Player Matchup

Ne Zha
Ne Zha
Cahji
Ne Zha
Level 89
God Stats
2W - 1L
1,524 SR
Queue Stats
47W - 72L
1,386 Elo+
Party 2
Hera
Hera
muhammadwally
Hera
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 79L
1,382 Elo+
Party 2
Lancelot
Lancelot
vLORD DEADPOOLv
Lancelot
Level 80
God Stats
365W - 339L
1,562 SR
Queue Stats
771W - 870L
1,445 Elo+
Solo
Team Averages
Level 86
1,529 SR
1,405 Elo+

VS

Team Averages
Level 86
1,488 SR
1,383 Elo+
Ne Zha
Ne Zha
Ainz-0oan-g0wn
Ne Zha
Level 85
God Stats
3W - 6L
1,500 SR
Queue Stats
153W - 208L
1,450 Elo+
Party 1
Scylla
Scylla
BxgFxrMxrcyx3
Scylla
Level 86
God Stats
3W - 11L
1,373 SR
Queue Stats
180W - 219L
1,320 Elo+
Party 1
Shiva
Shiva
mozquer
Shiva
Level 88
God Stats
7W - 7L
1,591 SR
Queue Stats
213W - 301L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cahji
Ne Zha
9
3 / 0 / 3
5,084
1,017
3,592
4,019
1,424
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 2 / 3
4,133
827
1,460
2,759
984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
8
4 / 1 / 3
5,216
1,043
3,454
4,184
1,739
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
3,916
783
3,048
5,878
1,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 3 / 2
4,124
825
1,313
4,480
2,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shiva
mozquer
Shiva
3
0 / 0 / 0
3,354
671
0
0
0
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
7
Kills
2
3
Deaths
7
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
1
3
2
0.67
W
Ne Zha
Cahji
Ne Zha
3
0
3
4.5
L
Shiva
mozquer
Shiva
0
0
0
0
W
0
2
3
0.75
W
Lancelot
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,506
Damage
4,361
10,962
Taken
10,358
4,147
Mitigated
3,801
2,170
Healing
1,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,048
852
0
528
5,878
1,779
0
617
5,261
0
7,173
L
1,313
222
0
1,192
4,480
2,022
0
927
3,553
7,504
0
W
Ne Zha
Cahji
Ne Zha
3,592
1,218
0
1,189
4,019
1,424
330
305
3,714
0
15,692
L
Shiva
mozquer
Shiva
0
0
0
0
0
0
0
0
0
0
0
W
1,460
606
0
370
2,759
984
213
667
2,092
8,142
0
W
Lancelot
3,454
1,511
0
611
4,184
1,739
273
646
3,538
0
6,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,433
Gold Earned
11,394
51
Minions Killed
19
4
Camps Cleared
0
287,619
Distance Traveled
164,787
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,916
783
6
1
0
85,280
1
L
Scylla
4,124
825
13
3
0
79,507
1
W
Ne Zha
5,084
1,017
26
5
2
107,139
1
L
Shiva
3,354
671
0
0
0
0
0
W
Hera
4,133
827
15
3
0
85,220
0
W
Lancelot
5,216
1,043
10
2
2
95,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role