Player Matchup

Jormungandr
Jormungandr
Badwolf Me
Jormungandr
Level 47
God Stats
29W - 15L
1,623 SR
Queue Stats
58W - 41L
1,492 Elo+
Party 1
Fenrir
Fenrir
Enayx--
Fenrir
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 127L
1,282 Elo+
Solo
Apollo
Apollo
Fruitroopr
Apollo
Level 87
God Stats
4W - 0L
1,141 SR
Queue Stats
178W - 148L
1,617 Elo+
Party 1
Guan Yu
Guan Yu
MaximumTank21
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,657 Elo+
Party 4
Tiamat
Tiamat
OldCheesyNut
Tiamat
Level 148
God Stats
15W - 12L
1,581 SR
Queue Stats
228W - 206L
1,630 Elo+
Party 4
Team Averages
Level 68
1,469 SR
1,535 Elo+

VS

Team Averages
Level 52
1,701 SR
1,630 Elo+
Hades
Hades
AlMyXsLivInTexas
Hades
Level 48
God Stats
1W - 1L
1,760 SR
Queue Stats
18W - 11L
1,569 Elo+
Party 3
Kali
Kali
Dankskie
Kali
Level 66
God Stats
0W - 2L
1,695 SR
Queue Stats
17W - 11L
1,734 Elo+
Party 2
Chaac
Chaac
LivinglaVidaYoga
Chaac
Level 47
God Stats
14W - 5L
1,778 SR
Queue Stats
86W - 72L
1,552 Elo+
Party 3
Bacchus
Bacchus
Shpongle2
Bacchus
Level 39
God Stats
4W - 2L
1,773 SR
Queue Stats
15W - 9L
1,850 Elo+
Party 2
Izanami
Izanami
tall stuff
Izanami
Level 59
God Stats
2W - 3L
1,499 SR
Queue Stats
75W - 86L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Badwolf Me
Jormungandr
10
1 / 1 / 4
6,799
523
5,373
8,773
5,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Enayx--
Fenrir
14
4 / 0 / 2
8,054
620
3,801
8,090
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
Fruitroopr
Apollo
11
2 / 1 / 3
6,815
524
8,465
9,418
3,486
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
14
0 / 0 / 0
8,352
642
2,934
7,044
7,083
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tiamat
13
1 / 1 / 0
7,510
578
2,952
7,288
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,657
512
3,336
5,914
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
9
0 / 1 / 1
5,593
430
5,284
10,391
3,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
0 / 2 / 0
5,258
404
2,405
6,110
2,850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Shpongle2
Bacchus
8
2 / 1 / 0
5,838
449
4,023
8,817
7,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
tall stuff
Izanami
10
0 / 4 / 2
6,107
470
4,751
9,202
3,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
8
Kills
3
3
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Jormungandr
Badwolf Me
Jormungandr
1
1
4
3
L
Kali
0
1
1
0.5
W
Fenrir
Enayx--
Fenrir
4
0
2
5
W
Apollo
Fruitroopr
Apollo
2
1
3
3.5
L
0
2
0
0
W
Guan Yu
0
0
0
0
W
Tiamat
1
1
0
1
L
Bacchus
Shpongle2
Bacchus
2
1
0
2
L
Izanami
tall stuff
Izanami
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,525
Damage
19,799
40,613
Taken
40,434
23,868
Mitigated
19,636
14,499
Healing
12,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,336
653
18
4,570
5,914
2,709
0
1,734
4,180
51,298
0
W
Jormungandr
Badwolf Me
Jormungandr
5,373
1,302
594
2,147
8,773
5,403
712
2,015
6,758
19,298
4,134
L
Kali
5,284
3,075
0
2,333
10,391
3,917
0
1,782
8,609
0
35,092
W
Fenrir
Enayx--
Fenrir
3,801
661
0
3,776
8,090
3,631
0
554
7,536
0
52,886
W
Apollo
Fruitroopr
Apollo
8,465
5,893
0
3,462
9,418
3,486
2,409
2,008
7,410
0
46,124
L
2,405
139
0
1,862
6,110
2,850
0
309
5,801
0
23,451
W
Guan Yu
2,934
1,124
0
2,512
7,044
7,083
30
0
7,044
0
69,389
W
Tiamat
2,952
322
0
2,008
7,288
4,265
766
2,782
4,506
64,371
0
L
Bacchus
Shpongle2
Bacchus
4,023
294
0
1,148
8,817
7,132
0
2,154
6,663
15,466
0
L
Izanami
tall stuff
Izanami
4,751
3,561
0
2,190
9,202
3,028
0
1,839
7,363
0
48,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,530
Gold Earned
29,453
484
Minions Killed
310
0
Camps Cleared
0
1,318,142
Distance Traveled
1,059,723
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,657
512
107
8
0
177,580
3
W
Jormungandr
6,799
523
41
3
0
263,841
3
L
Kali
5,593
430
57
4
0
275,576
0
W
Fenrir
8,054
620
104
8
0
293,770
2
W
Apollo
6,815
524
83
6
0
250,877
2
L
Chaac
5,258
404
49
4
0
137,359
2
W
Guan Yu
8,352
642
147
11
0
269,209
1
W
Tiamat
7,510
578
109
8
0
240,445
1
L
Bacchus
5,838
449
15
1
0
246,910
0
L
Izanami
6,107
470
82
6
0
222,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role