Player Matchup

Athena
Athena
 
Athena
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
BDOH_
Danzaburou
Level 11
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 8L
1,214 Elo+
Party 1
Yu Huang
Yu Huang
OBTT
Yu Huang
Level 78
God Stats
3W - 3L
1,279 SR
Queue Stats
203W - 201L
1,482 Elo+
Party 2
Loki
Loki
WolfARM
Loki
Level 88
God Stats
8W - 2L
1,459 SR
Queue Stats
198W - 197L
1,434 Elo+
Solo
Tyr
Tyr
apleeeee
Tyr
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 8L
1,214 Elo+
Party 1
Team Averages
Level 78
1,448 SR
1,369 Elo+

VS

Team Averages
Level 64
1,415 SR
1,380 Elo+
Ullr
Ullr
 
Ullr
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
M0ANARCH
Morgan Le Fay
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 94L
1,252 Elo+
Party 4
Izanami
Izanami
Przemog1
Izanami
Level 18
God Stats
7W - 5L
1,630 SR
Queue Stats
32W - 32L
1,457 Elo+
Party 3
Da Ji
Da Ji
Vatu4016
Da Ji
Level 45
God Stats
2W - 5L
1,269 SR
Queue Stats
121W - 173L
1,258 Elo+
Party 4
Sylvanus
Sylvanus
proalon
Sylvanus
Level 139
God Stats
0W - 1L
1,177 SR
Queue Stats
55W - 67L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
19
9 / 2 / 5
12,855
584
18,790
16,919
16,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
BDOH_
Danzaburou
16
4 / 4 / 8
10,514
478
11,244
11,004
4,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
OBTT
Yu Huang
20
6 / 1 / 6
13,272
603
18,912
15,405
8,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
WolfARM
Loki
19
6 / 3 / 11
11,642
529
11,224
18,581
8,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 0 / 9
12,038
547
13,829
16,358
20,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
2 / 6 / 2
9,934
452
9,300
20,878
9,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
M0ANARCH
Morgan Le Fay
15
1 / 7 / 0
9,470
430
9,565
17,639
7,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Przemog1
Izanami
13
3 / 10 / 1
8,892
404
11,024
21,200
7,938
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Da Ji
Vatu4016
Da Ji
16
4 / 6 / 3
10,394
472
11,786
20,582
9,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
proalon
Sylvanus
14
0 / 4 / 4
9,404
427
5,382
17,435
22,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
33
Kills
10
10
Deaths
33
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
9
2
5
5.75
L
Ullr
 
Ullr
2
6
2
0.5
W
Danzaburou
BDOH_
Danzaburou
4
4
8
2
L
Morgan Le Fay
M0ANARCH
Morgan Le Fay
1
7
0
0.14
W
Yu Huang
OBTT
Yu Huang
6
1
6
9
L
Izanami
Przemog1
Izanami
3
10
1
0.35
L
Da Ji
Vatu4016
Da Ji
4
6
3
0.92
W
Loki
WolfARM
Loki
6
3
11
3.83
W
8
0
9
12.5
L
Sylvanus
proalon
Sylvanus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,999
Damage
47,057
78,267
Taken
97,734
57,376
Mitigated
56,511
28,340
Healing
24,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
18,790
5,081
0
7,457
16,919
16,249
956
1,358
15,561
94,280
0
L
Ullr
 
Ullr
9,300
3,685
0
1,751
20,878
9,083
0
12,513
8,365
0
62,957
W
Danzaburou
BDOH_
Danzaburou
11,244
3,104
0
2,489
11,004
4,413
3,068
1,826
9,178
0
62,411
L
Morgan Le Fay
M0ANARCH
Morgan Le Fay
9,565
935
0
2,733
17,639
7,295
180
8,983
8,656
61,311
0
W
Yu Huang
OBTT
Yu Huang
18,912
2,954
0
4,034
15,405
8,065
4,601
4,128
11,277
137,009
0
L
Izanami
Przemog1
Izanami
11,024
7,699
0
3,213
21,200
7,938
1,225
4,830
16,370
0
71,408
L
Da Ji
Vatu4016
Da Ji
11,786
3,500
0
7,123
20,582
9,445
0
9,097
11,485
0
72,989
W
Loki
WolfARM
Loki
11,224
2,524
0
9,032
18,581
8,294
962
3,326
15,255
0
97,649
W
13,829
1,948
0
5,328
16,358
20,355
262
4,582
11,776
0
43,718
L
Sylvanus
proalon
Sylvanus
5,382
918
3,974
5,423
17,435
22,750
192
2,279
15,156
23,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,321
Gold Earned
48,094
684
Minions Killed
482
0
Camps Cleared
0
2,244,952
Distance Traveled
1,787,826
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,855
584
187
9
0
449,981
3
L
Ullr
9,934
452
104
5
0
336,307
2
W
Danzaburou
10,514
478
100
5
0
421,568
0
L
Morgan Le Fay
9,470
430
104
5
0
372,317
8
W
Yu Huang
13,272
603
200
9
0
414,176
3
L
Izanami
8,892
404
136
6
0
344,549
3
L
Da Ji
10,394
472
103
5
0
392,804
7
W
Loki
11,642
529
129
6
0
475,793
2
W
Tyr
12,038
547
68
3
0
483,434
8
L
Sylvanus
9,404
427
35
2
0
341,849
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role