Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
AToTheWizzle
Erlang Shen
Level 106
God Stats
2W - 4L
1,413 SR
Queue Stats
169W - 193L
1,383 Elo+
Party 1
Chiron
Chiron
ArtNnk
Chiron
Level 160
God Stats
9W - 8L
1,658 SR
Queue Stats
642W - 643L
1,339 Elo+
Solo
Hel
Hel
Thomson201
Hel
Level 124
God Stats
1W - 5L
1,170 SR
Queue Stats
265W - 265L
1,429 Elo+
Party 1
Susano
Susano
marsalbazilou57
Susano
Level 127
God Stats
1W - 3L
1,131 SR
Queue Stats
130W - 153L
1,326 Elo+
Solo
Team Averages
Level 131
1,374 SR
1,396 Elo+

VS

Team Averages
Level 104
1,417 SR
1,407 Elo+
Artio
Artio
 
Artio
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BloodHunterOmega
Ishtar
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 30L
1,328 Elo+
Solo
Hel
Hel
Knithersak
Hel
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 189L
1,401 Elo+
Solo
Ne Zha
Ne Zha
NauticalPie9143
Ne Zha
Level 66
God Stats
2W - 1L
1,268 SR
Queue Stats
128W - 122L
1,431 Elo+
Solo
Izanami
Izanami
kayrel2009
Izanami
Level 140
God Stats
1W - 0L
1,320 SR
Queue Stats
17W - 18L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
1 / 6 / 2
7,778
598
15,165
16,628
7,784
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
AToTheWizzle
Erlang Shen
15
1 / 1 / 5
8,094
623
11,492
16,283
15,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
ArtNnk
Chiron
16
3 / 5 / 2
9,124
702
14,343
17,091
9,934
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

16
1 / 0 / 4
8,244
634
8,014
11,019
6,519
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
0 / 3 / 4
7,740
595
11,467
11,908
6,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
0 / 3 / 11
8,853
681
7,749
20,172
23,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 1 / 10
8,889
684
14,676
15,328
9,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 0 / 10
8,092
622
4,666
9,757
5,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
12 / 0 / 2
10,164
782
18,491
9,458
5,996
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
kayrel2009
Izanami
14
1 / 2 / 10
8,390
645
21,611
14,191
7,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
6
Kills
15
15
Deaths
6
17
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
6
2
0.33
W
Artio
 
Artio
0
3
11
1.83
L
Erlang Shen
AToTheWizzle
Erlang Shen
1
1
5
3.5
L
Chiron
ArtNnk
Chiron
3
5
2
0.8
W
2
1
10
7
W
0
0
10
5
W
12
0
2
13
L
1
0
4
3
W
Izanami
kayrel2009
Izanami
1
2
10
3
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,481
Damage
67,193
72,929
Taken
68,906
46,415
Mitigated
51,773
38,913
Healing
35,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
15,165
841
1,236
2,869
16,628
7,784
0
2,981
13,647
0
25,827
W
Artio
 
Artio
7,749
286
2,145
4,945
20,172
23,761
0
2,922
17,250
11,404
0
L
Erlang Shen
AToTheWizzle
Erlang Shen
11,492
3,394
822
3,550
16,283
15,682
0
3,156
13,127
0
16,776
L
Chiron
ArtNnk
Chiron
14,343
5,185
1,824
5,027
17,091
9,934
0
1,879
15,212
0
39,278
W
14,676
7,474
465
3,194
15,328
9,247
0
1,317
14,011
0
31,987
W
4,666
1,505
11,629
5,478
9,757
5,269
0
1,639
8,118
8,730
0
W
18,491
900
952
2,807
9,458
5,996
0
1,094
8,364
0
32,614
L
8,014
823
13,838
6,476
11,019
6,519
0
1,800
9,219
13,109
0
W
Izanami
kayrel2009
Izanami
21,611
18,442
875
2,601
14,191
7,500
68
1,042
13,149
0
41,374
L
11,467
1,189
1,509
1,762
11,908
6,496
0
2,599
9,309
0
23,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,980
Gold Earned
44,388
132
Minions Killed
127
0
Camps Cleared
0
1,177,651
Distance Traveled
1,263,958
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,778
598
22
2
0
231,599
0
W
Artio
8,853
681
5
0
0
269,499
0
L
Erlang Shen
8,094
623
12
1
0
237,029
0
L
Chiron
9,124
702
49
4
0
203,232
0
W
Ishtar
8,889
684
48
4
0
253,718
0
W
Hel
8,092
622
11
1
0
235,697
0
W
Ne Zha
10,164
782
15
1
0
291,208
0
L
Hel
8,244
634
20
2
0
253,251
0
W
Izanami
8,390
645
48
4
0
213,836
0
L
Susano
7,740
595
29
2
0
252,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role