Player Matchup

Neith
Neith
AntKfps
Neith
Level 49
God Stats
0W - 2L
1,351 SR
Queue Stats
82W - 98L
1,426 Elo+
Solo
Anubis
Anubis
Raktajino
Anubis
Level 81
God Stats
3W - 4L
1,385 SR
Queue Stats
51W - 76L
1,340 Elo+
Solo
Scylla
Scylla
Ren-Gin95
Scylla
Level 31
God Stats
1W - 2L
1,495 SR
Queue Stats
59W - 81L
1,443 Elo+
Solo
Shiva
Shiva
YUNG_ZeTToN
Shiva
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
lucasrd13
Baron Samedi
Level 143
God Stats
1W - 3L
1,411 SR
Queue Stats
113W - 136L
1,362 Elo+
Solo
Team Averages
Level 66
1,428 SR
1,415 Elo+

VS

Team Averages
Level 110
1,569 SR
1,674 Elo+
Nemesis
Nemesis
 
Nemesis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Docterslime
Amaterasu
Level 156
God Stats
2W - 1L
1,251 SR
Queue Stats
215W - 89L
1,746 Elo+
Party 1
Bacchus
Bacchus
Koozmik
Bacchus
Level 27
God Stats
4W - 1L
1,743 SR
Queue Stats
175W - 72L
1,717 Elo+
Party 1
He Bo
He Bo
Padfoot2020
He Bo
Level 146
God Stats
4W - 0L
1,848 SR
Queue Stats
230W - 104L
1,725 Elo+
Party 1
Xbalanque
Xbalanque
Spenguin3
Xbalanque
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 82L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AntKfps
Neith
16
3 / 3 / 4
9,133
703
8,164
10,004
4,328
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Raktajino
Anubis
17
3 / 7 / 4
9,871
759
8,133
14,879
9,697
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Ren-Gin95
Scylla
15
0 / 9 / 6
8,597
661
5,760
12,981
5,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 5
8,914
686
11,674
18,382
16,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
lucasrd13
Baron Samedi
16
4 / 2 / 4
9,336
718
8,654
7,202
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
3 / 2 / 15
9,228
710
4,588
9,705
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Docterslime
Amaterasu
18
8 / 2 / 16
10,659
820
14,100
20,275
25,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Koozmik
Bacchus
15
2 / 1 / 14
9,507
731
6,142
15,510
21,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
9 / 4 / 11
10,255
789
17,686
10,845
6,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
Spenguin3
Xbalanque
17
5 / 4 / 7
10,085
776
13,775
10,812
4,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
90
12
Kills
27
27
Deaths
13
23
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
2
15
5.25
L
Neith
AntKfps
Neith
3
3
4
1.67
W
Amaterasu
Docterslime
Amaterasu
8
2
16
8
W
Bacchus
Koozmik
Bacchus
2
1
14
9
W
9
4
11
3.63
L
Anubis
Raktajino
Anubis
3
7
4
0.71
L
Scylla
Ren-Gin95
Scylla
0
9
6
0.33
W
Xbalanque
Spenguin3
Xbalanque
5
4
7
2.13
L
2
6
5
0.75
L
Baron Samedi
lucasrd13
Baron Samedi
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,385
Damage
56,291
63,448
Taken
67,147
40,368
Mitigated
61,916
12,441
Healing
9,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,588
577
0
1,336
9,705
4,383
338
4,219
5,368
0
22,338
L
Neith
AntKfps
Neith
8,164
1,938
21
2,746
10,004
4,328
0
4,238
5,766
0
22,683
W
Amaterasu
Docterslime
Amaterasu
14,100
4,097
0
5,531
20,275
25,085
214
5,559
14,277
1,023
34,753
W
Bacchus
Koozmik
Bacchus
6,142
726
0
1,075
15,510
21,707
192
4,690
10,544
12,153
0
W
17,686
1,205
0
1,077
10,845
6,271
1,043
3,539
7,210
43,040
0
L
Anubis
Raktajino
Anubis
8,133
524
0
3,971
14,879
9,697
516
4,018
10,861
38,399
0
L
Scylla
Ren-Gin95
Scylla
5,760
578
38
768
12,981
5,050
845
5,955
7,026
20,919
0
W
Xbalanque
Spenguin3
Xbalanque
13,775
7,680
0
338
10,812
4,470
1,139
4,540
6,108
0
46,546
L
11,674
1,832
238
1,918
18,382
16,863
0
7,644
10,738
0
29,201
L
Baron Samedi
lucasrd13
Baron Samedi
8,654
527
1,229
1,512
7,202
4,430
0
2,996
4,206
22,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,851
Gold Earned
49,734
198
Minions Killed
232
0
Camps Cleared
0
1,189,215
Distance Traveled
1,364,347
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,228
710
31
2
0
274,003
1
L
Neith
9,133
703
35
3
0
265,286
3
W
Amaterasu
10,659
820
52
4
0
275,728
1
W
Bacchus
9,507
731
10
1
0
297,689
0
W
He Bo
10,255
789
62
5
0
245,287
0
L
Anubis
9,871
759
77
6
0
182,968
2
L
Scylla
8,597
661
32
2
0
243,220
1
W
Xbalanque
10,085
776
77
6
0
271,640
1
L
Shiva
8,914
686
27
2
0
245,972
1
L
Baron Samedi
9,336
718
27
2
0
251,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role