Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Jhoppie21
Fenrir
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
220W - 229L
1,561 Elo+
Solo
Heimdallr
Heimdallr
SuIus
Heimdallr
Level 126
God Stats
9W - 12L
1,483 SR
Queue Stats
330W - 308L
1,464 Elo+
Party 1
Zeus
Zeus
WF Jackie Moon
Zeus
Level 160
God Stats
9W - 13L
1,538 SR
Queue Stats
652W - 662L
1,536 Elo+
Solo
Eset
Eset
jasin
Eset
Level 121
God Stats
2W - 3L
1,915 SR
Queue Stats
116W - 101L
1,540 Elo+
Party 1
Team Averages
Level 142
1,587 SR
1,520 Elo+

VS

Team Averages
Level 108
1,496 SR
1,491 Elo+
Sun Wukong
Sun Wukong
ELISREVENGE
Sun Wukong
Level 127
God Stats
1W - 0L
1,074 SR
Queue Stats
80W - 80L
1,438 Elo+
Party 2
Neith
Neith
Ima trippe T
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
MASHOGA
Da Ji
Level 154
God Stats
3W - 3L
1,861 SR
Queue Stats
784W - 333L
1,691 Elo+
Solo
Janus
Janus
SuppliedShrimp
Janus
Level 126
God Stats
1W - 0L
1,453 SR
Queue Stats
5W - 9L
1,350 Elo+
Party 2
Kukulkan
Kukulkan
Viceni
Kukulkan
Level 129
God Stats
31W - 28L
1,593 SR
Queue Stats
263W - 278L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
1 / 2 / 1
4,469
894
2,685
3,997
3,227
Fenrir
Jhoppie21
Fenrir
8
0 / 4 / 0
4,147
829
1,777
6,480
3,763
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
SuIus
Heimdallr
7
0 / 0 / 0
3,887
777
0
0
0
11
2 / 2 / 0
5,023
1,005
3,650
5,148
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
jasin
Eset
7
0 / 0 / 0
3,887
777
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ELISREVENGE
Sun Wukong
9
1 / 1 / 4
4,604
921
2,674
4,835
2,418
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 2
4,418
884
510
2,400
1,072
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Da Ji
MASHOGA
Da Ji
12
6 / 1 / 0
5,900
1,180
5,010
4,823
2,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
1 / 0 / 2
5,337
1,067
2,159
1,825
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Viceni
Kukulkan
10
0 / 0 / 5
4,980
996
1,475
226
90
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
8
8
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
2
1
0.75
W
Sun Wukong
ELISREVENGE
Sun Wukong
1
1
4
3
W
0
1
2
1
L
Fenrir
Jhoppie21
Fenrir
0
4
0
0
W
Da Ji
MASHOGA
Da Ji
6
1
0
6
L
Heimdallr
SuIus
Heimdallr
0
0
0
0
W
1
0
2
2
W
Kukulkan
Viceni
Kukulkan
0
0
5
2.5
L
2
2
0
1
L
Eset
jasin
Eset
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,112
Damage
11,828
15,625
Taken
14,109
8,812
Mitigated
6,922
1,778
Healing
2,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,685
477
0
882
3,997
3,227
0
863
3,132
7,013
0
W
Sun Wukong
ELISREVENGE
Sun Wukong
2,674
426
0
1,402
4,835
2,418
440
2,006
2,829
0
7,167
W
510
211
0
558
2,400
1,072
671
738
1,662
0
3,301
L
Fenrir
Jhoppie21
Fenrir
1,777
410
0
406
6,480
3,763
0
1,513
4,885
0
6,888
W
Da Ji
MASHOGA
Da Ji
5,010
2,069
0
645
4,823
2,534
0
1,985
2,838
0
18,908
L
Heimdallr
SuIus
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
2,159
249
0
0
1,825
808
870
1,476
349
16,782
0
W
Kukulkan
Viceni
Kukulkan
1,475
477
0
0
226
90
40
130
96
13,274
0
L
3,650
503
0
490
5,148
1,822
0
1,064
3,974
15,242
0
L
Eset
jasin
Eset
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,413
Gold Earned
25,239
41
Minions Killed
131
0
Camps Cleared
0
270,788
Distance Traveled
610,299
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,469
894
10
2
0
89,270
1
W
Sun Wukong
4,604
921
11
2
0
135,508
1
W
Neith
4,418
884
9
2
0
113,718
1
L
Fenrir
4,147
829
8
2
0
81,154
1
W
Da Ji
5,900
1,180
36
7
0
115,656
0
L
Heimdallr
3,887
777
0
0
0
0
0
W
Janus
5,337
1,067
48
10
0
120,061
0
W
Kukulkan
4,980
996
27
5
0
125,356
2
L
Zeus
5,023
1,005
23
5
0
99,103
1
L
Eset
3,887
777
0
0
0
1,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role