Player Matchup

Arachne
Arachne
Afr0N1nja03
Arachne
Level 68
God Stats
20W - 27L
1,334 SR
Queue Stats
96W - 170L
1,356 Elo+
Party 1
Kukulkan
Kukulkan
Wolfgoggles
Kukulkan
Level 115
God Stats
5W - 11L
1,274 SR
Queue Stats
298W - 445L
1,386 Elo+
Party 1
Skadi
Skadi
cosmoBeach_
Skadi
Level 107
God Stats
12W - 14L
1,421 SR
Queue Stats
266W - 400L
1,386 Elo+
Party 1
Yemoja
Yemoja
koonsie17
Yemoja
Level 103
God Stats
13W - 9L
1,508 SR
Queue Stats
431W - 518L
1,371 Elo+
Party 1
Guan Yu
Guan Yu
zekemonster98
Guan Yu
Level 125
God Stats
12W - 14L
1,491 SR
Queue Stats
651W - 657L
1,406 Elo+
Solo
Team Averages
Level 104
1,406 SR
1,381 Elo+

VS

Team Averages
Level 63
1,513 SR
1,427 Elo+
Odin
Odin
YTwilliamPR
Odin
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
66W - 95L
1,472 Elo+
Party 2
Atlas
Atlas
YTyoda04PR
Atlas
Level 37
God Stats
4W - 4L
1,819 SR
Queue Stats
144W - 190L
1,422 Elo+
Party 2
Ishtar
Ishtar
lamdia
Ishtar
Level 107
God Stats
11W - 13L
1,483 SR
Queue Stats
68W - 87L
1,383 Elo+
Solo
Lancelot
Lancelot
txcdino
Lancelot
Level 85
God Stats
2W - 6L
1,377 SR
Queue Stats
539W - 513L
1,461 Elo+
Party 3
Nu Wa
Nu Wa
yuckyjewueld
Nu Wa
Level 56
God Stats
8W - 7L
1,386 SR
Queue Stats
151W - 173L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Afr0N1nja03
Arachne
18
5 / 0 / 4
11,201
533
11,198
20,074
9,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Wolfgoggles
Kukulkan
18
8 / 2 / 2
12,011
572
17,040
12,133
5,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 3 / 4
10,294
490
19,287
12,142
5,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
koonsie17
Yemoja
16
2 / 2 / 6
10,672
508
8,923
17,512
15,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Guan Yu
17
1 / 0 / 1
11,033
525
11,444
15,084
21,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
8,674
413
9,017
18,158
17,305
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
12
0 / 4 / 4
8,103
386
7,029
21,972
21,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
lamdia
Ishtar
15
4 / 4 / 2
9,137
435
7,888
18,945
9,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
txcdino
Lancelot
16
1 / 6 / 2
9,255
441
9,415
20,702
10,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 4 / 1
9,222
439
9,086
11,490
5,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
20
Kills
7
7
Deaths
20
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
Afr0N1nja03
Arachne
5
0
4
7
W
Kukulkan
Wolfgoggles
Kukulkan
8
2
2
4.5
L
0
2
0
0
L
Atlas
0
4
4
0.5
W
4
3
4
2
W
Yemoja
koonsie17
Yemoja
2
2
6
2.5
L
Ishtar
lamdia
Ishtar
4
4
2
1.25
L
Lancelot
txcdino
Lancelot
1
6
2
0.33
L
2
4
1
0.63
W
Guan Yu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,892
Damage
42,435
76,945
Taken
91,267
57,842
Mitigated
64,866
25,813
Healing
22,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Afr0N1nja03
Arachne
11,198
8,090
0
3,092
20,074
9,951
928
3,024
17,050
0
111,956
W
Kukulkan
Wolfgoggles
Kukulkan
17,040
714
0
3,249
12,133
5,918
2,849
4,123
8,010
88,500
0
L
9,017
2,434
0
3,410
18,158
17,305
564
579
15,919
0
65,528
L
Atlas
7,029
3,918
0
4,496
21,972
21,946
297
6,241
15,675
29,121
0
W
19,287
7,446
0
570
12,142
5,038
968
2,544
9,598
0
83,202
W
Yemoja
koonsie17
Yemoja
8,923
2,557
5,653
3,906
17,512
15,574
1,607
6,124
11,388
37,096
12,194
L
Ishtar
lamdia
Ishtar
7,888
4,623
0
4,825
18,945
9,324
0
5,247
13,698
0
66,472
L
Lancelot
txcdino
Lancelot
9,415
850
0
7,189
20,702
10,412
0
4,505
16,145
0
87,034
L
9,086
1,692
0
2,983
11,490
5,879
27
8,198
3,292
68,469
0
W
Guan Yu
11,444
1,470
408
8,935
15,084
21,361
587
898
14,186
0
71,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,211
Gold Earned
44,391
591
Minions Killed
485
0
Camps Cleared
0
1,845,026
Distance Traveled
1,858,677
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,201
533
147
7
0
415,579
4
W
Kukulkan
12,011
572
147
7
0
364,503
1
L
Odin
8,674
413
98
5
0
342,622
2
L
Atlas
8,103
386
37
2
0
362,761
0
W
Skadi
10,294
490
97
5
0
364,564
3
W
Yemoja
10,672
508
65
3
0
347,169
2
L
Ishtar
9,137
435
110
5
0
342,359
2
L
Lancelot
9,255
441
141
7
0
459,040
0
L
Nu Wa
9,222
439
99
5
0
351,895
2
W
Guan Yu
11,033
525
135
6
0
353,211
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role