Player Matchup

Agni
Agni
BIRDMAN1134
Agni
Level 80
God Stats
9W - 12L
1,425 SR
Queue Stats
554W - 610L
1,380 Elo+
Party 1
Hou Yi
Hou Yi
IAMAGOD57
Hou Yi
Level 120
God Stats
2W - 4L
1,419 SR
Queue Stats
478W - 508L
1,456 Elo+
Solo
Athena
Athena
JuiciestHotDog
Athena
Level 127
God Stats
1W - 1L
1,712 SR
Queue Stats
211W - 216L
1,403 Elo+
Party 1
Jing Wei
Jing Wei
MickeySmalls8790
Jing Wei
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 3
Bacchus
Bacchus
Wickedbxbeast
Bacchus
Level 147
God Stats
0W - 1L
1,461 SR
Queue Stats
1W - 3L
1,384 Elo+
Party 3
Team Averages
Level 106
1,503 SR
1,425 Elo+

VS

Team Averages
Level 77
1,611 SR
1,433 Elo+
Nox
Nox
JudoDeezy
Nox
Level 125
God Stats
1W - 0L
1,494 SR
Queue Stats
1W - 2L
1,177 Elo+
Party 2
Tiamat
Tiamat
NARSARICx
Tiamat
Level 26
God Stats
1W - 0L
1,520 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
NitroJenny
Arachne
Level 93
God Stats
3W - 0L
1,678 SR
Queue Stats
201W - 188L
1,488 Elo+
Solo
Cthulhu
Cthulhu
xX-Stitches-Xx91
Cthulhu
Level 127
God Stats
1W - 0L
1,862 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
xholyrefurx
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 9
8,366
697
10,577
8,829
4,714
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
IAMAGOD57
Hou Yi
18
4 / 4 / 4
10,025
835
12,332
11,404
6,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 7 / 4
9,433
786
9,788
15,242
8,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 6 / 4
7,476
623
5,995
11,448
6,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
16
2 / 2 / 8
8,758
730
7,809
11,391
18,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 13
10,592
883
11,205
12,480
6,588
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
NARSARICx
Tiamat
17
3 / 1 / 10
9,439
787
9,464
9,330
7,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
NitroJenny
Arachne
13
0 / 4 / 15
8,767
731
7,057
14,964
12,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
9 / 5 / 11
10,645
887
15,362
15,279
9,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
xholyrefurx
Ah Puch
15
1 / 2 / 15
8,802
734
9,497
9,685
4,373
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
88
12
Kills
24
24
Deaths
13
29
Assists
64
Player
Kills
Deaths
Assists
KDA
L
1
5
9
1.1
L
Hou Yi
IAMAGOD57
Hou Yi
4
4
4
1.5
W
11
1
13
17.5
L
4
7
4
0.86
L
1
6
4
0.5
W
Tiamat
NARSARICx
Tiamat
3
1
10
8
W
Arachne
NitroJenny
Arachne
0
4
15
1.88
L
Bacchus
2
2
8
3
W
9
5
11
2.9
W
Ah Puch
xholyrefurx
Ah Puch
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,501
Damage
52,585
58,314
Taken
61,738
44,359
Mitigated
40,783
12,020
Healing
25,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,577
856
0
0
8,829
4,714
0
7,374
1,455
25,632
0
L
Hou Yi
IAMAGOD57
Hou Yi
12,332
3,737
605
2,718
11,404
6,430
55
9,275
2,129
0
29,966
W
11,205
344
205
1,422
12,480
6,588
441
5,985
6,495
16,363
0
L
9,788
2,339
206
1,716
15,242
8,638
0
11,040
4,202
17,430
0
L
5,995
3,467
0
2,144
11,448
6,019
0
9,334
2,114
0
19,425
W
Tiamat
NARSARICx
Tiamat
9,464
602
1,812
3,615
9,330
7,029
462
4,858
4,472
24,775
0
W
Arachne
NitroJenny
Arachne
7,057
6,070
4,011
2,639
14,964
12,857
13
5,753
9,211
0
11,979
L
Bacchus
7,809
678
593
4,038
11,391
18,558
0
8,505
2,886
12,788
0
W
15,362
773
4,243
2,878
15,279
9,936
392
6,514
8,765
27,302
0
W
Ah Puch
xholyrefurx
Ah Puch
9,497
959
2,670
2,474
9,685
4,373
998
5,064
4,621
19,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,058
Gold Earned
48,245
172
Minions Killed
113
0
Camps Cleared
0
1,149,196
Distance Traveled
1,263,271
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,366
697
35
3
0
232,349
0
L
Hou Yi
10,025
835
52
4
0
225,992
1
W
Nox
10,592
883
16
1
0
257,290
0
L
Athena
9,433
786
18
2
0
239,939
0
L
Jing Wei
7,476
623
37
3
0
199,078
0
W
Tiamat
9,439
787
30
3
0
269,367
5
W
Arachne
8,767
731
11
1
0
259,179
0
L
Bacchus
8,758
730
30
3
0
251,838
2
W
Cthulhu
10,645
887
33
3
0
225,186
4
W
Ah Puch
8,802
734
23
2
0
252,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role