Player Matchup

Sun Wukong
Sun Wukong
Javiele_parrolo
Sun Wukong
Level 104
God Stats
2W - 1L
1,547 SR
Queue Stats
39W - 54L
1,422 Elo+
Party 2
Hou Yi
Hou Yi
NimmitzOP
Hou Yi
Level 153
God Stats
0W - 4L
1,334 SR
Queue Stats
17W - 25L
1,472 Elo+
Solo
Freya
Freya
RonnyDancee
Freya
Level 49
God Stats
1W - 10L
1,314 SR
Queue Stats
25W - 40L
1,390 Elo+
Party 2
Team Averages
Level 102
1,398 SR
1,428 Elo+

VS

Team Averages
Level 115
1,518 SR
1,498 Elo+
Ishtar
Ishtar
 
Ishtar
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
KrakenHN
Horus
Level 67
God Stats
178W - 184L
1,554 SR
Queue Stats
386W - 553L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Javiele_parrolo
Sun Wukong
10
0 / 3 / 1
6,123
612
5,993
12,553
12,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
NimmitzOP
Hou Yi
8
0 / 4 / 1
5,867
587
7,471
6,894
2,567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 3 / 0
6,424
642
5,951
9,396
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
5 / 0 / 4
7,977
798
9,833
7,622
3,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
 
Chang'e
12
2 / 1 / 8
7,529
753
8,208
10,781
4,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
KrakenHN
Horus
12
3 / 0 / 7
7,824
782
5,293
12,092
12,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
10
10
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
0
4
7
W
Chang'e
 
Chang'e
2
1
8
6
L
Sun Wukong
Javiele_parrolo
Sun Wukong
0
3
1
0.17
W
Horus
KrakenHN
Horus
3
0
7
6.5
L
Hou Yi
NimmitzOP
Hou Yi
0
4
1
0.13
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,415
Damage
23,334
28,843
Taken
30,495
18,502
Mitigated
21,048
4,565
Healing
17,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
9,833
6,582
0
2,988
7,622
3,690
1,615
1,535
6,087
0
39,808
W
Chang'e
 
Chang'e
8,208
1,298
3,070
5,403
10,781
4,729
1,115
2,440
8,341
26,881
0
L
Sun Wukong
Javiele_parrolo
Sun Wukong
5,993
874
0
1,442
12,553
12,067
0
4,050
8,503
0
19,532
W
Horus
KrakenHN
Horus
5,293
2,623
2,002
4,179
12,092
12,629
283
3,074
9,018
0
16,022
L
Hou Yi
NimmitzOP
Hou Yi
7,471
3,039
0
360
6,894
2,567
0
1,762
5,132
0
19,770
L
5,951
1,692
0
2,763
9,396
3,868
0
2,491
6,905
19,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,414
Gold Earned
23,330
85
Minions Killed
123
1
Camps Cleared
8
512,698
Distance Traveled
592,636
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,977
798
62
6
3
190,375
4
W
Chang'e
7,529
753
44
4
4
194,828
4
L
Sun Wukong
6,123
612
17
2
0
187,976
2
W
Horus
7,824
782
17
2
1
207,433
6
L
Hou Yi
5,867
587
31
3
1
157,021
2
L
Freya
6,424
642
37
4
0
167,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role