Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
ByrdEra
Rama
Level 147
God Stats
2W - 6L
1,392 SR
Queue Stats
328W - 339L
1,562 Elo+
Solo
Hachiman
Hachiman
Krypteis001
Hachiman
Level 129
God Stats
2W - 3L
1,452 SR
Queue Stats
117W - 110L
1,558 Elo+
Solo
Persephone
Persephone
LEGACY EXILED
Persephone
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,462 Elo+
Party 1
Team Averages
Level 139
1,469 SR
1,516 Elo+

VS

Team Averages
Level 111
1,565 SR
1,538 Elo+
Fenrir
Fenrir
MIKAEL12357
Fenrir
Level 29
God Stats
4W - 3L
1,577 SR
Queue Stats
328W - 319L
1,405 Elo+
Solo
Cthulhu
Cthulhu
Mapogo
Cthulhu
Level 114
God Stats
6W - 0L
1,755 SR
Queue Stats
167W - 136L
1,625 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mr_Overrated1
Ah Muzen Cab
Level 148
God Stats
3W - 3L
1,513 SR
Queue Stats
342W - 356L
1,531 Elo+
Solo
Baba Yaga
Baba Yaga
SimpMilk
Baba Yaga
Level 108
God Stats
5W - 3L
1,399 SR
Queue Stats
147W - 128L
1,561 Elo+
Party 2
Charybdis
Charybdis
miltαnk
Charybdis
Level 158
God Stats
1W - 2L
1,583 SR
Queue Stats
102W - 87L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
4 / 4 / 13
12,440
732
29,602
22,374
11,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
 
King Arthur
17
3 / 10 / 8
10,440
614
6,663
26,400
21,042
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
ByrdEra
Rama
19
4 / 6 / 8
10,898
641
16,994
16,974
7,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Krypteis001
Hachiman
19
7 / 8 / 6
12,042
708
28,207
19,323
8,855
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
LEGACY EXILED
Persephone
16
1 / 5 / 11
10,268
604
14,689
12,349
6,878
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
6 / 5 / 13
12,039
708
12,321
35,140
34,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Mapogo
Cthulhu
19
6 / 5 / 14
12,159
715
13,369
27,171
38,423
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Mr_Overrated1
Ah Muzen Cab
20
12 / 3 / 16
13,891
817
24,362
24,531
14,774
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baba Yaga
SimpMilk
Baba Yaga
17
2 / 4 / 13
10,852
638
15,799
17,570
9,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
miltαnk
Charybdis
20
8 / 3 / 14
12,926
760
24,322
19,246
10,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
104
19
Kills
34
33
Deaths
20
46
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
4
13
2.63
L
King Arthur
 
King Arthur
3
10
8
0.7
L
Rama
ByrdEra
Rama
4
6
8
1.33
L
Hachiman
Krypteis001
Hachiman
7
8
6
1.25
L
Persephone
LEGACY EXILED
Persephone
1
5
11
1.3
W
Fenrir
6
5
13
2.5
W
Cthulhu
Mapogo
Cthulhu
6
5
14
2.6
W
Ah Muzen Cab
Mr_Overrated1
Ah Muzen Cab
12
3
16
6.67
W
Baba Yaga
SimpMilk
Baba Yaga
2
4
13
2.13
W
Charybdis
miltαnk
Charybdis
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,155
Damage
90,173
97,420
Taken
123,658
56,268
Mitigated
107,057
28,494
Healing
46,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
29,602
12,545
0
9,357
22,374
11,661
898
7,323
14,807
0
59,567
L
King Arthur
 
King Arthur
6,663
839
1,253
2,390
26,400
21,042
24
7,044
19,152
0
14,550
L
Rama
ByrdEra
Rama
16,994
10,880
3,037
4,487
16,974
7,832
1,481
5,442
11,353
0
30,998
L
Hachiman
Krypteis001
Hachiman
28,207
11,246
1,315
4,358
19,323
8,855
560
7,163
11,800
0
38,990
L
Persephone
LEGACY EXILED
Persephone
14,689
380
1,305
992
12,349
6,878
71
2,632
9,656
20,276
0
W
Fenrir
12,321
1,824
4,616
11,880
35,140
34,081
1,061
3,236
31,904
839
17,347
W
Cthulhu
Mapogo
Cthulhu
13,369
971
5,632
1,197
27,171
38,423
235
1,839
25,332
22,850
0
W
Ah Muzen Cab
Mr_Overrated1
Ah Muzen Cab
24,362
8,828
2,251
6,105
24,531
14,774
1,769
4,254
20,277
0
49,430
W
Baba Yaga
SimpMilk
Baba Yaga
15,799
822
3,262
4,312
17,570
9,675
2,155
2,473
15,097
36,806
0
W
Charybdis
miltαnk
Charybdis
24,322
10,879
1,680
5,725
19,246
10,104
2,868
2,887
16,359
0
53,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,088
Gold Earned
61,867
170
Minions Killed
197
0
Camps Cleared
0
1,426,986
Distance Traveled
1,440,418
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,440
732
84
5
0
291,203
0
L
King Arthur
10,440
614
12
1
0
254,131
4
L
Rama
10,898
641
37
2
0
302,668
0
L
Hachiman
12,042
708
28
2
0
261,047
0
L
Persephone
10,268
604
9
1
0
317,937
0
W
Fenrir
12,039
708
10
1
0
322,567
0
W
Cthulhu
12,159
715
9
1
0
285,983
3
W
Ah Muzen Cab
13,891
817
63
4
0
285,985
0
W
Baba Yaga
10,852
638
46
3
0
314,717
0
W
Charybdis
12,926
760
69
4
0
231,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role