Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Brazenly
Ganesha
Level 129
God Stats
1W - 0L
1,257 SR
Queue Stats
33W - 21L
1,534 Elo+
Solo
Hachiman
Hachiman
FeatherHeartsu
Hachiman
Level 41
God Stats
5W - 3L
1,519 SR
Queue Stats
70W - 44L
1,605 Elo+
Party 2
Horus
Horus
Morbuss
Horus
Level 68
God Stats
5W - 1L
1,500 SR
Queue Stats
64W - 61L
1,506 Elo+
Party 2
Lancelot
Lancelot
astraltrxnity
Lancelot
Level 127
God Stats
11W - 19L
1,383 SR
Queue Stats
393W - 372L
1,500 Elo+
Solo
Team Averages
Level 86
1,432 SR
1,529 Elo+

VS

Team Averages
Level 71
1,500 SR
1,586 Elo+
Olorun
Olorun
Criker24
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,684 Elo+
Party 1
Tiamat
Tiamat
Descended
Tiamat
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,482 Elo+
Party 1
Baba Yaga
Baba Yaga
Rawrrightmeow
Baba Yaga
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 110L
1,491 Elo+
Party 1
Hel
Hel
Rokitfingers
Hel
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,443 Elo+
Party 1
Rama
Rama
iMrCeviche
Rama
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,829 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
4 / 0 / 21
11,280
1,128
28,951
4,992
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Brazenly
Ganesha
18
0 / 0 / 32
11,923
1,192
11,852
11,730
19,894
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
18
13 / 0 / 16
12,389
1,239
32,511
14,032
9,779
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Morbuss
Horus
18
8 / 0 / 18
11,520
1,152
7,779
10,105
14,452
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lancelot
astraltrxnity
Lancelot
17
8 / 0 / 10
10,856
1,086
7,961
7,314
5,103
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

309

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Criker24
Olorun
14
0 / 8 / 0
8,894
889
7,917
21,246
7,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Descended
Tiamat
15
0 / 6 / 0
9,127
913
4,639
16,889
9,742
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
Rawrrightmeow
Baba Yaga
14
0 / 9 / 0
8,879
888
8,515
19,766
8,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 9 / 0
8,989
899
9,476
23,757
10,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 0
9,085
909
11,489
11,522
4,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
0
33
Kills
0
0
Deaths
33
97
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
0
21
14.5
W
Ganesha
Brazenly
Ganesha
0
0
32
16
L
Olorun
Criker24
Olorun
0
8
0
0
L
Tiamat
Descended
Tiamat
0
6
0
0
W
Hachiman
13
0
16
21
W
Horus
Morbuss
Horus
8
0
18
17
L
Baba Yaga
Rawrrightmeow
Baba Yaga
0
9
0
0
L
0
9
0
0
W
Lancelot
astraltrxnity
Lancelot
8
0
10
13
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,054
Damage
42,036
48,173
Taken
93,180
52,430
Mitigated
41,497
20,773
Healing
14,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
28,951
1,401
0
1,159
4,992
3,202
0
3,450
1,542
63,264
0
W
Ganesha
Brazenly
Ganesha
11,852
389
0
1,977
11,730
19,894
0
7,994
3,736
24,070
0
L
Olorun
Criker24
Olorun
7,917
5,161
171
1,794
21,246
7,845
0
10,595
10,651
15,253
0
L
Tiamat
Descended
Tiamat
4,639
433
0
939
16,889
9,742
0
7,874
9,015
25,745
0
W
Hachiman
32,511
26,623
0
9,775
14,032
9,779
0
8,383
5,649
0
62,592
W
Horus
Morbuss
Horus
7,779
3,745
3,111
4,423
10,105
14,452
0
6,181
3,924
0
9,894
L
Baba Yaga
Rawrrightmeow
Baba Yaga
8,515
948
0
1,129
19,766
8,551
0
6,543
13,223
24,108
0
L
9,476
1,651
4,861
4,938
23,757
10,966
0
10,296
13,461
18,769
0
W
Lancelot
astraltrxnity
Lancelot
7,961
630
0
328
7,314
5,103
0
4,539
2,775
0
19,157
L
11,489
6,208
0
1,131
11,522
4,393
0
5,495
6,027
0
35,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,968
Gold Earned
44,974
217
Minions Killed
179
11
Camps Cleared
6
1,034,795
Distance Traveled
856,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,280
1,128
89
9
4
212,080
0
W
Ganesha
11,923
1,192
0
0
0
209,325
0
L
Olorun
8,894
889
20
2
1
174,650
0
L
Tiamat
9,127
913
37
4
2
182,996
0
W
Hachiman
12,389
1,239
86
9
3
181,250
0
W
Horus
11,520
1,152
7
1
0
195,448
0
L
Baba Yaga
8,879
888
51
5
1
148,785
0
L
Hel
8,989
899
26
3
0
169,081
0
W
Lancelot
10,856
1,086
35
4
4
236,692
0
L
Rama
9,085
909
45
5
2
180,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role