Player Matchup

Ymir
Ymir
AsianGirl90s
Ymir
Level 109
God Stats
0W - 1L
1,572 SR
Queue Stats
235W - 239L
1,417 Elo+
Solo
Lancelot
Lancelot
Frknjace
Lancelot
Level 87
God Stats
4W - 6L
1,428 SR
Queue Stats
50W - 56L
1,418 Elo+
Solo
Cabrakan
Cabrakan
RearedCentaur53
Cabrakan
Level 106
God Stats
0W - 1L
1,359 SR
Queue Stats
88W - 64L
1,499 Elo+
Party 1
Hades
Hades
X19CHEVELLE68X
Hades
Level 147
God Stats
1W - 1L
1,735 SR
Queue Stats
14W - 15L
1,457 Elo+
Solo
Medusa
Medusa
iiTz Robert
Medusa
Level 109
God Stats
18W - 9L
1,694 SR
Queue Stats
101W - 74L
1,490 Elo+
Party 1
Team Averages
Level 112
1,558 SR
1,456 Elo+

VS

Team Averages
Level 71
1,427 SR
1,416 Elo+
Hel
Hel
G0RUND3RW00D
Hel
Level 86
God Stats
2W - 1L
1,409 SR
Queue Stats
272W - 271L
1,367 Elo+
Party 2
Bellona
Bellona
Snuggmypuff
Bellona
Level 83
God Stats
10W - 8L
1,529 SR
Queue Stats
126W - 123L
1,464 Elo+
Solo
Hera
Hera
TramBam
Hera
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,438 Elo+
Solo
Susano
Susano
XDAim0NX
Susano
Level 65
God Stats
23W - 19L
1,566 SR
Queue Stats
145W - 163L
1,407 Elo+
Party 2
Danzaburou
Danzaburou
eljsergio
Danzaburou
Level 66
God Stats
1W - 3L
1,133 SR
Queue Stats
142W - 151L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 3
9,443
378
6,371
24,832
27,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Lancelot
Frknjace
Lancelot
16
2 / 7 / 1
10,394
416
14,997
24,380
14,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
16
2 / 0 / 4
10,642
426
7,573
14,490
18,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 3 / 0
10,501
420
10,992
17,402
10,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
18
5 / 2 / 2
11,111
444
18,497
15,374
7,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 4
10,779
431
9,898
17,707
11,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Snuggmypuff
Bellona
20
8 / 1 / 6
14,119
565
19,831
23,443
22,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hera
TramBam
Hera
20
3 / 2 / 6
13,085
523
13,104
11,346
5,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
XDAim0NX
Susano
20
6 / 0 / 4
12,829
513
15,783
23,377
11,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
eljsergio
Danzaburou
16
1 / 3 / 1
10,999
440
6,345
18,164
8,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
10
Kills
18
18
Deaths
10
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Lancelot
Frknjace
Lancelot
2
7
1
0.36
W
0
4
4
0.5
L
Cabrakan
2
0
4
4
W
Bellona
Snuggmypuff
Bellona
8
1
6
11
W
Hera
TramBam
Hera
3
2
6
3
L
1
3
0
0.33
W
Susano
XDAim0NX
Susano
6
0
4
8
W
Danzaburou
eljsergio
Danzaburou
1
3
1
0.5
L
Medusa
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,430
Damage
64,961
96,478
Taken
94,037
78,740
Mitigated
59,466
25,805
Healing
37,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,371
1,610
0
5,243
24,832
27,578
0
3,143
21,689
61,981
0
L
Lancelot
Frknjace
Lancelot
14,997
3,957
0
6,174
24,380
14,036
218
4,416
19,964
0
95,933
W
9,898
1,302
7,340
7,992
17,707
11,206
1,566
3,933
13,774
85,953
2,929
L
Cabrakan
7,573
1,305
0
4,948
14,490
18,467
0
3,517
10,973
36,615
11,629
W
Bellona
Snuggmypuff
Bellona
19,831
6,773
0
7,421
23,443
22,913
3,503
6,019
17,424
0
108,616
W
Hera
TramBam
Hera
13,104
3,448
0
750
11,346
5,477
4,334
6,003
5,343
110,294
0
L
10,992
138
63
6,590
17,402
10,685
0
7,439
9,963
86,915
0
W
Susano
XDAim0NX
Susano
15,783
3,945
0
7,483
23,377
11,273
0
4,492
18,885
0
117,763
W
Danzaburou
eljsergio
Danzaburou
6,345
2,845
0
6,078
18,164
8,597
2,976
3,254
14,910
0
65,267
L
Medusa
18,497
9,435
0
2,787
15,374
7,974
0
4,215
11,159
0
121,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,091
Gold Earned
61,811
635
Minions Killed
775
0
Camps Cleared
0
2,230,266
Distance Traveled
2,341,238
30
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,443
378
81
3
0
427,762
6
L
Lancelot
10,394
416
146
6
0
478,701
0
W
Hel
10,779
431
142
6
0
459,528
3
L
Cabrakan
10,642
426
75
3
0
457,352
12
W
Bellona
14,119
565
174
7
0
441,852
0
W
Hera
13,085
523
194
8
0
451,099
2
L
Hades
10,501
420
158
6
0
424,193
9
W
Susano
12,829
513
160
6
0
553,881
1
W
Danzaburou
10,999
440
105
4
0
434,878
2
L
Medusa
11,111
444
175
7
0
442,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role