Player Matchup

Cthulhu
Cthulhu
Aur0ro
Cthulhu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 62L
1,436 Elo+
Party 2
Gilgamesh
Gilgamesh
DaniBoyaLenda
Gilgamesh
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 229L
1,427 Elo+
Party 2
Aphrodite
Aphrodite
DestinyMaster
Aphrodite
Level 25
God Stats
3W - 4L
1,372 SR
Queue Stats
81W - 73L
1,344 Elo+
Party 2
Izanami
Izanami
Kaelkiller
Izanami
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
86W - 88L
1,374 Elo+
Party 2
Ra
Ra
XboxDeCasa1114
Ra
Level 117
God Stats
94W - 122L
1,482 SR
Queue Stats
305W - 349L
1,431 Elo+
Solo
Team Averages
Level 63
1,471 SR
1,402 Elo+

VS

Team Averages
Level 91
1,435 SR
1,447 Elo+
Mercury
Mercury
 
Mercury
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Artoriyas
Ah Muzen Cab
Level 68
God Stats
11W - 10L
1,341 SR
Queue Stats
305W - 374L
1,306 Elo+
Party 1
Aphrodite
Aphrodite
MatoyoZ
Aphrodite
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Janus
Janus
SyxZ Capitao
Janus
Level 118
God Stats
6W - 12L
1,334 SR
Queue Stats
196W - 218L
1,430 Elo+
Solo
Nu Wa
Nu Wa
THIAGOPSCL
Nu Wa
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aur0ro
Cthulhu
10
1 / 0 / 1
6,066
607
1,447
4,983
3,978
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
DaniBoyaLenda
Gilgamesh
10
1 / 1 / 1
5,598
560
1,842
6,820
3,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
DestinyMaster
Aphrodite
9
2 / 1 / 4
5,731
573
2,968
6,179
2,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Kaelkiller
Izanami
9
5 / 1 / 1
5,594
559
4,974
5,188
1,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 2
5,516
552
2,001
4,580
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
3 / 3 / 1
5,449
545
3,452
7,946
2,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Artoriyas
Ah Muzen Cab
8
1 / 1 / 1
5,043
504
4,043
5,075
1,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
MatoyoZ
Aphrodite
4
0 / 4 / 1
3,769
377
960
4,604
2,934
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 1
5,496
550
4,250
4,459
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
1
0 / 0 / 0
3,319
332
0
0
0

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
10
Kills
4
4
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
3
1
1.17
L
Ah Muzen Cab
Artoriyas
Ah Muzen Cab
1
1
1
1.5
W
Cthulhu
Aur0ro
Cthulhu
1
0
1
1.5
W
Gilgamesh
DaniBoyaLenda
Gilgamesh
1
1
1
1.5
W
Aphrodite
DestinyMaster
Aphrodite
2
1
4
4
W
Izanami
Kaelkiller
Izanami
5
1
1
5.5
L
Aphrodite
MatoyoZ
Aphrodite
0
4
1
0.13
L
0
2
1
0.25
L
Nu Wa
0
0
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,232
Damage
12,705
27,750
Taken
22,084
13,458
Mitigated
8,765
11,876
Healing
3,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,452
1,797
0
1,225
7,946
2,601
0
1,889
6,057
0
28,271
L
Ah Muzen Cab
Artoriyas
Ah Muzen Cab
4,043
1,163
0
923
5,075
1,637
0
1,446
3,629
0
29,900
W
Cthulhu
Aur0ro
Cthulhu
1,447
150
122
1,800
4,983
3,978
162
215
4,768
34,424
0
W
Gilgamesh
DaniBoyaLenda
Gilgamesh
1,842
744
0
1,905
6,820
3,772
0
1,245
5,521
0
39,124
W
Aphrodite
DestinyMaster
Aphrodite
2,968
318
2,184
3,273
6,179
2,412
306
1,163
4,978
14,709
2,610
W
Izanami
Kaelkiller
Izanami
4,974
4,025
0
1,674
5,188
1,620
540
695
4,451
0
28,451
L
Aphrodite
MatoyoZ
Aphrodite
960
294
323
664
4,604
2,934
0
1,515
3,089
3,620
0
L
4,250
395
0
418
4,459
1,593
0
1,160
3,299
46,544
0
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
2,001
306
37
881
4,580
1,676
0
1,634
2,822
37,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,505
Gold Earned
23,076
304
Minions Killed
189
0
Camps Cleared
0
946,487
Distance Traveled
717,107
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,449
545
48
5
0
205,906
2
L
Ah Muzen Cab
5,043
504
48
5
0
175,003
0
W
Cthulhu
6,066
607
78
8
0
186,571
0
W
Gilgamesh
5,598
560
77
8
0
209,533
4
W
Aphrodite
5,731
573
32
3
0
194,806
1
W
Izanami
5,594
559
51
5
0
174,248
1
L
Aphrodite
3,769
377
5
1
0
164,302
1
L
Janus
5,496
550
88
9
0
171,896
1
L
Nu Wa
3,319
332
0
0
0
0
0
W
Ra
5,516
552
66
7
0
181,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role