Player Matchup

Thanatos
Thanatos
Bluemorpho1243
Thanatos
Level 154
God Stats
2W - 2L
1,539 SR
Queue Stats
113W - 118L
1,465 Elo+
Party 3
Horus
Horus
Duller15
Horus
Level 157
God Stats
2W - 3L
1,627 SR
Queue Stats
90W - 105L
1,409 Elo+
Party 3
Xing Tian
Xing Tian
NYJAH HUSTON30
Xing Tian
Level 89
God Stats
0W - 2L
1,252 SR
Queue Stats
69W - 70L
1,390 Elo+
Party 2
Agni
Agni
X24kGoldenX
Agni
Level 95
God Stats
1W - 1L
1,275 SR
Queue Stats
29W - 32L
1,454 Elo+
Party 2
Janus
Janus
z Sensi Star z
Janus
Level 86
God Stats
11W - 10L
1,580 SR
Queue Stats
19W - 25L
1,452 Elo+
Solo
Team Averages
Level 116
1,455 SR
1,434 Elo+

VS

Team Averages
Level 74
1,515 SR
1,449 Elo+
Scylla
Scylla
NightmareHood842
Scylla
Level 103
God Stats
2W - 3L
1,214 SR
Queue Stats
158W - 149L
1,460 Elo+
Party 1
Ratatoskr
Ratatoskr
Shadowclone7890
Ratatoskr
Level 68
God Stats
10W - 16L
1,339 SR
Queue Stats
116W - 140L
1,404 Elo+
Party 1
Chang'e
Chang'e
SkiLLs nMe
Chang'e
Level 61
God Stats
3W - 1L
1,750 SR
Queue Stats
203W - 228L
1,446 Elo+
Solo
Cthulhu
Cthulhu
dtackleKB43
Cthulhu
Level 48
God Stats
17W - 6L
1,764 SR
Queue Stats
151W - 155L
1,487 Elo+
Solo
Medusa
Medusa
echo4-0
Medusa
Level 88
God Stats
24W - 16L
1,509 SR
Queue Stats
246W - 235L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
3 / 0 / 0
8,035
402
3,979
7,536
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
Duller15
Horus
15
1 / 3 / 2
8,583
429
12,709
20,594
16,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xing Tian
NYJAH HUSTON30
Xing Tian
13
0 / 2 / 1
8,415
421
4,957
18,531
21,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 5 / 0
8,463
423
9,163
14,101
4,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 3 / 2
9,434
472
9,756
11,547
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 4
9,998
500
9,276
13,644
5,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
Shadowclone7890
Ratatoskr
13
0 / 3 / 1
8,430
422
2,881
11,523
4,152
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
SkiLLs nMe
Chang'e
19
3 / 0 / 0
11,726
586
12,163
17,997
6,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
dtackleKB43
Cthulhu
15
2 / 1 / 4
10,035
502
10,169
15,527
11,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
echo4-0
Medusa
17
5 / 0 / 3
10,248
512
15,686
14,225
5,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
13
13
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
3
0
0
3
L
Horus
Duller15
Horus
1
3
2
0.67
L
Xing Tian
NYJAH HUSTON30
Xing Tian
0
2
1
0.25
W
3
2
4
2.5
W
Ratatoskr
Shadowclone7890
Ratatoskr
0
3
1
0.17
W
Chang'e
SkiLLs nMe
Chang'e
3
0
0
3
L
1
5
0
0.2
W
Cthulhu
dtackleKB43
Cthulhu
2
1
4
4
W
Medusa
echo4-0
Medusa
5
0
3
6.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,564
Damage
50,175
72,309
Taken
72,916
50,896
Mitigated
33,381
22,536
Healing
26,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
3,979
1,028
0
9,368
7,536
2,898
360
1,215
6,193
0
41,387
L
Horus
Duller15
Horus
12,709
5,602
72
5,911
20,594
16,737
0
11,339
8,461
0
62,995
L
Xing Tian
NYJAH HUSTON30
Xing Tian
4,957
644
232
2,151
18,531
21,084
0
7,966
10,565
21,638
0
W
9,276
509
0
3,955
13,644
5,211
334
8,568
5,076
66,564
0
W
Ratatoskr
Shadowclone7890
Ratatoskr
2,881
1,238
29
4,184
11,523
4,152
0
1,078
10,189
0
46,619
W
Chang'e
SkiLLs nMe
Chang'e
12,163
1,722
186
9,600
17,997
6,981
2,844
0
17,112
105,055
0
L
9,163
1,265
0
3,607
14,101
4,857
0
4,446
9,655
84,982
1,012
W
Cthulhu
dtackleKB43
Cthulhu
10,169
390
1,156
4,476
15,527
11,143
24
6,809
8,669
63,439
3,303
W
Medusa
echo4-0
Medusa
15,686
6,099
0
3,197
14,225
5,894
944
7,914
6,259
53
88,039
L
9,756
136
0
1,195
11,547
5,320
0
6,325
5,222
88,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,930
Gold Earned
50,437
476
Minions Killed
595
0
Camps Cleared
0
1,811,345
Distance Traveled
1,878,025
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,035
402
85
4
0
272,777
1
L
Horus
8,583
429
84
4
0
381,839
2
L
Xing Tian
8,415
421
25
1
0
397,305
0
W
Scylla
9,998
500
105
5
0
354,945
2
W
Ratatoskr
8,430
422
86
4
0
314,393
0
W
Chang'e
11,726
586
173
9
0
386,184
1
L
Agni
8,463
423
148
7
0
367,127
3
W
Cthulhu
10,035
502
101
5
0
403,147
6
W
Medusa
10,248
512
130
7
0
419,356
5
L
Janus
9,434
472
134
7
0
392,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role