Player Matchup

Arachne
Arachne
Platinum III
 
Arachne
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ymir
Ymir
Diamond V
 
Ymir
Diamond V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum III
SVICK40
King Arthur
Platinum III
Level 83
God Stats
8W - 9L
1,669 SR
Queue Stats
64W - 59L
1,791 MMR
Solo
Chiron
Chiron
Platinum IV
SunderOP
Chiron
Platinum IV
Level 160
God Stats
12W - 5L
1,767 SR
Queue Stats
40W - 41L
1,764 MMR
Party 3
Janus
Janus
Platinum II
darwineitor
Janus
Platinum II
Level 160
God Stats
14W - 12L
1,737 SR
Queue Stats
207W - 210L
1,898 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,635 SR
1,691 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,652 SR
1,845 MMR
Yu Huang
Yu Huang
Platinum V
Chrôm
Yu Huang
Platinum V
Level 160
God Stats
3W - 1L
2,135 SR
Queue Stats
15W - 5L
1,889 MMR
Party 1
Ne Zha
Ne Zha
Platinum III
Luxiax
Ne Zha
Platinum III
Level 122
God Stats
3W - 3L
1,519 SR
Queue Stats
33W - 24L
1,804 MMR
Party 2
Fafnir
Fafnir
Platinum IV
Mythicss
Fafnir
Platinum IV
Level 158
God Stats
21W - 16L
1,666 SR
Queue Stats
524W - 509L
1,785 MMR
Solo
Ullr
Ullr
Platinum II
asiakid4
Ullr
Platinum II
Level 142
God Stats
1W - 0L
1,164 SR
Queue Stats
41W - 29L
1,818 MMR
Party 2
Hachiman
Hachiman
Gold II
Óslów
Hachiman
Gold II
Level 157
God Stats
7W - 3L
1,774 SR
Queue Stats
15W - 4L
1,930 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
2 / 3 / 3
10,170
462
4,181
23,653
9,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
 
Ymir
14
3 / 3 / 5
9,892
450
7,486
19,207
21,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
SVICK40
King Arthur
18
0 / 3 / 3
11,348
516
11,320
19,584
22,309
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
SunderOP
Chiron
17
1 / 6 / 3
10,596
482
8,583
17,109
6,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
2 / 4 / 5
10,822
492
11,128
16,192
6,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetCabrakanArtioKali

VS

Bans
ThorLokiLancelotSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Chrôm
Yu Huang
18
3 / 1 / 6
11,744
534
15,552
7,020
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Luxiax
Ne Zha
18
2 / 3 / 4
11,681
531
11,376
21,245
9,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Mythicss
Fafnir
15
1 / 2 / 8
11,411
519
5,671
18,487
18,465
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
20
3 / 0 / 3
12,875
585
12,653
13,074
5,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
Óslów
Hachiman
20
10 / 2 / 2
13,107
596
20,235
17,141
6,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
8
Kills
19
19
Deaths
8
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
3
3
1.17
L
Ymir
 
Ymir
3
3
5
1.83
W
Yu Huang
Chrôm
Yu Huang
3
1
6
6
W
Ne Zha
Luxiax
Ne Zha
2
3
4
1.33
W
Fafnir
Mythicss
Fafnir
1
2
8
2.5
L
King Arthur
SVICK40
King Arthur
0
3
3
0.5
L
Chiron
SunderOP
Chiron
1
6
3
0.42
W
Ullr
3
0
3
4.5
L
2
4
5
1.13
W
Hachiman
Óslów
Hachiman
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,698
Damage
65,487
95,745
Taken
76,967
66,481
Mitigated
44,646
26,002
Healing
32,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,181
2,384
0
13,410
23,653
9,900
0
3,619
20,034
0
81,673
L
Ymir
 
Ymir
7,486
2,022
106
2,291
19,207
21,020
0
5,096
14,111
35,389
722
W
Yu Huang
Chrôm
Yu Huang
15,552
1,164
0
3,211
7,020
3,424
566
2,868
4,074
107,516
0
W
Ne Zha
Luxiax
Ne Zha
11,376
4,936
0
4,923
21,245
9,962
2,286
4,485
16,520
0
125,967
W
Fafnir
Mythicss
Fafnir
5,671
1,326
3,128
6,436
18,487
18,465
37
5,365
11,545
26,331
2,099
L
King Arthur
SVICK40
King Arthur
11,320
1,035
0
2,126
19,584
22,309
0
4,969
14,615
31
99,863
L
Chiron
SunderOP
Chiron
8,583
3,382
699
4,062
17,109
6,330
0
2,895
14,127
0
92,751
W
Ullr
12,653
5,015
0
3,733
13,074
5,933
0
4,242
8,680
0
113,727
L
11,128
897
241
3,067
16,192
6,922
0
4,391
11,801
102,110
0
W
Hachiman
Óslów
Hachiman
20,235
11,614
0
10,979
17,141
6,862
1,923
3,305
13,780
0
122,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,828
Gold Earned
60,818
699
Minions Killed
705
0
Camps Cleared
0
2,148,171
Distance Traveled
2,205,638
37
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,170
462
125
6
0
508,674
5
L
Ymir
9,892
450
48
2
0
421,299
15
W
Yu Huang
11,744
534
185
8
0
440,255
4
W
Ne Zha
11,681
531
156
7
0
462,696
7
W
Fafnir
11,411
519
28
1
0
431,971
9
L
King Arthur
11,348
516
178
8
0
413,624
8
L
Chiron
10,596
482
163
7
0
373,342
4
W
Ullr
12,875
585
178
8
0
453,906
4
L
Janus
10,822
492
185
8
0
431,232
5
W
Hachiman
13,107
596
158
7
0
416,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role