.25
W
1
2
14
4
W
2
2
15
4.75
L
Ne Zha
iPreZia
Ne Zha
2
6
7
0.92
L
Guan Yu
israstine
Guan Yu
0
0
0
0
W
Cabrakan
joshordan
Cabrakan
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,450
Damage
61,436
83,800
Taken
62,840
72,386
Mitigated
44,402
41,923
Healing
21,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
21,756
147
1,137
3,811
12,946
8,688
84
7,534
5,412
48,896
0
L
Ao Kuang
Aleexdomin
Ao Kuang
15,104
4,633
1,654
7,542
16,045
9,585
0
5,922
10,123
24,534
0
W
4,257
916
1,696
2,627
19,752
18,461
377
8,273
11,479
0
13,073
L
Gilgamesh
Scooqy
Gilgamesh
8,147
1,240
1,792
1,945
18,812
18,561
630
6,583
12,229
131
15,814
W
Apollo
Taehtie
Apollo
16,640
12,385
1,528
2,792
12,824
6,565
4,884
6,877
5,947
0
48,671
W
7,119
233
3,514
3,337
10,345
11,110
1,016
4,188
6,157
23,394
0
W
8,437
4,663
9,722
10,110
20,838
22,496
1,006
7,404
13,434
0
14,813
L
Ne Zha
iPreZia
Ne Zha
16,429
3,400
785
2,696
15,037
7,568
1,110
5,077
9,960
0
24,718
L
Guan Yu
israstine
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
joshordan
Cabrakan
17,997
1,600
2,406
4,191
20,041
13,754
842
10,249
9,792
32,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,742
Gold Earned
42,928
158
Minions Killed
117
0
Camps Cleared
0
1,113,953
Distance Traveled
882,336
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,327
794
60
5
0
205,725
0
L
Ao Kuang
10,714
824
24
2
0
240,506
0
W
Tyr
10,203
785
22
2
0
241,439
0
L
Gilgamesh
9,164
705
18
1
0
220,898
0
W
Apollo
10,799
831
55
4
0
229,147
1
W
Hades
10,296
792
39
3
0
175,888
0
W
Horus
10,934
841
9
1
0
272,683
0
L
Ne Zha
9,151
704
15
1
0
215,207
1
L
Guan Yu
3,572
275
0
0
0
0
0
W
Cabrakan
11,510
885
33
3
0
194,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role