Player Matchup

Ah Muzen Cab
Ah Muzen Cab
JayWrite
Ah Muzen Cab
Level 148
God Stats
241W - 68L
1,942 SR
Queue Stats
605W - 249L
1,817 Elo+
Party 1
Olorun
Olorun
TurtleBot3
Olorun
Level 12
God Stats
2W - 0L
1,761 SR
Queue Stats
34W - 3L
1,838 Elo+
Party 1
Ymir
Ymir
frostbite208
Ymir
Level 7
God Stats
2W - 0L
1,817 SR
Queue Stats
2W - 0L
1,709 Elo+
Party 1
Team Averages
Level 56
1,840 SR
1,788 Elo+

VS

Team Averages
Level 95
1,626 SR
1,591 Elo+
Bacchus
Bacchus
JesusCantDrive
Bacchus
Level 22
God Stats
46W - 14L
1,683 SR
Queue Stats
56W - 20L
1,710 Elo+
Party 2
Kali
Kali
Linconsi
Kali
Level 120
God Stats
3W - 6L
1,384 SR
Queue Stats
9W - 16L
1,442 Elo+
Solo
Chronos
Chronos
Schmoe Jiden
Chronos
Level 144
God Stats
8W - 3L
1,811 SR
Queue Stats
395W - 285L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JayWrite
Ah Muzen Cab
13
7 / 0 / 3
8,396
840
17,388
5,997
2,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Olorun
TurtleBot3
Olorun
12
4 / 0 / 7
7,804
780
12,860
8,636
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 2 / 9
7,635
764
1,278
9,593
8,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
5,742
574
2,558
10,627
8,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
10
1 / 2 / 1
6,238
624
4,171
13,478
6,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Schmoe Jiden
Chronos
11
1 / 3 / 1
6,225
623
5,554
10,993
4,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
2
2
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
JayWrite
Ah Muzen Cab
7
0
3
8.5
L
0
6
1
0.08
L
Kali
1
2
1
0.75
L
Chronos
Schmoe Jiden
Chronos
1
3
1
0.5
W
Olorun
TurtleBot3
Olorun
4
0
7
7.5
W
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,526
Damage
12,283
24,226
Taken
35,098
15,020
Mitigated
19,452
9,381
Healing
2,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
JayWrite
Ah Muzen Cab
17,388
7,182
0
1,844
5,997
2,569
1,010
1,578
4,327
0
53,856
L
2,558
349
0
1,020
10,627
8,194
0
4,695
5,932
4,373
0
L
Kali
4,171
953
0
950
13,478
6,928
0
3,535
9,943
0
18,687
L
Chronos
Schmoe Jiden
Chronos
5,554
949
0
628
10,993
4,330
0
4,018
6,975
17,208
0
W
Olorun
TurtleBot3
Olorun
12,860
6,893
1,261
5,136
8,636
4,330
1,263
3,339
5,111
27,917
4,278
W
1,278
380
0
1,140
9,593
8,121
95
2,922
6,411
2,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,835
Gold Earned
18,205
132
Minions Killed
88
6
Camps Cleared
2
544,897
Distance Traveled
434,466
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,396
840
83
8
1
191,729
0
L
Bacchus
5,742
574
14
1
1
110,526
0
L
Kali
6,238
624
32
3
0
155,906
1
L
Chronos
6,225
623
42
4
1
168,034
0
W
Olorun
7,804
780
47
5
5
186,941
4
W
Ymir
7,635
764
2
0
0
166,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role