Player Matchup

Rama
Rama
Diamond II
 
Rama
Diamond II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Diamond I
Saôry
Aphrodite
Diamond I
Level 160
God Stats
13W - 10L
1,720 SR
Queue Stats
39W - 35L
2,442 MMR
Party 1
Da Ji
Da Ji
Diamond I
TatiYCata
Da Ji
Diamond I
Level 114
God Stats
6W - 4L
1,756 SR
Queue Stats
112W - 103L
2,583 MMR
Solo
Sobek
Sobek
Diamond I
Zekila
Sobek
Diamond I
Level 127
God Stats
3W - 1L
1,970 SR
Queue Stats
89W - 68L
2,449 MMR
Party 1
Hercules
Hercules
Masters
vladimirsekaa
Hercules
Masters
Level 119
God Stats
55W - 63L
1,587 SR
Queue Stats
583W - 578L
2,574 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 129
1,707 SR
2,310 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 126
1,501 SR
2,297 MMR
Chiron
Chiron
Masters
 
Chiron
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond V
Herculeshyuga
Ra
Diamond V
Level 58
God Stats
13W - 6L
1,336 SR
Queue Stats
89W - 52L
2,388 MMR
Solo
Zhong Kui
Zhong Kui
Diamond II
HideOnnBush
Zhong Kui
Diamond II
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
169W - 149L
2,325 MMR
Solo
Khepri
Khepri
Diamond III
Oniich4n
Khepri
Diamond III
Level 158
God Stats
34W - 23L
1,635 SR
Queue Stats
419W - 411L
2,241 MMR
Solo
Achilles
Achilles
Masters
swanmatt
Achilles
Masters
Level 148
God Stats
12W - 14L
1,534 SR
Queue Stats
218W - 167L
3,033 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
0 / 1 / 2
9,593
436
11,775
20,001
7,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Saôry
Aphrodite
14
3 / 6 / 2
9,634
438
13,242
17,917
9,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
TatiYCata
Da Ji
16
7 / 6 / 2
10,763
489
15,500
27,737
14,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sobek
Zekila
Sobek
13
0 / 4 / 9
9,634
438
10,424
28,193
35,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
vladimirsekaa
Hercules
14
3 / 10 / 2
10,089
459
10,398
43,021
38,372
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
SusanoTyrBakasuraNemesis

VS

Bans
GebSetMorgan Le FayLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
0 / 4 / 12
11,116
505
21,546
19,295
8,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

19
7 / 2 / 10
13,694
622
32,667
19,065
11,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
HideOnnBush
Zhong Kui
17
6 / 4 / 5
11,616
528
24,754
22,841
19,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
Oniich4n
Khepri
15
1 / 2 / 10
10,642
484
7,602
21,942
27,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
swanmatt
Achilles
19
13 / 2 / 5
13,311
605
20,890
18,714
11,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
69
13
Kills
27
27
Deaths
14
17
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
2
1
W
Chiron
 
Chiron
0
4
12
1.5
W
7
2
10
6
W
Zhong Kui
HideOnnBush
Zhong Kui
6
4
5
2.13
W
Khepri
Oniich4n
Khepri
1
2
10
3
L
Aphrodite
Saôry
Aphrodite
3
6
2
0.67
L
Da Ji
TatiYCata
Da Ji
7
6
2
1.33
L
Sobek
Zekila
Sobek
0
4
9
1.13
W
Achilles
swanmatt
Achilles
13
2
5
7.75
L
Hercules
vladimirsekaa
Hercules
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,339
Damage
107,459
136,869
Taken
101,857
105,142
Mitigated
78,549
53,200
Healing
35,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
11,775
9,507
0
9,317
20,001
7,735
1,154
6,712
13,233
0
90,440
W
Chiron
 
Chiron
21,546
9,129
1,166
5,268
19,295
8,664
3,353
4,494
14,801
0
100,057
W
32,667
4,143
4,393
10,562
19,065
11,052
2,542
2,601
16,464
130,738
0
W
Zhong Kui
HideOnnBush
Zhong Kui
24,754
2,160
0
9,174
22,841
19,347
2,877
7,465
15,376
103,817
0
W
Khepri
Oniich4n
Khepri
7,602
694
0
2,521
21,942
27,494
214
4,980
16,962
30,468
3,144
L
Aphrodite
Saôry
Aphrodite
13,242
1,021
8,032
8,309
17,917
9,556
0
9,248
8,605
77,112
0
L
Da Ji
TatiYCata
Da Ji
15,500
4,550
0
5,578
27,737
14,330
16
9,239
18,285
0
82,714
L
Sobek
Zekila
Sobek
10,424
1,011
0
6,902
28,193
35,149
0
14,178
13,807
26,860
0
W
Achilles
swanmatt
Achilles
20,890
9,379
0
2,393
18,714
11,992
1,260
4,654
14,060
0
120,329
L
Hercules
vladimirsekaa
Hercules
10,398
4,896
0
15,062
43,021
38,372
0
25,393
16,898
0
56,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,713
Gold Earned
60,379
486
Minions Killed
650
0
Camps Cleared
0
2,030,707
Distance Traveled
2,215,826
32
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,593
436
146
7
0
427,554
6
W
Chiron
11,116
505
144
7
0
410,407
9
W
Ra
13,694
622
195
9
0
446,896
1
W
Zhong Kui
11,616
528
145
7
0
383,646
6
W
Khepri
10,642
484
35
2
0
434,977
8
L
Aphrodite
9,634
438
125
6
0
386,302
5
L
Da Ji
10,763
489
102
5
0
406,506
9
L
Sobek
9,634
438
20
1
0
441,616
9
W
Achilles
13,311
605
131
6
0
539,900
7
L
Hercules
10,089
459
93
4
0
368,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role