Player Matchup

Geb
Geb
Lv24_Googan
Geb
Level 149
God Stats
6W - 3L
1,695 SR
Queue Stats
219W - 222L
1,531 Elo+
Solo
Neith
Neith
OhZuyla
Neith
Level 142
God Stats
18W - 21L
1,538 SR
Queue Stats
475W - 474L
1,558 Elo+
Solo
Anubis
Anubis
TheurgicTax834
Anubis
Level 28
God Stats
4W - 0L
1,825 SR
Queue Stats
21W - 22L
1,411 Elo+
Solo
Bellona
Bellona
greendragon0218
Bellona
Level 123
God Stats
1W - 0L
1,369 SR
Queue Stats
26W - 26L
1,510 Elo+
Party 1
Thanatos
Thanatos
tameronwillie
Thanatos
Level 122
God Stats
2W - 0L
1,643 SR
Queue Stats
67W - 65L
1,502 Elo+
Party 1
Team Averages
Level 113
1,614 SR
1,502 Elo+

VS

Team Averages
Level 113
1,556 SR
1,539 Elo+
Nu Wa
Nu Wa
AZRAEL529
Nu Wa
Level 138
God Stats
9W - 19L
1,419 SR
Queue Stats
277W - 294L
1,536 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jattl
Tsukuyomi
Level 105
God Stats
45W - 26L
1,629 SR
Queue Stats
204W - 163L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
SadoEchi
Gilgamesh
Level 123
God Stats
75W - 50L
1,634 SR
Queue Stats
372W - 336L
1,605 Elo+
Solo
Merlin
Merlin
Uncle Ron697926
Merlin
Level 57
God Stats
0W - 1L
1,393 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
YmirWasThere
Ymir
Level 143
God Stats
3W - 1L
1,705 SR
Queue Stats
211W - 157L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 18
11,384
712
14,634
20,516
15,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
OhZuyla
Neith
20
7 / 1 / 7
13,460
841
19,782
13,603
6,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
9 / 2 / 14
12,735
796
17,413
14,411
7,876
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
5 / 2 / 12
12,228
764
12,401
20,172
25,033
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
tameronwillie
Thanatos
20
8 / 5 / 13
12,827
802
13,879
18,883
9,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AZRAEL529
Nu Wa
17
2 / 5 / 3
10,555
660
16,049
12,743
4,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Jattl
Tsukuyomi
18
4 / 8 / 3
11,148
697
18,013
20,617
8,929
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
SadoEchi
Gilgamesh
17
3 / 4 / 7
10,678
667
12,116
23,310
19,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 7 / 1
9,310
582
5,285
11,441
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 6 / 3
10,495
656
10,631
21,997
22,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
29
30
Kills
12
12
Deaths
30
64
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AZRAEL529
Nu Wa
2
5
3
0.7
L
Tsukuyomi
Jattl
Tsukuyomi
4
8
3
0.69
W
1
2
18
5
W
Neith
OhZuyla
Neith
7
1
7
10.5
L
Gilgamesh
SadoEchi
Gilgamesh
3
4
7
1.63
W
9
2
14
8
L
0
7
1
0.07
L
3
6
3
0.75
W
5
2
12
5.5
W
Thanatos
tameronwillie
Thanatos
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,109
Damage
62,094
87,585
Taken
90,108
65,035
Mitigated
59,151
42,317
Healing
13,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AZRAEL529
Nu Wa
16,049
2,058
219
332
12,743
4,723
923
5,137
7,286
43,830
0
L
Tsukuyomi
Jattl
Tsukuyomi
18,013
2,966
0
2,555
20,617
8,929
198
5,888
14,245
0
54,210
W
14,634
1,084
0
8,588
20,516
15,477
0
6,137
13,662
33,139
0
W
Neith
OhZuyla
Neith
19,782
9,878
0
5,708
13,603
6,821
1,326
3,690
8,231
0
80,141
L
Gilgamesh
SadoEchi
Gilgamesh
12,116
2,064
0
5,557
23,310
19,458
0
8,144
14,691
0
28,478
W
17,413
648
0
8,162
14,411
7,876
2,380
5,093
8,757
45,432
0
L
5,285
600
310
1,874
11,441
4,017
74
3,118
8,065
25,332
0
L
10,631
2,800
146
2,469
21,997
22,024
0
7,873
13,428
29,793
0
W
12,401
2,814
1,814
4,435
20,172
25,033
1,842
7,692
11,605
734
22,306
W
Thanatos
tameronwillie
Thanatos
13,879
3,148
0
13,610
18,883
9,828
1,521
7,095
11,078
0
59,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,634
Gold Earned
52,186
336
Minions Killed
244
0
Camps Cleared
0
1,617,510
Distance Traveled
1,304,723
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,555
660
67
4
0
222,666
4
L
Tsukuyomi
11,148
697
75
5
0
309,367
1
W
Geb
11,384
712
59
4
0
368,867
2
W
Neith
13,460
841
133
8
0
268,503
0
L
Gilgamesh
10,678
667
34
2
0
277,828
3
W
Anubis
12,735
796
59
4
0
265,777
5
L
Merlin
9,310
582
34
2
0
225,411
0
L
Ymir
10,495
656
34
2
0
269,451
0
W
Bellona
12,228
764
15
1
0
356,746
1
W
Thanatos
12,827
802
70
4
0
357,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role