Player Matchup

Chang'e
Chang'e
Platinum I
Liliggxz
Chang'e
Platinum I
Level 160
God Stats
47W - 55L
1,517 SR
Queue Stats
490W - 485L
2,150 MMR
Solo
Cerberus
Cerberus
Masters
S7 Cardx
Cerberus
Masters
Level 100
God Stats
10W - 19L
1,503 SR
Queue Stats
599W - 494L
3,155 MMR
Solo
Chaac
Chaac
Gold III
SolidPizza67166
Chaac
Gold III
Level 143
God Stats
11W - 17L
1,655 SR
Queue Stats
44W - 46L
1,564 MMR
Party 2
Chernobog
Chernobog
Platinum III
darkwraith50
Chernobog
Platinum III
Level 131
God Stats
0W - 1L
1,346 SR
Queue Stats
36W - 27L
2,052 MMR
Solo
Serqet
Serqet
Gold II
technicallybad54
Serqet
Gold II
Level 128
God Stats
2W - 7L
1,515 SR
Queue Stats
90W - 86L
1,512 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,507 SR
2,086 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,657 SR
2,086 MMR
Nox
Nox
Gold IV
BunniBambi
Nox
Gold IV
Level 160
God Stats
4W - 2L
1,723 SR
Queue Stats
627W - 626L
1,331 MMR
Party 1
Thanatos
Thanatos
Masters
DEGEN3RATION X
Thanatos
Masters
Level 159
God Stats
79W - 89L
1,581 SR
Queue Stats
571W - 554L
2,417 MMR
Solo
Vulcan
Vulcan
Platinum V
Pain Astro
Vulcan
Platinum V
Level 160
God Stats
9W - 7L
1,574 SR
Queue Stats
381W - 379L
1,698 MMR
Party 1
Xbalanque
Xbalanque
Diamond II
Pollishadult
Xbalanque
Diamond II
Level 87
God Stats
8W - 5L
1,660 SR
Queue Stats
161W - 149L
2,201 MMR
Solo
Guan Yu
Guan Yu
Masters
Twitchy 1Nut
Guan Yu
Masters
Level 160
God Stats
9W - 8L
1,750 SR
Queue Stats
272W - 256L
2,784 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Liliggxz
Chang'e
16
3 / 7 / 2
9,736
443
12,705
23,906
7,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
S7 Cardx
Cerberus
18
2 / 3 / 2
11,609
528
12,765
25,356
17,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 4 / 5
9,857
448
8,266
20,691
14,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chernobog
darkwraith50
Chernobog
18
0 / 1 / 4
10,530
479
11,054
13,787
5,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 5 / 4
10,749
489
9,913
19,430
7,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
LancelotHadesSusanoCupid

VS

Bans
GebCabrakanAh Muzen CabKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 7
10,255
466
6,424
15,590
15,571
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
19
12 / 3 / 2
12,151
552
20,996
19,416
10,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
Pain Astro
Vulcan
18
2 / 2 / 9
11,165
508
16,943
10,691
4,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Pollishadult
Xbalanque
20
1 / 1 / 1
12,755
580
10,515
15,516
7,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
Twitchy 1Nut
Guan Yu
19
3 / 3 / 7
12,011
546
20,862
23,984
29,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
11
Kills
20
20
Deaths
11
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
W
Thanatos
12
3
2
4.33
L
Chang'e
Liliggxz
Chang'e
3
7
2
0.57
W
Vulcan
Pain Astro
Vulcan
2
2
9
3.25
W
Xbalanque
Pollishadult
Xbalanque
1
1
1
1.5
L
Cerberus
S7 Cardx
Cerberus
2
3
2
1
L
2
4
5
1.13
W
Guan Yu
Twitchy 1Nut
Guan Yu
3
3
7
2.17
L
Chernobog
darkwraith50
Chernobog
0
1
4
2
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,703
Damage
75,740
103,170
Taken
85,197
51,201
Mitigated
66,856
35,169
Healing
43,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,424
548
228
2,707
15,590
15,571
142
1,225
13,800
32,825
0
W
Thanatos
20,996
4,187
0
20,529
19,416
10,256
0
3,870
14,452
0
107,615
L
Chang'e
Liliggxz
Chang'e
12,705
1,018
1,461
6,782
23,906
7,314
711
7,027
16,429
77,928
0
W
Vulcan
Pain Astro
Vulcan
16,943
6,026
0
513
10,691
4,800
1,305
5,616
5,075
95,668
0
W
Xbalanque
Pollishadult
Xbalanque
10,515
4,565
0
7,205
15,516
7,154
4,825
1,632
13,740
0
164,391
L
Cerberus
S7 Cardx
Cerberus
12,765
1,565
0
11,006
25,356
17,406
0
1,966
23,348
101,204
0
L
8,266
1,113
237
5,751
20,691
14,110
0
7,490
12,999
0
62,079
W
Guan Yu
Twitchy 1Nut
Guan Yu
20,862
4,271
1,650
10,702
23,984
29,075
0
13,127
10,803
0
90,689
L
Chernobog
darkwraith50
Chernobog
11,054
6,672
0
2,660
13,787
5,283
0
3,611
10,101
0
97,859
L
9,913
3,730
0
7,272
19,430
7,088
0
2,470
16,926
0
64,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,481
Gold Earned
58,337
685
Minions Killed
754
0
Camps Cleared
0
2,034,755
Distance Traveled
2,160,907
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,255
466
41
2
0
437,745
4
W
Thanatos
12,151
552
140
6
0
475,614
5
L
Chang'e
9,736
443
107
5
0
370,868
1
W
Vulcan
11,165
508
166
8
0
430,628
2
W
Xbalanque
12,755
580
253
12
0
397,150
1
L
Cerberus
11,609
528
221
10
0
366,420
5
L
Chaac
9,857
448
96
4
0
435,018
4
W
Guan Yu
12,011
546
154
7
0
419,770
6
L
Chernobog
10,530
479
166
8
0
432,962
0
L
Serqet
10,749
489
95
4
0
429,487
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role