Player Matchup

Kukulkan
Kukulkan
FerdaLettuce
Kukulkan
Level 78
God Stats
2W - 3L
1,450 SR
Queue Stats
2W - 9L
1,133 Elo+
Party 2
Guan Yu
Guan Yu
JuliusOGK
Guan Yu
Level 129
God Stats
6W - 1L
1,738 SR
Queue Stats
108W - 78L
1,619 Elo+
Party 2
Ne Zha
Ne Zha
xMRDRMEDICx
Ne Zha
Level 136
God Stats
1W - 1L
1,132 SR
Queue Stats
147W - 120L
1,592 Elo+
Party 2
Team Averages
Level 114
1,440 SR
1,448 Elo+

VS

Team Averages
Level 106
1,473 SR
1,328 Elo+
Ah Puch
Ah Puch
D-Fase-Prop
Ah Puch
Level 145
God Stats
24W - 22L
1,497 SR
Queue Stats
311W - 410L
1,315 Elo+
Party 1
Fenrir
Fenrir
DemYTriLouis
Fenrir
Level 85
God Stats
1W - 3L
1,520 SR
Queue Stats
102W - 131L
1,401 Elo+
Solo
Danzaburou
Danzaburou
TonyLetEmLoose
Danzaburou
Level 88
God Stats
43W - 43L
1,401 SR
Queue Stats
174W - 323L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FerdaLettuce
Kukulkan
14
2 / 2 / 10
8,992
749
9,647
6,587
2,814
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
JuliusOGK
Guan Yu
14
5 / 1 / 8
9,902
825
12,528
13,015
13,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
14
6 / 2 / 4
10,123
844
9,113
10,679
8,108
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
D-Fase-Prop
Ah Puch
11
0 / 5 / 2
7,350
613
9,415
10,907
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
11
3 / 3 / 1
8,143
679
6,242
14,307
11,159
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
TonyLetEmLoose
Danzaburou
12
2 / 5 / 1
7,496
625
7,212
12,676
4,101
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
13
Kills
5
5
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
D-Fase-Prop
Ah Puch
0
5
2
0.2
L
Fenrir
3
3
1
1.17
W
Kukulkan
FerdaLettuce
Kukulkan
2
2
10
3.5
W
Guan Yu
JuliusOGK
Guan Yu
5
1
8
9
L
Danzaburou
TonyLetEmLoose
Danzaburou
2
5
1
0.5
W
Ne Zha
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,288
Damage
22,869
30,281
Taken
37,890
24,828
Mitigated
18,891
6,639
Healing
9,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
D-Fase-Prop
Ah Puch
9,415
543
0
2,381
10,907
3,631
0
2,470
8,437
31,637
0
L
Fenrir
6,242
1,364
0
3,097
14,307
11,159
0
4,424
9,883
0
17,688
W
Kukulkan
FerdaLettuce
Kukulkan
9,647
828
0
0
6,587
2,814
730
2,475
4,112
39,291
0
W
Guan Yu
JuliusOGK
Guan Yu
12,528
1,174
1,346
3,458
13,015
13,906
418
3,761
9,254
0
26,548
L
Danzaburou
TonyLetEmLoose
Danzaburou
7,212
3,013
0
3,733
12,676
4,101
0
3,310
9,366
0
21,689
W
Ne Zha
9,113
1,800
0
1,835
10,679
8,108
1,254
3,463
7,216
0
21,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,017
Gold Earned
22,989
136
Minions Killed
118
8
Camps Cleared
3
694,631
Distance Traveled
566,068
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,350
613
59
5
3
175,839
5
L
Fenrir
8,143
679
25
2
0
208,385
2
W
Kukulkan
8,992
749
80
7
1
203,330
3
W
Guan Yu
9,902
825
27
2
5
260,340
5
L
Danzaburou
7,496
625
34
3
0
181,844
0
W
Ne Zha
10,123
844
29
2
2
230,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role