Player Matchup

Arachne
Arachne
Grandpa2828
Arachne
Level 86
God Stats
55W - 37L
1,630 SR
Queue Stats
195W - 187L
1,486 Elo+
Party 2
Ymir
Ymir
Lukas_Ribeiro95
Ymir
Level 44
God Stats
5W - 5L
1,468 SR
Queue Stats
119W - 158L
1,412 Elo+
Solo
Nu Wa
Nu Wa
Mystik_108
Nu Wa
Level 160
God Stats
7W - 3L
1,500 SR
Queue Stats
644W - 681L
1,388 Elo+
Solo
Jormungandr
Jormungandr
OnlyFLYGOD
Jormungandr
Level 48
God Stats
11W - 12L
1,416 SR
Queue Stats
116W - 121L
1,378 Elo+
Party 2
Achilles
Achilles
jaybleez02
Achilles
Level 67
God Stats
4W - 5L
1,366 SR
Queue Stats
190W - 224L
1,339 Elo+
Solo
Team Averages
Level 81
1,476 SR
1,401 Elo+

VS

Team Averages
Level 70
1,493 SR
1,353 Elo+
Cthulhu
Cthulhu
Hugh Mugus
Cthulhu
Level 125
God Stats
6W - 9L
1,423 SR
Queue Stats
57W - 58L
1,389 Elo+
Solo
Achilles
Achilles
NaaaaBroooo
Achilles
Level 65
God Stats
3W - 9L
1,265 SR
Queue Stats
72W - 71L
1,375 Elo+
Solo
Hera
Hera
UN MANCO 8v
Hera
Level 87
God Stats
1W - 3L
1,152 SR
Queue Stats
543W - 611L
1,363 Elo+
Solo
Cupid
Cupid
k7112
Cupid
Level 29
God Stats
0W - 2L
1,947 SR
Queue Stats
3W - 8L
1,311 Elo+
Party 1
Thanatos
Thanatos
spicypeach444
Thanatos
Level 43
God Stats
0W - 2L
1,679 SR
Queue Stats
6W - 13L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Grandpa2828
Arachne
15
7 / 1 / 1
8,610
615
9,925
13,196
5,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 6
6,857
490
1,648
9,543
7,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
12
2 / 2 / 1
7,198
514
6,898
7,315
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
OnlyFLYGOD
Jormungandr
11
1 / 2 / 2
6,905
493
3,666
10,783
6,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
jaybleez02
Achilles
12
1 / 1 / 0
7,187
513
7,572
8,622
7,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hugh Mugus
Cthulhu
11
1 / 0 / 2
6,713
480
5,054
10,519
7,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
NaaaaBroooo
Achilles
10
1 / 1 / 0
6,460
461
5,834
11,439
11,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 3 / 0
6,859
490
7,757
7,859
3,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
k7112
Cupid
11
0 / 4 / 2
6,073
434
4,687
8,357
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
spicypeach444
Thanatos
11
3 / 3 / 0
6,832
488
2,826
10,722
5,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
5
6
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
Grandpa2828
Arachne
7
1
1
7.5
L
Cthulhu
Hugh Mugus
Cthulhu
1
0
2
2
W
0
0
6
3
W
Nu Wa
2
2
1
1.25
L
Achilles
NaaaaBroooo
Achilles
1
1
0
1
W
Jormungandr
OnlyFLYGOD
Jormungandr
1
2
2
1
L
0
3
0
0
W
Achilles
jaybleez02
Achilles
1
1
0
1
L
Cupid
k7112
Cupid
0
4
2
0.25
L
Thanatos
spicypeach444
Thanatos
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,709
Damage
26,158
49,459
Taken
48,896
30,068
Mitigated
29,489
12,836
Healing
20,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Grandpa2828
Arachne
9,925
6,624
0
4,658
13,196
5,969
1,110
1,631
11,485
0
78,743
L
Cthulhu
Hugh Mugus
Cthulhu
5,054
522
519
4,137
10,519
7,212
105
4,420
5,764
35,467
0
W
1,648
171
0
820
9,543
7,010
721
5,748
3,795
21,826
0
W
Nu Wa
6,898
1,923
0
580
7,315
2,456
267
1,717
5,598
44,542
0
L
Achilles
NaaaaBroooo
Achilles
5,834
1,544
0
3,930
11,439
11,221
0
867
9,530
0
26,677
W
Jormungandr
OnlyFLYGOD
Jormungandr
3,666
1,138
169
3,198
10,783
6,978
105
3,462
7,321
31,505
1,570
L
7,757
2,477
0
1,641
7,859
3,072
0
1,019
6,833
60,533
0
W
Achilles
jaybleez02
Achilles
7,572
1,831
0
3,411
8,622
7,655
0
253
7,593
0
40,656
L
Cupid
k7112
Cupid
4,687
2,697
644
2,311
8,357
2,918
1,209
2,517
5,576
0
40,368
L
Thanatos
spicypeach444
Thanatos
2,826
267
0
7,393
10,722
5,066
0
2,264
8,195
0
40,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,757
Gold Earned
32,937
359
Minions Killed
354
0
Camps Cleared
0
1,304,332
Distance Traveled
1,228,352
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,610
615
126
9
0
298,432
1
L
Cthulhu
6,713
480
51
4
0
269,231
3
W
Ymir
6,857
490
34
2
0
254,379
3
W
Nu Wa
7,198
514
64
5
0
226,518
0
L
Achilles
6,460
461
57
4
0
231,622
0
W
Jormungandr
6,905
493
60
4
0
267,662
0
L
Hera
6,859
490
87
6
0
196,519
4
W
Achilles
7,187
513
75
5
0
257,341
4
L
Cupid
6,073
434
78
6
0
232,977
3
L
Thanatos
6,832
488
81
6
0
298,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role