Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
BoyistheDevil
Geb
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,492 Elo+
Party 2
Shiva
Shiva
Chrundlethegr8
Shiva
Level 66
God Stats
5W - 5L
1,551 SR
Queue Stats
157W - 118L
1,543 Elo+
Party 2
Hou Yi
Hou Yi
DontDoItKevin
Hou Yi
Level 106
God Stats
14W - 10L
1,604 SR
Queue Stats
94W - 77L
1,535 Elo+
Party 2
Awilix
Awilix
SaucedOnNerds
Awilix
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,484 Elo+
Party 2
Team Averages
Level 105
1,531 SR
1,511 Elo+

VS

Team Averages
Level 123
1,552 SR
1,449 Elo+
Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Ramasekva165
Bakasura
Level 129
God Stats
10W - 12L
1,485 SR
Queue Stats
249W - 266L
1,385 Elo+
Solo
Ymir
Ymir
eastK_Tyy
Ymir
Level 96
God Stats
9W - 7L
1,470 SR
Queue Stats
240W - 250L
1,458 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kiiloo
Ah Muzen Cab
Level 109
God Stats
3W - 2L
1,623 SR
Queue Stats
104W - 131L
1,359 Elo+
Solo
Hera
Hera
xJamaicanHeatx
Hera
Level 128
God Stats
20W - 15L
1,680 SR
Queue Stats
308W - 284L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 0 / 2
5,950
595
3,217
3,919
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 0 / 5
5,212
521
2,932
4,754
2,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
2 / 2 / 1
5,663
566
4,953
6,765
5,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
3 / 0 / 1
5,425
543
7,741
3,505
1,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 1 / 4
5,576
558
5,780
7,232
2,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
3 / 2 / 0
6,194
619
4,632
9,031
7,601
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Ramasekva165
Bakasura
7
0 / 3 / 1
4,801
480
1,817
9,067
3,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
6
0 / 3 / 0
4,445
445
830
10,343
5,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
kiiloo
Ah Muzen Cab
9
0 / 1 / 0
5,083
508
3,193
5,719
1,917
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 0 / 0
5,556
556
2,159
3,758
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
9
Kills
3
3
Deaths
9
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
2
3
L
Hercules
 
Hercules
3
2
0
1.5
W
0
0
5
2.5
W
2
2
1
1.25
W
3
0
1
3.5
L
Bakasura
Ramasekva165
Bakasura
0
3
1
0.17
W
2
1
4
4
L
Ymir
0
3
0
0
L
Ah Muzen Cab
kiiloo
Ah Muzen Cab
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,623
Damage
12,631
26,175
Taken
37,918
12,744
Mitigated
19,325
6,298
Healing
7,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,217
362
0
895
3,919
1,404
0
1,475
2,334
41,553
0
L
Hercules
 
Hercules
4,632
2,325
0
2,396
9,031
7,601
0
234
8,188
0
38,755
W
2,932
427
0
2,101
4,754
2,531
0
523
3,975
13,455
0
W
4,953
1,150
0
856
6,765
5,313
0
0
6,740
0
28,816
W
7,741
3,376
0
1,696
3,505
1,143
0
510
2,995
0
41,817
L
Bakasura
Ramasekva165
Bakasura
1,817
1,115
0
1,645
9,067
3,102
0
1,080
7,949
0
27,615
W
5,780
3,258
0
750
7,232
2,353
0
481
6,494
0
39,341
L
Ymir
830
87
0
1,427
10,343
5,383
0
2,415
7,928
13,576
0
L
Ah Muzen Cab
kiiloo
Ah Muzen Cab
3,193
1,238
0
1,314
5,719
1,917
0
997
4,722
0
36,575
L
2,159
624
0
500
3,758
1,322
0
1,423
2,335
40,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,826
Gold Earned
26,079
284
Minions Killed
321
0
Camps Cleared
0
1,010,319
Distance Traveled
964,904
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,950
595
80
8
0
203,085
3
L
Hercules
6,194
619
80
8
0
183,154
3
W
Geb
5,212
521
28
3
0
204,098
4
W
Shiva
5,663
566
43
4
0
186,233
0
W
Hou Yi
5,425
543
71
7
0
186,912
4
L
Bakasura
4,801
480
61
6
0
210,707
2
W
Awilix
5,576
558
62
6
0
229,991
2
L
Ymir
4,445
445
16
2
0
189,095
5
L
Ah Muzen Cab
5,083
508
76
8
0
177,340
4
L
Hera
5,556
556
88
9
0
204,608
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role