Player Matchup

Xbalanque
Xbalanque
ALOKK
Xbalanque
Level 160
God Stats
1W - 0L
1,816 SR
Queue Stats
240W - 212L
1,735 Elo+
Party 1
King Arthur
King Arthur
Itirys
King Arthur
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,380 Elo+
Party 1
Raijin
Raijin
JALVIS90
Raijin
Level 159
God Stats
10W - 6L
1,542 SR
Queue Stats
197W - 152L
1,748 Elo+
Party 1
Team Averages
Level 136
1,619 SR
1,621 Elo+

VS

Team Averages
Level 100
1,537 SR
1,637 Elo+
Anubis
Anubis
JoePaul
Anubis
Level 110
God Stats
6W - 7L
1,362 SR
Queue Stats
119W - 81L
1,614 Elo+
Party 2
Chaac
Chaac
Lutinowing
Chaac
Level 129
God Stats
1W - 3L
1,585 SR
Queue Stats
297W - 175L
1,650 Elo+
Party 2
Anhur
Anhur
biggestbeyrboy
Anhur
Level 61
God Stats
2W - 4L
1,663 SR
Queue Stats
277W - 162L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ALOKK
Xbalanque
17
10 / 2 / 5
12,130
758
28,444
17,122
7,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Itirys
King Arthur
16
3 / 0 / 9
10,846
678
11,399
19,291
19,149
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
JALVIS90
Raijin
15
3 / 1 / 11
10,978
686
9,157
12,824
5,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JoePaul
Anubis
13
2 / 6 / 0
9,546
597
14,680
17,810
9,758
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
14
1 / 4 / 2
9,313
582
14,396
23,062
23,497
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 1
8,377
524
8,485
16,537
5,722
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
16
Kills
3
3
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
ALOKK
Xbalanque
10
2
5
6.25
W
King Arthur
Itirys
King Arthur
3
0
9
7.5
W
Raijin
JALVIS90
Raijin
3
1
11
8.5
L
Anubis
JoePaul
Anubis
2
6
0
0.33
L
Chaac
1
4
2
0.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,000
Damage
37,561
49,237
Taken
57,409
32,050
Mitigated
38,977
6,440
Healing
13,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
ALOKK
Xbalanque
28,444
15,733
0
3,378
17,122
7,550
1,624
3,116
14,006
33
67,871
W
King Arthur
Itirys
King Arthur
11,399
1,267
0
2,149
19,291
19,149
0
7,518
11,773
0
33,564
W
Raijin
JALVIS90
Raijin
9,157
829
0
913
12,824
5,351
746
4,752
8,072
39,000
0
L
Anubis
JoePaul
Anubis
14,680
511
0
5,780
17,810
9,758
0
3,072
14,738
40,793
0
L
Chaac
14,396
4,690
0
5,111
23,062
23,497
192
3,972
19,090
0
35,357
L
8,485
4,211
0
2,547
16,537
5,722
54
2,231
14,306
0
20,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,954
Gold Earned
27,236
169
Minions Killed
128
10
Camps Cleared
2
850,930
Distance Traveled
779,997
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,130
758
69
4
3
292,378
1
W
King Arthur
10,846
678
49
3
2
313,969
1
W
Raijin
10,978
686
51
3
5
244,583
0
L
Anubis
9,546
597
62
4
0
266,410
0
L
Chaac
9,313
582
36
2
1
284,124
1
L
Anhur
8,377
524
30
2
1
229,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role