Player Matchup

Yemoja
Yemoja
Aidenola
Yemoja
Level 79
God Stats
6W - 5L
1,487 SR
Queue Stats
152W - 162L
1,275 Elo+
Solo
Ravana
Ravana
Honikar
Ravana
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,365 Elo+
Solo
Thanatos
Thanatos
InsaltedFries
Thanatos
Level 63
God Stats
0W - 2L
1,213 SR
Queue Stats
36W - 46L
1,366 Elo+
Solo
Nu Wa
Nu Wa
PilotComb193441
Nu Wa
Level 104
God Stats
5W - 7L
1,575 SR
Queue Stats
134W - 132L
1,368 Elo+
Solo
Zeus
Zeus
jcastillo18092
Zeus
Level 109
God Stats
1W - 2L
1,469 SR
Queue Stats
164W - 191L
1,389 Elo+
Solo
Team Averages
Level 84
1,449 SR
1,353 Elo+

VS

Team Averages
Level 59
1,451 SR
1,305 Elo+
Ne Zha
Ne Zha
AGirlNamedChaos
Ne Zha
Level 79
God Stats
6W - 6L
1,326 SR
Queue Stats
108W - 141L
1,289 Elo+
Solo
Ares
Ares
H4unt3d Sn1p3r
Ares
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
146W - 164L
1,323 Elo+
Solo
Ymir
Ymir
Handofgod777
Ymir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 47L
1,340 Elo+
Solo
Anubis
Anubis
Praelectus
Anubis
Level 92
God Stats
1W - 1L
1,426 SR
Queue Stats
51W - 41L
1,463 Elo+
Solo
Hel
Hel
zFENIIXX
Hel
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,109 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aidenola
Yemoja
17
1 / 3 / 10
9,662
644
4,134
15,168
6,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Ravana
Honikar
Ravana
14
1 / 8 / 8
8,910
594
8,116
21,184
12,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
InsaltedFries
Thanatos
16
7 / 8 / 4
10,675
712
14,823
23,309
8,626
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 4 / 8
9,986
666
20,009
12,710
5,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
5 / 5 / 7
11,726
782
25,219
16,619
6,096
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 14
10,669
711
11,830
14,219
7,255
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 3 / 22
11,099
740
11,179
18,870
19,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 4 / 19
11,661
777
13,312
34,049
33,881
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Praelectus
Anubis
20
14 / 3 / 12
13,147
876
34,150
18,707
11,569
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 3 / 13
10,518
701
10,760
11,023
4,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
108
17
Kills
28
28
Deaths
17
37
Assists
80
Player
Kills
Deaths
Assists
KDA
W
6
4
14
3.25
L
Yemoja
Aidenola
Yemoja
1
3
10
2
W
2
3
22
4.33
W
4
4
19
3.38
L
Ravana
Honikar
Ravana
1
8
8
0.63
L
Thanatos
InsaltedFries
Thanatos
7
8
4
1.13
L
3
4
8
1.75
W
Anubis
Praelectus
Anubis
14
3
12
6.67
L
5
5
7
1.7
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,301
Damage
81,231
88,990
Taken
96,868
38,060
Mitigated
77,139
41,055
Healing
44,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,830
4,472
1,686
3,099
14,219
7,255
1,089
9,431
4,788
0
22,963
L
Yemoja
Aidenola
Yemoja
4,134
2,351
17,643
4,720
15,168
6,057
90
13,356
1,812
8,939
0
W
11,179
1,139
2,934
6,671
18,870
19,555
1,088
10,992
7,878
24,036
0
W
13,312
2,726
1,436
10,458
34,049
33,881
255
11,878
22,171
22,163
0
L
Ravana
Honikar
Ravana
8,116
2,183
1,487
3,567
21,184
12,252
0
15,849
5,335
0
11,606
L
Thanatos
InsaltedFries
Thanatos
14,823
3,046
573
9,954
23,309
8,626
79
17,085
6,224
0
21,877
L
20,009
5,666
1,062
658
12,710
5,029
972
9,955
2,755
36,965
0
W
Anubis
Praelectus
Anubis
34,150
1,134
1,269
10,483
18,707
11,569
2,151
10,300
8,317
62,682
0
L
25,219
3,749
597
794
16,619
6,096
1,079
13,156
3,463
56,957
0
W
10,760
2,086
2,902
3,860
11,023
4,879
1,976
6,671
4,352
34,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,959
Gold Earned
57,094
137
Minions Killed
174
0
Camps Cleared
0
1,098,757
Distance Traveled
1,291,207
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,669
711
14
1
0
264,415
1
L
Yemoja
9,662
644
14
1
0
209,752
0
W
Ares
11,099
740
26
2
0
279,545
0
W
Ymir
11,661
777
16
1
0
229,571
1
L
Ravana
8,910
594
6
0
0
216,805
0
L
Thanatos
10,675
712
12
1
0
223,377
1
L
Nu Wa
9,986
666
45
3
0
225,509
0
W
Anubis
13,147
876
56
4
0
244,665
2
L
Zeus
11,726
782
60
4
0
223,314
0
W
Hel
10,518
701
62
4
0
273,011
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role