Player Matchup

Charybdis
Charybdis
AbntClimax
Charybdis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
308W - 302L
1,457 Elo+
Party 2
Bacchus
Bacchus
Gehrig Jeter
Bacchus
Level 108
God Stats
4W - 1L
1,751 SR
Queue Stats
211W - 202L
1,478 Elo+
Party 2
Chernobog
Chernobog
Scubasteve41421
Chernobog
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 53L
1,443 Elo+
Party 2
Ra
Ra
o Dreww o
Ra
Level 103
God Stats
3W - 3L
1,423 SR
Queue Stats
167W - 171L
1,440 Elo+
Party 2
Neith
Neith
xanderwarner
Neith
Level 23
God Stats
1W - 0L
1,778 SR
Queue Stats
6W - 3L
1,592 Elo+
Solo
Team Averages
Level 76
1,590 SR
1,482 Elo+

VS

Team Averages
Level 95
1,452 SR
1,453 Elo+
Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Eatsoulz
Zhong Kui
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,316 Elo+
Party 1
Susano
Susano
YellowBananas00
Susano
Level 109
God Stats
2W - 3L
1,260 SR
Queue Stats
525W - 533L
1,481 Elo+
Party 1
Horus
Horus
lepanda888
Horus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AbntClimax
Charybdis
18
6 / 3 / 20
10,769
828
16,729
10,147
4,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Gehrig Jeter
Bacchus
14
1 / 3 / 17
9,014
693
9,477
10,959
18,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chernobog
Scubasteve41421
Chernobog
17
4 / 3 / 18
10,165
782
8,889
10,647
4,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
9 / 4 / 15
11,613
893
16,025
14,080
6,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
9 / 2 / 13
11,305
870
21,385
13,581
6,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 8 / 5
10,176
783
8,335
17,586
13,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
 
Cu Chulainn
16
1 / 5 / 9
9,206
708
8,440
19,741
20,500
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Eatsoulz
Zhong Kui
16
3 / 6 / 5
9,513
732
12,256
15,383
10,047
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 7
9,355
720
10,865
15,182
7,141
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Horus
15
3 / 5 / 6
9,562
736
9,140
18,248
20,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
44
29
Kills
12
15
Deaths
29
83
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
8
5
0.81
L
Cu Chulainn
 
Cu Chulainn
1
5
9
1.1
W
Charybdis
AbntClimax
Charybdis
6
3
20
5.33
L
Zhong Kui
Eatsoulz
Zhong Kui
3
6
5
0.92
W
Bacchus
Gehrig Jeter
Bacchus
1
3
17
3.17
W
Chernobog
Scubasteve41421
Chernobog
4
3
18
4.33
L
1
5
7
0.9
L
Horus
3
5
6
1.2
W
9
4
15
4.13
W
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,505
Damage
49,036
59,414
Taken
86,140
40,739
Mitigated
71,583
29,701
Healing
27,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,335
1,190
3,551
3,247
17,586
13,207
403
4,348
13,238
0
11,134
L
Cu Chulainn
 
Cu Chulainn
8,440
1,138
1,843
3,227
19,741
20,500
400
5,552
14,189
0
24,055
W
Charybdis
AbntClimax
Charybdis
16,729
7,108
1,425
1,024
10,147
4,187
934
1,337
8,685
0
29,020
L
Zhong Kui
Eatsoulz
Zhong Kui
12,256
1,267
64
1,668
15,383
10,047
1,422
5,207
10,176
19,855
0
W
Bacchus
Gehrig Jeter
Bacchus
9,477
392
553
862
10,959
18,221
467
3,569
7,273
14,665
0
W
Chernobog
Scubasteve41421
Chernobog
8,889
3,091
359
902
10,647
4,991
2,655
2,196
8,410
0
19,020
L
10,865
770
1,081
1,925
15,182
7,141
710
3,659
11,523
0
28,388
L
Horus
9,140
4,368
6,073
4,919
18,248
20,688
764
6,736
11,512
0
14,916
W
16,025
1,824
10,204
6,634
14,080
6,612
1,504
2,650
11,254
38,879
0
W
21,385
10,866
2,100
5,638
13,581
6,728
3,651
2,504
10,891
0
43,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,866
Gold Earned
47,812
140
Minions Killed
109
0
Camps Cleared
0
1,202,108
Distance Traveled
1,096,018
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,176
783
10
1
0
215,138
0
L
Cu Chulainn
9,206
708
28
2
0
219,679
0
W
Charybdis
10,769
828
19
1
0
233,720
1
L
Zhong Kui
9,513
732
26
2
0
213,068
2
W
Bacchus
9,014
693
0
0
0
275,670
0
W
Chernobog
10,165
782
13
1
0
249,231
0
L
Susano
9,355
720
29
2
0
226,129
2
L
Horus
9,562
736
16
1
0
222,004
1
W
Ra
11,613
893
61
5
0
216,521
0
W
Neith
11,305
870
47
4
0
226,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role