Player Matchup

Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
KiritoUtakaX
Nox
Level 160
God Stats
6W - 6L
1,605 SR
Queue Stats
532W - 503L
1,513 Elo+
Solo
Chang'e
Chang'e
TaTø420
Chang'e
Level 125
God Stats
4W - 0L
1,871 SR
Queue Stats
117W - 129L
1,494 Elo+
Party 1
Ravana
Ravana
jason666
Ravana
Level 158
God Stats
1W - 0L
1,393 SR
Queue Stats
165W - 171L
1,504 Elo+
Party 1
Gilgamesh
Gilgamesh
lKouran
Gilgamesh
Level 64
God Stats
2W - 0L
1,798 SR
Queue Stats
24W - 16L
1,587 Elo+
Solo
Team Averages
Level 133
1,633 SR
1,520 Elo+

VS

Team Averages
Level 151
1,539 SR
1,540 Elo+
Thoth
Thoth
 
Thoth
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
GuilhermeAlvaro
Bastet
Level 143
God Stats
2W - 6L
1,422 SR
Queue Stats
657W - 650L
1,544 Elo+
Solo
Ymir
Ymir
Patzero
Ymir
Level 155
God Stats
0W - 5L
1,224 SR
Queue Stats
271W - 267L
1,486 Elo+
Solo
Medusa
Medusa
RedLabel8
Medusa
Level 160
God Stats
5W - 2L
1,705 SR
Queue Stats
323W - 202L
1,571 Elo+
Solo
Ra
Ra
Sc4yLer
Ra
Level 159
God Stats
2W - 3L
1,845 SR
Queue Stats
199W - 186L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
4 / 6 / 15
12,693
668
10,247
21,414
17,445
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 2 / 13
14,327
754
18,076
11,590
6,221
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
TaTø420
Chang'e
20
4 / 3 / 14
12,511
658
16,053
17,846
6,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ravana
jason666
Ravana
20
4 / 5 / 14
13,185
694
8,733
19,582
17,984
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
lKouran
Gilgamesh
20
14 / 8 / 7
15,259
803
36,814
24,594
12,862
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
5 / 8 / 10
12,877
678
16,689
17,410
8,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
8 / 4 / 13
12,907
679
17,758
20,646
12,200
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Patzero
Ymir
18
0 / 4 / 15
12,151
640
7,312
25,159
38,033
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
RedLabel8
Medusa
20
7 / 6 / 9
12,881
678
18,410
18,126
9,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
3 / 7 / 8
12,270
646
16,175
19,017
9,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
78
29
Kills
23
24
Deaths
29
63
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
6
15
1.92
L
Thoth
 
Thoth
5
8
10
1.25
L
8
4
13
3.63
W
3
2
13
4.75
L
Ymir
Patzero
Ymir
0
4
15
1.88
L
Medusa
RedLabel8
Medusa
7
6
9
1.92
L
3
7
8
1
W
Chang'e
TaTø420
Chang'e
4
3
14
3.67
W
Ravana
jason666
Ravana
4
5
14
2.2
W
Gilgamesh
lKouran
Gilgamesh
14
8
7
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,923
Damage
76,344
95,026
Taken
100,358
61,294
Mitigated
77,672
39,074
Healing
26,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,247
4,920
1,278
4,242
21,414
17,445
1,460
9,767
11,647
0
15,574
L
Thoth
 
Thoth
16,689
551
1,070
1,910
17,410
8,423
67
7,246
10,164
52,140
0
L
17,758
3,713
1,658
3,750
20,646
12,200
0
7,703
12,943
0
31,358
W
18,076
799
1,049
1,908
11,590
6,221
1,697
3,874
7,716
66,986
0
L
Ymir
Patzero
Ymir
7,312
389
1,017
3,223
25,159
38,033
89
9,176
15,983
14,943
0
L
Medusa
RedLabel8
Medusa
18,410
5,974
2,659
2,317
18,126
9,928
2,427
6,061
12,065
0
41,906
L
16,175
1,797
4,197
4,845
19,017
9,088
44
3,943
15,074
47,385
0
W
Chang'e
TaTø420
Chang'e
16,053
991
13,396
9,124
17,846
6,782
1,385
6,261
11,585
33,765
0
W
Ravana
jason666
Ravana
8,733
1,621
1,161
4,272
19,582
17,984
1,476
6,939
12,578
0
25,237
W
Gilgamesh
lKouran
Gilgamesh
36,814
10,648
1,073
1,571
24,594
12,862
2,108
13,335
11,259
0
53,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,975
Gold Earned
63,086
233
Minions Killed
293
0
Camps Cleared
0
1,645,076
Distance Traveled
1,714,348
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,693
668
11
1
0
358,364
0
L
Thoth
12,877
678
94
5
0
328,870
1
L
Bastet
12,907
679
36
2
0
345,811
1
W
Nox
14,327
754
120
6
0
356,398
3
L
Ymir
12,151
640
13
1
0
337,623
0
L
Medusa
12,881
678
54
3
0
363,021
4
L
Ra
12,270
646
96
5
0
339,023
1
W
Chang'e
12,511
658
38
2
0
368,660
0
W
Ravana
13,185
694
38
2
0
300,085
0
W
Gilgamesh
15,259
803
26
1
0
261,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role