Player Matchup

Cu Chulainn
Cu Chulainn
Silver I
AngeloSFV
Cu Chulainn
Silver I
Level 66
God Stats
1W - 4L
1,436 SR
Queue Stats
99W - 105L
1,217 MMR
Solo
Horus
Horus
Gold III
DirtyD0603
Horus
Gold III
Level 65
God Stats
34W - 30L
1,562 SR
Queue Stats
216W - 221L
1,224 MMR
Solo
Cernunnos
Cernunnos
Silver I
amodelmerol
Cernunnos
Silver I
Level 129
God Stats
3W - 1L
1,511 SR
Queue Stats
44W - 54L
1,222 MMR
Solo
Rama
Rama
Silver I
itsNIMZY
Rama
Silver I
Level 116
God Stats
57W - 48L
1,587 SR
Queue Stats
114W - 115L
1,216 MMR
Solo
Ne Zha
Ne Zha
Silver IV
raggedyjungle
Ne Zha
Silver IV
Level 104
God Stats
1W - 1L
1,344 SR
Queue Stats
16W - 22L
1,210 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 96
1,488 SR
1,218 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 68
1,546 SR
1,218 MMR
Tyr
Tyr
Silver I
AizenMP
Tyr
Silver I
Level 98
God Stats
17W - 18L
1,341 SR
Queue Stats
222W - 225L
1,208 MMR
Solo
Izanami
Izanami
Silver V
Fraze400
Izanami
Silver V
Level 48
God Stats
4W - 3L
1,460 SR
Queue Stats
7W - 11L
1,215 MMR
Party 1
Bastet
Bastet
Silver V
PAAAAAAAAAAAAAPI
Bastet
Silver V
Level 88
God Stats
9W - 11L
1,530 SR
Queue Stats
23W - 27L
1,222 MMR
Party 1
Hades
Hades
Silver II
TheNamesPre
Hades
Silver II
Level 45
God Stats
7W - 3L
1,597 SR
Queue Stats
18W - 24L
1,266 MMR
Solo
Ares
Ares
Silver II
darthkeebler
Ares
Silver II
Level 59
God Stats
3W - 2L
1,803 SR
Queue Stats
29W - 36L
1,179 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AngeloSFV
Cu Chulainn
14
3 / 4 / 0
8,352
597
11,991
13,825
11,032
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Horus
8
0 / 1 / 2
6,196
443
2,975
9,608
5,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
amodelmerol
Cernunnos
13
1 / 2 / 1
7,376
527
5,678
11,576
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
15
3 / 0 / 0
8,335
595
5,629
6,490
2,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 2 / 4
7,123
509
6,818
13,429
5,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
Yu HuangGuan YuAo KuangUllr

VS

Bans
AtlasJormungandrBellonaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
5 / 1 / 0
8,775
627
9,327
15,484
14,919
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
Fraze400
Izanami
14
2 / 1 / 0
8,221
587
10,027
8,051
3,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
1 / 1 / 2
7,443
532
6,183
11,323
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
1 / 2 / 1
7,351
525
3,291
8,501
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

11
0 / 3 / 3
6,978
498
6,110
14,496
11,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
8
Kills
9
9
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tyr
5
1
0
5
L
Cu Chulainn
AngeloSFV
Cu Chulainn
3
4
0
0.75
L
Horus
0
1
2
1
W
Izanami
Fraze400
Izanami
2
1
0
2
W
1
1
2
2
W
1
2
1
0.75
L
Cernunnos
amodelmerol
Cernunnos
1
2
1
0.75
W
0
3
3
0.5
L
Rama
3
0
0
3
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,091
Damage
34,938
54,928
Taken
57,855
29,412
Mitigated
38,630
18,137
Healing
24,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
9,327
1,896
0
7,596
15,484
14,919
141
1,477
14,007
0
67,945
L
Cu Chulainn
AngeloSFV
Cu Chulainn
11,991
2,207
0
613
13,825
11,032
28
1,028
12,797
10,129
65,197
L
Horus
2,975
1,186
2,482
5,476
9,608
5,811
0
2,443
7,165
64
14,594
W
Izanami
Fraze400
Izanami
10,027
6,176
94
2,944
8,051
3,863
1,434
0
8,051
0
82,707
W
6,183
1,243
0
6,776
11,323
4,236
0
116
11,207
0
56,877
W
3,291
323
207
3,862
8,501
4,532
60
64
8,437
60,275
0
L
Cernunnos
amodelmerol
Cernunnos
5,678
2,471
0
3,456
11,576
4,161
0
729
10,847
0
55,328
W
6,110
290
0
3,078
14,496
11,080
0
405
14,091
16,990
5,673
L
Rama
5,629
4,160
0
3,796
6,490
2,642
1,370
1,922
4,568
0
77,450
L
6,818
2,187
0
2,314
13,429
5,766
0
2,263
11,166
23
50,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,382
Gold Earned
38,768
485
Minions Killed
491
0
Camps Cleared
0
1,305,776
Distance Traveled
1,468,725
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,775
627
118
8
0
310,478
4
L
Cu Chulainn
8,352
597
141
10
0
256,461
1
L
Horus
6,196
443
17
1
0
235,938
4
W
Izanami
8,221
587
139
10
0
258,999
3
W
Bastet
7,443
532
94
7
0
349,427
1
W
Hades
7,351
525
114
8
0
259,174
0
L
Cernunnos
7,376
527
112
8
0
230,641
3
W
Ares
6,978
498
26
2
0
290,647
7
L
Rama
8,335
595
139
10
0
257,426
6
L
Ne Zha
7,123
509
76
5
0
325,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role