Player Matchup

Chiron
Chiron
Diamond II
 
Chiron
Diamond II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Grandmaster
Faexx
Bastet
Grandmaster
Level 159
God Stats
5W - 7L
1,530 SR
Queue Stats
62W - 57L
3,272 MMR
Solo
Thoth
Thoth
Platinum I
Julío69
Thoth
Platinum I
Level 67
God Stats
1W - 5L
1,396 SR
Queue Stats
51W - 37L
2,072 MMR
Solo
Ymir
Ymir
Diamond V
fede1222xD
Ymir
Diamond V
Level 159
God Stats
2W - 3L
1,758 SR
Queue Stats
253W - 249L
2,115 MMR
Party 1
Bellona
Bellona
Diamond IV
juli97
Bellona
Diamond IV
Level 160
God Stats
113W - 101L
1,603 SR
Queue Stats
389W - 380L
2,034 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 134
1,557 SR
2,198 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 96
1,605 SR
2,097 MMR
Rama
Rama
Platinum IV
 
Rama
Platinum IV
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Masters
 
Freya
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum III
QueDorNasCostas
Thor
Platinum III
Level 74
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 31L
1,962 MMR
Solo
Kukulkan
Kukulkan
Diamond I
TatiYCata
Kukulkan
Diamond I
Level 114
God Stats
4W - 3L
1,766 SR
Queue Stats
112W - 103L
2,537 MMR
Solo
Awilix
Awilix
Masters
swanmatt
Awilix
Masters
Level 148
God Stats
9W - 3L
1,761 SR
Queue Stats
218W - 167L
2,987 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
0 / 3 / 1
5,933
456
4,438
9,764
2,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Faexx
Bastet
13
3 / 2 / 1
7,274
560
9,825
13,263
5,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thoth
Julío69
Thoth
12
0 / 3 / 1
6,566
505
2,495
6,843
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 2 / 2
6,206
477
2,369
9,810
7,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
juli97
Bellona
12
0 / 2 / 2
7,059
543
6,041
10,254
8,907
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Morgan Le FayGebNemesisAthena

VS

Bans
KhepriTyrSusanoArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 0 / 3
7,718
594
8,717
8,994
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
 
Freya
13
1 / 0 / 1
7,458
574
9,716
11,394
5,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
4 / 2 / 4
6,222
479
6,721
8,677
6,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
TatiYCata
Kukulkan
12
0 / 0 / 4
6,991
538
2,494
3,863
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Awilix
swanmatt
Awilix
13
5 / 2 / 1
7,611
585
8,075
10,488
4,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
12
12
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
3
1
0.17
W
Rama
 
Rama
2
0
3
3.5
W
Freya
 
Freya
1
0
1
1.5
L
Bastet
Faexx
Bastet
3
2
1
1.75
L
Thoth
Julío69
Thoth
0
3
1
0.17
W
4
2
4
3
W
Kukulkan
TatiYCata
Kukulkan
0
0
4
2
L
1
2
2
1
L
Bellona
juli97
Bellona
0
2
2
0.5
W
Awilix
swanmatt
Awilix
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,168
Damage
35,723
49,934
Taken
43,416
26,809
Mitigated
20,345
14,437
Healing
20,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,438
1,502
409
2,583
9,764
2,732
0
141
9,395
0
42,028
W
Rama
 
Rama
8,717
6,746
0
7,188
8,994
3,238
387
527
8,467
0
71,277
W
Freya
 
Freya
9,716
3,473
0
8,559
11,394
5,085
0
0
11,394
57,016
0
L
Bastet
Faexx
Bastet
9,825
3,382
0
5,647
13,263
5,436
0
3,413
9,770
0
50,624
L
Thoth
Julío69
Thoth
2,495
94
0
750
6,843
2,409
0
1,223
5,408
62,550
0
W
6,721
1,268
285
2,544
8,677
6,253
0
2,251
6,426
269
24,776
W
Kukulkan
TatiYCata
Kukulkan
2,494
333
0
1,077
3,863
1,509
0
1,289
2,574
63,133
0
L
2,369
689
217
2,002
9,810
7,325
0
586
8,901
17,254
0
L
Bellona
juli97
Bellona
6,041
1,292
0
2,829
10,254
8,907
0
6,406
3,176
0
51,562
W
Awilix
swanmatt
Awilix
8,075
3,648
0
750
10,488
4,260
0
797
9,691
0
64,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,038
Gold Earned
36,000
416
Minions Killed
500
0
Camps Cleared
0
1,354,055
Distance Traveled
1,284,603
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,933
456
81
6
0
268,757
2
W
Rama
7,718
594
138
11
0
232,221
2
W
Freya
7,458
574
106
8
0
242,982
4
L
Bastet
7,274
560
89
7
0
309,244
1
L
Thoth
6,566
505
126
10
0
240,599
4
W
Thor
6,222
479
28
2
0
253,095
6
W
Kukulkan
6,991
538
124
10
0
253,597
8
L
Ymir
6,206
477
20
2
0
280,475
2
L
Bellona
7,059
543
100
8
0
254,980
5
W
Awilix
7,611
585
104
8
0
302,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role