Player Matchup

Sol
Sol
ANKLEBREAk9k
Sol
Level 81
God Stats
14W - 12L
1,505 SR
Queue Stats
137W - 133L
1,386 Elo+
Solo
Izanami
Izanami
DRAGONFIST_ELITE
Izanami
Level 146
God Stats
58W - 52L
1,548 SR
Queue Stats
452W - 502L
1,411 Elo+
Party 1
Vamana
Vamana
HASHTAG_OFFENDED
Vamana
Level 131
God Stats
17W - 10L
1,746 SR
Queue Stats
361W - 399L
1,345 Elo+
Party 1
Ares
Ares
HarryBawlz69398
Ares
Level 63
God Stats
3W - 3L
1,382 SR
Queue Stats
111W - 136L
1,339 Elo+
Solo
Nemesis
Nemesis
knoxvillninja
Nemesis
Level 89
God Stats
1W - 4L
1,245 SR
Queue Stats
26W - 30L
1,390 Elo+
Solo
Team Averages
Level 102
1,485 SR
1,374 Elo+

VS

Team Averages
Level 87
1,409 SR
1,427 Elo+
Hades
Hades
 
Hades
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GodWillRise7
Loki
Level 45
God Stats
16W - 17L
1,473 SR
Queue Stats
30W - 37L
1,435 Elo+
Solo
Tiamat
Tiamat
TetchyGalaxy945
Tiamat
Level 61
God Stats
9W - 10L
1,419 SR
Queue Stats
167W - 239L
1,373 Elo+
Solo
Xbalanque
Xbalanque
ZARGizzi
Xbalanque
Level 62
God Stats
1W - 2L
1,155 SR
Queue Stats
19W - 30L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,385
539
4,551
5,795
2,311
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
3 / 3 / 3
5,995
600
5,402
6,561
2,513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 2 / 0
4,860
486
2,823
5,136
3,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

7
2 / 3 / 4
5,221
522
2,918
10,594
6,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
8
1 / 1 / 2
5,173
517
2,016
6,470
2,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
4 / 0 / 2
6,348
635
5,630
6,483
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
 
Cabrakan
8
3 / 3 / 4
5,927
593
5,318
8,165
4,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
4 / 0 / 3
5,747
575
3,288
3,431
1,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 5
5,224
522
3,510
6,056
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
ZARGizzi
Xbalanque
8
0 / 3 / 4
4,645
465
2,632
5,554
1,507
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
7
Kills
11
11
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
0
2
5
W
Cabrakan
 
Cabrakan
3
3
4
1.67
L
1
2
2
1
L
3
3
3
1.5
W
4
0
3
5.5
L
0
2
0
0
L
2
3
4
1.33
W
0
1
5
2.5
W
Xbalanque
ZARGizzi
Xbalanque
0
3
4
0.67
L
Nemesis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,710
Damage
20,378
34,556
Taken
29,689
17,105
Mitigated
14,211
9,500
Healing
10,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,630
433
401
2,841
6,483
3,147
1,214
622
5,861
35,910
0
W
Cabrakan
 
Cabrakan
5,318
1,305
0
2,745
8,165
4,866
460
1,749
6,416
19,308
0
L
4,551
1,923
0
1,758
5,795
2,311
468
3,649
2,146
32,579
0
L
5,402
4,096
0
1,694
6,561
2,513
1,493
2,331
4,230
0
43,621
W
3,288
645
0
1,520
3,431
1,132
303
754
2,677
0
24,511
L
2,823
1,590
0
2,343
5,136
3,457
0
2,195
2,941
0
24,330
L
2,918
259
375
2,537
10,594
6,466
109
4,368
6,226
13,584
0
W
3,510
339
0
2,147
6,056
3,559
630
3,465
2,591
24,548
0
W
Xbalanque
ZARGizzi
Xbalanque
2,632
1,041
268
984
5,554
1,507
585
879
4,675
0
19,647
L
Nemesis
2,016
785
0
793
6,470
2,358
0
1,915
4,555
0
30,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,634
Gold Earned
27,891
238
Minions Killed
236
0
Camps Cleared
0
911,086
Distance Traveled
944,496
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,348
635
73
7
0
173,858
4
W
Cabrakan
5,927
593
26
3
0
184,400
0
L
Sol
5,385
539
52
5
0
174,223
2
L
Izanami
5,995
600
76
8
0
171,181
0
W
Loki
5,747
575
50
5
0
226,388
12
L
Vamana
4,860
486
37
4
0
153,300
2
L
Ares
5,221
522
14
1
0
177,691
0
W
Tiamat
5,224
522
55
6
0
177,973
1
W
Xbalanque
4,645
465
32
3
0
181,877
2
L
Nemesis
5,173
517
59
6
0
234,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role