Player Matchup

Merlin
Merlin
 
Merlin
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DavWig
Ah Muzen Cab
Level 62
God Stats
8W - 5L
1,793 SR
Queue Stats
62W - 50L
1,529 Elo+
Party 2
Serqet
Serqet
EienTamago
Serqet
Level 25
God Stats
1W - 0L
1,449 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
GhostWindSamurai
Ao Kuang
Level 89
God Stats
12W - 13L
1,617 SR
Queue Stats
110W - 115L
1,474 Elo+
Party 2
Zhong Kui
Zhong Kui
ronburgundy69420
Zhong Kui
Level 66
God Stats
21W - 26L
1,493 SR
Queue Stats
109W - 123L
1,441 Elo+
Party 2
Team Averages
Level 61
1,570 SR
1,489 Elo+

VS

Team Averages
Level 48
1,395 SR
1,337 Elo+
Atlas
Atlas
SLU-MataPatosHD
Atlas
Level 45
God Stats
1W - 4L
1,401 SR
Queue Stats
131W - 146L
1,311 Elo+
Party 1
Nemesis
Nemesis
Ze0roXD
Nemesis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,409 Elo+
Party 3
Thoth
Thoth
mariozplaze
Thoth
Level 106
God Stats
5W - 9L
1,314 SR
Queue Stats
307W - 330L
1,373 Elo+
Solo
Hades
Hades
o0oXMXo0o
Hades
Level 4
God Stats
0W - 2L
1,272 SR
Queue Stats
0W - 2L
1,192 Elo+
Party 3
Neith
Neith
theDjangov
Neith
Level 48
God Stats
3W - 4L
1,485 SR
Queue Stats
191W - 184L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 3 / 3
5,364
488
2,056
5,310
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
DavWig
Ah Muzen Cab
9
2 / 0 / 1
5,533
503
7,915
6,645
2,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Serqet
EienTamago
Serqet
9
0 / 1 / 3
5,686
517
1,650
3,906
1,900
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

11
7 / 0 / 3
6,770
615
7,613
6,241
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
11
4 / 0 / 2
6,644
604
5,544
6,433
4,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,345
486
3,429
7,823
4,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Ze0roXD
Nemesis
9
0 / 4 / 1
5,315
483
2,037
11,043
4,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 2 / 0
6,006
546
3,910
3,899
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hades
o0oXMXo0o
Hades
8
0 / 4 / 0
5,079
462
2,582
7,988
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Neith
8
1 / 2 / 0
5,140
467
3,170
6,430
2,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
4
4
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
3
3
0.5
W
Ah Muzen Cab
DavWig
Ah Muzen Cab
2
0
1
2.5
W
Serqet
EienTamago
Serqet
0
1
3
1.5
W
7
0
3
8.5
L
0
1
1
0.5
L
Nemesis
Ze0roXD
Nemesis
0
4
1
0.13
L
3
2
0
1.5
L
Hades
o0oXMXo0o
Hades
0
4
0
0
W
Zhong Kui
4
0
2
5
L
Neith
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,778
Damage
15,128
28,535
Taken
37,183
13,076
Mitigated
16,863
12,336
Healing
11,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,056
47
38
962
5,310
1,574
347
2,844
2,166
30,624
0
W
Ah Muzen Cab
DavWig
Ah Muzen Cab
7,915
2,666
0
2,859
6,645
2,220
0
1,979
4,666
0
55,093
W
Serqet
EienTamago
Serqet
1,650
250
0
1,128
3,906
1,900
0
1,395
2,511
0
5,216
W
7,613
3,202
0
3,890
6,241
2,662
0
685
5,420
31,593
7,523
L
3,429
1,448
69
2,583
7,823
4,641
0
452
7,371
17,764
0
L
Nemesis
Ze0roXD
Nemesis
2,037
531
0
4,606
11,043
4,280
0
4,765
6,152
0
27,444
L
3,910
38
0
250
3,899
1,673
233
3,031
868
33,421
0
L
Hades
o0oXMXo0o
Hades
2,582
78
102
2,232
7,988
3,741
0
5,142
2,561
26,360
0
W
Zhong Kui
5,544
1,506
0
3,459
6,433
4,720
941
2,582
3,851
35,996
0
L
Neith
3,170
893
0
1,973
6,430
2,528
0
495
5,755
0
34,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,997
Gold Earned
26,885
309
Minions Killed
295
0
Camps Cleared
0
1,008,013
Distance Traveled
978,309
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,364
488
55
5
0
182,995
4
W
Ah Muzen Cab
5,533
503
107
10
0
205,121
1
W
Serqet
5,686
517
4
0
0
201,596
0
W
Ao Kuang
6,770
615
61
6
0
232,095
3
L
Atlas
5,345
486
31
3
0
193,737
0
L
Nemesis
5,315
483
61
6
0
214,135
4
L
Thoth
6,006
546
72
7
0
196,186
4
L
Hades
5,079
462
61
6
0
184,447
0
W
Zhong Kui
6,644
604
82
7
0
186,206
0
L
Neith
5,140
467
70
6
0
189,804
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role