Player Matchup

Sylvanus
Sylvanus
Platinum I
BlastmyA--open
Sylvanus
Platinum I
Level 61
God Stats
1W - 0L
1,373 SR
Queue Stats
30W - 12L
2,190 MMR
Solo
Janus
Janus
Diamond II
KS DN0VAW0LF
Janus
Diamond II
Level 160
God Stats
23W - 22L
1,619 SR
Queue Stats
789W - 781L
2,298 MMR
Solo
Artio
Artio
Masters
Matty_Mo_3
Artio
Masters
Level 135
God Stats
10W - 16L
1,542 SR
Queue Stats
800W - 802L
2,281 MMR
Solo
Charybdis
Charybdis
Masters
Viperiusshoot
Charybdis
Masters
Level 160
God Stats
29W - 46L
1,487 SR
Queue Stats
426W - 406L
2,233 MMR
Solo
Kali
Kali
Diamond III
llIMarIlI
Kali
Diamond III
Level 94
God Stats
12W - 12L
1,614 SR
Queue Stats
626W - 617L
2,206 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 122
1,527 SR
2,242 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,604 SR
2,241 MMR
Awilix
Awilix
Diamond III
Its Simple l
Awilix
Diamond III
Level 135
God Stats
78W - 61L
1,671 SR
Queue Stats
304W - 276L
2,295 MMR
Solo
Skadi
Skadi
Masters
SES44
Skadi
Masters
Level 159
God Stats
9W - 15L
1,545 SR
Queue Stats
856W - 828L
2,250 MMR
Solo
Shiva
Shiva
Diamond IV
TeddyGinnJr
Shiva
Diamond IV
Level 159
God Stats
14W - 10L
1,661 SR
Queue Stats
92W - 81L
2,202 MMR
Solo
Discordia
Discordia
Diamond IV
Zęręf
Discordia
Diamond IV
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 154L
2,165 MMR
Solo
Cabrakan
Cabrakan
Diamond II
wolfpack_1295
Cabrakan
Diamond II
Level 98
God Stats
13W - 14L
1,642 SR
Queue Stats
331W - 326L
2,296 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
2 / 0 / 8
8,504
567
6,903
14,000
12,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
3 / 0 / 1
9,244
616
6,679
10,897
5,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
15
1 / 1 / 3
9,282
619
7,347
11,896
8,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Viperiusshoot
Charybdis
14
4 / 0 / 5
8,819
588
13,504
11,686
4,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kali
15
6 / 0 / 5
9,467
631
7,306
14,860
7,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ah Muzen CabLancelotGeb

VS

Bans
SusanoHadesKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
9
1 / 5 / 0
6,092
406
8,139
13,624
4,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
SES44
Skadi
12
0 / 5 / 0
6,899
460
5,924
15,066
4,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 0
6,410
427
7,431
13,907
8,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Zęręf
Discordia
13
0 / 2 / 0
7,480
499
10,280
7,099
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
wolfpack_1295
Cabrakan
14
0 / 3 / 1
8,007
534
8,199
13,143
8,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
16
Kills
1
1
Deaths
16
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
0
8
6
L
Awilix
1
5
0
0.2
W
3
0
1
3.5
W
Artio
1
1
3
2.5
L
Skadi
SES44
Skadi
0
5
0
0
L
0
1
0
0
W
Charybdis
Viperiusshoot
Charybdis
4
0
5
6.5
L
Discordia
Zęręf
Discordia
0
2
0
0
W
Kali
6
0
5
8.5
L
Cabrakan
wolfpack_1295
Cabrakan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,739
Damage
39,973
63,339
Taken
62,839
38,769
Mitigated
28,824
27,501
Healing
15,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
6,903
966
6,906
6,054
14,000
12,771
0
3,666
10,334
18,635
10,316
L
Awilix
8,139
3,204
0
390
13,624
4,802
0
4,906
8,627
0
39,131
W
6,679
692
84
2,435
10,897
5,334
0
5,874
5,023
92,224
0
W
Artio
7,347
490
458
4,896
11,896
8,072
0
5,915
5,981
63,344
0
L
Skadi
SES44
Skadi
5,924
2,051
0
2,063
15,066
4,295
0
1,541
13,513
0
61,631
L
7,431
1,134
1,965
5,320
13,907
8,505
0
4,065
9,842
0
29,244
W
Charybdis
Viperiusshoot
Charybdis
13,504
7,500
0
2,599
11,686
4,904
906
1,059
10,627
0
73,573
L
Discordia
Zęręf
Discordia
10,280
763
0
750
7,099
2,533
0
2,524
4,575
70,917
0
W
Kali
7,306
5,169
0
4,069
14,860
7,688
0
2,253
12,607
0
84,097
L
Cabrakan
wolfpack_1295
Cabrakan
8,199
1,292
0
5,292
13,143
8,689
0
5,551
7,144
69,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,316
Gold Earned
34,888
575
Minions Killed
468
0
Camps Cleared
0
1,505,142
Distance Traveled
1,424,200
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,504
567
33
2
0
313,154
4
L
Awilix
6,092
406
53
4
0
320,356
8
W
Janus
9,244
616
146
10
0
277,273
2
W
Artio
9,282
619
139
9
0
317,203
0
L
Skadi
6,899
460
97
6
0
259,427
2
L
Shiva
6,410
427
48
3
0
324,849
5
W
Charybdis
8,819
588
128
9
0
263,257
8
L
Discordia
7,480
499
134
9
0
276,234
0
W
Kali
9,467
631
129
9
0
334,255
4
L
Cabrakan
8,007
534
136
9
0
243,334
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role