Player Matchup

Gilgamesh
Gilgamesh
Lilreaper151
Gilgamesh
Level 89
God Stats
3W - 2L
1,678 SR
Queue Stats
213W - 208L
1,520 Elo+
Party 2
Thoth
Thoth
Shadowstave
Thoth
Level 59
God Stats
1W - 5L
1,437 SR
Queue Stats
93W - 83L
1,471 Elo+
Party 3
Chronos
Chronos
TheDrunkenOnez
Chronos
Level 127
God Stats
7W - 9L
1,420 SR
Queue Stats
233W - 235L
1,513 Elo+
Party 2
Serqet
Serqet
XanaDZNs
Serqet
Level 150
God Stats
2W - 1L
1,582 SR
Queue Stats
134W - 113L
1,527 Elo+
Party 3
Thanatos
Thanatos
Yolo95hr
Thanatos
Level 148
God Stats
38W - 33L
1,669 SR
Queue Stats
235W - 244L
1,544 Elo+
Solo
Team Averages
Level 115
1,557 SR
1,515 Elo+

VS

Team Averages
Level 121
1,592 SR
1,472 Elo+
Mulan
Mulan
Gh0stC0ff33
Mulan
Level 108
God Stats
4W - 6L
1,603 SR
Queue Stats
55W - 54L
1,520 Elo+
Party 1
Khepri
Khepri
LittleDoink
Khepri
Level 126
God Stats
2W - 8L
1,518 SR
Queue Stats
77W - 77L
1,462 Elo+
Party 1
Merlin
Merlin
Rheinnard
Merlin
Level 160
God Stats
88W - 66L
1,607 SR
Queue Stats
809W - 853L
1,459 Elo+
Solo
Bakasura
Bakasura
Slothhhhh
Bakasura
Level 122
God Stats
5W - 8L
1,626 SR
Queue Stats
58W - 59L
1,444 Elo+
Party 1
Skadi
Skadi
guatesup
Skadi
Level 88
God Stats
11W - 6L
1,608 SR
Queue Stats
16W - 14L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lilreaper151
Gilgamesh
11
0 / 5 / 1
6,535
436
4,818
13,271
5,415
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 1
6,864
458
2,010
8,244
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 2 / 2
7,332
489
2,374
6,393
2,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
XanaDZNs
Serqet
9
0 / 4 / 2
6,081
405
2,864
12,504
9,243
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
Yolo95hr
Thanatos
12
3 / 2 / 0
7,495
500
4,895
13,441
6,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 8
9,538
636
15,736
12,348
8,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
12
3 / 2 / 7
7,968
531
3,031
8,532
5,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Rheinnard
Merlin
14
1 / 0 / 5
8,325
555
7,403
3,224
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Slothhhhh
Bakasura
14
6 / 1 / 3
8,724
582
4,876
12,332
5,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
guatesup
Skadi
14
1 / 0 / 5
8,028
535
4,208
4,528
1,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
3
Kills
16
16
Deaths
3
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
L
Gilgamesh
Lilreaper151
Gilgamesh
0
5
1
0.1
W
Khepri
3
2
7
3.25
W
Merlin
Rheinnard
Merlin
1
0
5
3.5
L
0
3
1
0.17
W
Bakasura
Slothhhhh
Bakasura
6
1
3
7.5
L
0
2
2
0.5
L
Serqet
XanaDZNs
Serqet
0
4
2
0.25
L
Thanatos
Yolo95hr
Thanatos
3
2
0
1.5
W
Skadi
guatesup
Skadi
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,961
Damage
35,254
53,853
Taken
40,964
26,955
Mitigated
23,079
19,756
Healing
19,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,736
2,963
0
6,129
12,348
8,706
192
414
11,750
0
74,839
L
Gilgamesh
Lilreaper151
Gilgamesh
4,818
1,411
0
3,078
13,271
5,415
0
680
12,361
0
40,775
W
Khepri
3,031
486
553
2,175
8,532
5,706
84
2,258
6,274
17,275
0
W
Merlin
Rheinnard
Merlin
7,403
777
0
807
3,224
1,911
252
173
2,976
71,694
0
L
2,010
43
0
683
8,244
3,103
0
4,409
3,273
54,823
0
W
Bakasura
Slothhhhh
Bakasura
4,876
3,200
0
7,702
12,332
5,041
0
1,031
10,603
0
54,070
L
2,374
938
0
1,838
6,393
2,807
0
1,277
5,082
57,378
6,474
L
Serqet
XanaDZNs
Serqet
2,864
578
0
3,983
12,504
9,243
0
2,268
9,812
103
15,693
L
Thanatos
Yolo95hr
Thanatos
4,895
1,107
0
10,174
13,441
6,387
0
1,068
12,120
0
54,544
W
Skadi
guatesup
Skadi
4,208
2,276
0
2,294
4,528
1,715
0
154
4,284
0
63,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,307
Gold Earned
42,583
407
Minions Killed
490
0
Camps Cleared
0
1,370,169
Distance Traveled
1,504,032
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,538
636
123
8
0
277,003
3
L
Gilgamesh
6,535
436
63
4
0
223,452
3
W
Khepri
7,968
531
30
2
0
294,674
9
W
Merlin
8,325
555
137
9
0
295,954
4
L
Thoth
6,864
458
123
8
0
261,071
2
W
Bakasura
8,724
582
106
7
0
344,830
6
L
Chronos
7,332
489
110
7
0
268,364
4
L
Serqet
6,081
405
25
2
0
332,586
7
L
Thanatos
7,495
500
86
6
0
284,696
2
W
Skadi
8,028
535
94
6
0
291,571
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role