Player Matchup

Shiva
Shiva
BackToDaBeach
Shiva
Level 118
God Stats
4W - 2L
1,527 SR
Queue Stats
140W - 175L
1,387 Elo+
Party 1
Kali
Kali
Hard2AnaIyze
Kali
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 148L
1,361 Elo+
Party 1
Anubis
Anubis
Mo_Money1102
Anubis
Level 17
God Stats
7W - 10L
1,500 SR
Queue Stats
29W - 38L
1,282 Elo+
Party 1
Team Averages
Level 85
1,509 SR
1,344 Elo+

VS

Team Averages
Level 70
1,387 SR
1,265 Elo+
Baba Yaga
Baba Yaga
MajesticOrange_
Baba Yaga
Level 88
God Stats
1W - 2L
1,238 SR
Queue Stats
37W - 74L
1,250 Elo+
Solo
Guan Yu
Guan Yu
TeepingPom4112
Guan Yu
Level 56
God Stats
42W - 49L
1,418 SR
Queue Stats
149W - 271L
1,282 Elo+
Party 2
Medusa
Medusa
leftygamer
Medusa
Level 67
God Stats
33W - 27L
1,507 SR
Queue Stats
203W - 370L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
8,577
613
5,549
8,140
6,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
1 / 2 / 4
8,904
636
7,304
13,383
8,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
12
0 / 8 / 2
8,089
578
5,406
14,699
5,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
MajesticOrange_
Baba Yaga
14
4 / 1 / 4
9,831
702
12,138
7,568
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 2 / 5
9,767
698
7,065
16,121
13,623
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
leftygamer
Medusa
15
3 / 2 / 7
9,830
702
10,742
12,035
5,118
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
4
Kills
10
10
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
0
2
4
L
1
2
4
1.5
W
Baba Yaga
MajesticOrange_
Baba Yaga
4
1
4
6
L
Anubis
0
8
2
0.13
W
3
2
5
2.75
W
Medusa
leftygamer
Medusa
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,259
Damage
29,945
36,222
Taken
35,724
20,877
Mitigated
21,743
7,760
Healing
12,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,549
584
287
1,591
8,140
6,289
0
2,730
5,209
75
25,415
L
7,304
3,133
0
3,722
13,383
8,860
0
3,847
9,254
0
33,144
W
Baba Yaga
MajesticOrange_
Baba Yaga
12,138
674
0
1,974
7,568
3,002
144
921
6,647
37,677
0
L
Anubis
5,406
1,063
0
2,160
14,699
5,728
0
5,212
9,029
15,305
0
W
7,065
231
2,997
5,506
16,121
13,623
267
3,755
9,680
0
17,656
W
Medusa
leftygamer
Medusa
10,742
4,297
419
1,150
12,035
5,118
2,306
1,294
10,741
0
44,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,570
Gold Earned
29,428
116
Minions Killed
141
7
Camps Cleared
6
621,952
Distance Traveled
801,255
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,577
613
38
3
1
175,032
5
L
Kali
8,904
636
54
4
5
252,230
1
W
Baba Yaga
9,831
702
59
4
4
252,391
1
L
Anubis
8,089
578
24
2
1
194,690
0
W
Guan Yu
9,767
698
24
2
1
293,014
2
W
Medusa
9,830
702
58
4
1
255,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role