Player Matchup

Nemesis
Nemesis
D3m0nTw1nk
Nemesis
Level 27
God Stats
1W - 2L
1,378 SR
Queue Stats
1W - 2L
1,111 Elo+
Party 2
Sylvanus
Sylvanus
Gabraham415
Sylvanus
Level 49
God Stats
0W - 1L
1,743 SR
Queue Stats
1W - 3L
1,139 Elo+
Party 2
Neith
Neith
TopazEclipze
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 27
1,540 SR
1,250 Elo+

VS

Team Averages
Level 75
1,562 SR
1,396 Elo+
Baron Samedi
Baron Samedi
OldMilCan
Baron Samedi
Level 66
God Stats
22W - 14L
1,558 SR
Queue Stats
88W - 137L
1,329 Elo+
Party 1
Hachiman
Hachiman
SeaYuhhhh
Hachiman
Level 129
God Stats
6W - 5L
1,623 SR
Queue Stats
186W - 172L
1,517 Elo+
Solo
Bacchus
Bacchus
TRPBUNNYBUBS
Bacchus
Level 29
God Stats
21W - 14L
1,504 SR
Queue Stats
73W - 115L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
D3m0nTw1nk
Nemesis
8
1 / 6 / 1
5,610
623
2,427
10,056
4,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Gabraham415
Sylvanus
10
1 / 2 / 0
6,141
682
2,290
7,850
6,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

8
0 / 6 / 2
5,398
600
3,861
7,763
2,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OldMilCan
Baron Samedi
13
8 / 0 / 6
8,081
898
7,760
5,155
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
SeaYuhhhh
Hachiman
12
5 / 1 / 7
7,439
827
10,723
4,160
1,549
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
TRPBUNNYBUBS
Bacchus
10
1 / 1 / 11
7,351
817
2,921
9,172
6,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
14
14
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
D3m0nTw1nk
Nemesis
1
6
1
0.25
L
Sylvanus
Gabraham415
Sylvanus
1
2
0
0.5
W
Baron Samedi
OldMilCan
Baron Samedi
8
0
6
11
W
Hachiman
SeaYuhhhh
Hachiman
5
1
7
8.5
W
Bacchus
TRPBUNNYBUBS
Bacchus
1
1
11
6.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,578
Damage
21,404
25,669
Taken
18,487
13,915
Mitigated
10,601
3,369
Healing
7,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
D3m0nTw1nk
Nemesis
2,427
335
0
224
10,056
4,958
0
4,070
5,986
0
9,651
L
Sylvanus
Gabraham415
Sylvanus
2,290
863
623
2,461
7,850
6,165
0
2,878
4,972
13,938
0
W
Baron Samedi
OldMilCan
Baron Samedi
7,760
565
1,549
2,763
5,155
2,399
1,053
948
4,207
26,062
0
W
Hachiman
SeaYuhhhh
Hachiman
10,723
4,105
0
1,247
4,160
1,549
1,516
914
3,246
0
34,890
W
Bacchus
TRPBUNNYBUBS
Bacchus
2,921
569
0
1,835
9,172
6,653
180
747
8,425
5,331
0
L
3,861
2,601
0
61
7,763
2,792
0
3,873
3,890
0
8,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,149
Gold Earned
22,871
52
Minions Killed
101
1
Camps Cleared
5
382,250
Distance Traveled
468,223
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,610
623
17
2
1
149,119
0
L
Sylvanus
6,141
682
25
3
0
129,557
2
W
Baron Samedi
8,081
898
45
5
4
157,154
1
W
Hachiman
7,439
827
52
6
1
158,603
2
W
Bacchus
7,351
817
4
0
0
152,466
0
L
Neith
5,398
600
10
1
0
103,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role