Player Matchup

Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
AltLight
Freya
Level 110
God Stats
23W - 26L
1,538 SR
Queue Stats
326W - 326L
1,584 Elo+
Party 1
The Morrigan
The Morrigan
Daniel3096
The Morrigan
Level 149
God Stats
2W - 4L
1,331 SR
Queue Stats
153W - 161L
1,584 Elo+
Solo
Ratatoskr
Ratatoskr
RedTyrantofLoki
Ratatoskr
Level 147
God Stats
13W - 9L
1,644 SR
Queue Stats
211W - 207L
1,571 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xJamaicanHeatx
Ah Muzen Cab
Level 128
God Stats
4W - 6L
1,454 SR
Queue Stats
308W - 284L
1,529 Elo+
Party 2
Team Averages
Level 138
1,493 SR
1,554 Elo+

VS

Team Averages
Level 104
1,645 SR
1,535 Elo+
Jormungandr
Jormungandr
BoyistheDevil
Jormungandr
Level 129
God Stats
1W - 1L
1,465 SR
Queue Stats
12W - 16L
1,508 Elo+
Party 3
Mulan
Mulan
Chrundlethegr8
Mulan
Level 66
God Stats
8W - 4L
1,827 SR
Queue Stats
157W - 118L
1,554 Elo+
Party 3
Xbalanque
Xbalanque
DontDoItKevin
Xbalanque
Level 106
God Stats
8W - 5L
1,547 SR
Queue Stats
94W - 77L
1,545 Elo+
Party 3
Merlin
Merlin
SaucedOnNerds
Merlin
Level 63
God Stats
1W - 2L
1,603 SR
Queue Stats
31W - 37L
1,493 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ThndrStrck89
Tsukuyomi
Level 158
God Stats
0W - 1L
1,786 SR
Queue Stats
426W - 428L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
12 / 0 / 4
13,008
591
17,885
29,307
35,618
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
AltLight
Freya
20
5 / 1 / 1
13,225
601
13,049
24,337
12,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

The Morrigan
Daniel3096
The Morrigan
18
6 / 1 / 9
11,998
545
14,785
11,830
5,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
RedTyrantofLoki
Ratatoskr
16
1 / 5 / 9
10,793
491
7,684
24,125
26,338
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Muzen Cab
xJamaicanHeatx
Ah Muzen Cab
18
4 / 2 / 9
11,748
534
23,218
14,684
7,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BoyistheDevil
Jormungandr
15
1 / 6 / 5
10,173
462
12,315
20,745
23,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 5 / 3
9,365
426
12,951
25,043
30,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
DontDoItKevin
Xbalanque
17
1 / 5 / 1
10,722
487
13,356
16,225
6,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 2 / 4
10,144
461
15,061
12,021
5,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
ThndrStrck89
Tsukuyomi
14
1 / 10 / 3
8,737
397
11,657
23,795
10,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
28
Kills
9
9
Deaths
28
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
12
0
4
14
W
Freya
AltLight
Freya
5
1
1
5.5
L
Jormungandr
BoyistheDevil
Jormungandr
1
6
5
0.58
L
4
5
3
1.1
W
The Morrigan
Daniel3096
The Morrigan
6
1
9
10.5
L
Xbalanque
DontDoItKevin
Xbalanque
1
5
1
0.3
W
Ratatoskr
RedTyrantofLoki
Ratatoskr
1
5
9
1.1
L
2
2
4
2
L
Tsukuyomi
ThndrStrck89
Tsukuyomi
1
10
3
0.25
W
Ah Muzen Cab
xJamaicanHeatx
Ah Muzen Cab
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,621
Damage
65,340
104,283
Taken
97,829
87,010
Mitigated
76,731
46,879
Healing
23,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
17,885
4,202
0
14,135
29,307
35,618
0
10,902
17,449
190
82,532
W
Freya
AltLight
Freya
13,049
4,264
0
17,122
24,337
12,298
108
1,318
22,760
134,504
6,289
L
Jormungandr
BoyistheDevil
Jormungandr
12,315
2,384
0
2,160
20,745
23,296
221
3,781
16,964
73,779
0
L
12,951
1,283
1,168
7,248
25,043
30,337
0
5,632
19,411
188
47,999
W
The Morrigan
Daniel3096
The Morrigan
14,785
2,395
0
5,173
11,830
5,714
294
2,755
8,884
102,490
2,287
L
Xbalanque
DontDoItKevin
Xbalanque
13,356
6,275
0
3,488
16,225
6,509
3,254
10,719
5,506
0
96,750
W
Ratatoskr
RedTyrantofLoki
Ratatoskr
7,684
1,428
696
4,608
24,125
26,338
0
7,710
15,745
0
45,906
L
15,061
515
257
3,382
12,021
5,791
0
1,855
10,166
119,247
0
L
Tsukuyomi
ThndrStrck89
Tsukuyomi
11,657
1,937
0
5,745
23,795
10,798
0
3,886
19,909
0
66,669
W
Ah Muzen Cab
xJamaicanHeatx
Ah Muzen Cab
23,218
9,833
0
5,145
14,684
7,042
621
4,671
9,775
0
117,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,772
Gold Earned
49,141
691
Minions Killed
687
0
Camps Cleared
0
2,210,364
Distance Traveled
2,000,616
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,008
591
138
6
0
451,935
2
W
Freya
13,225
601
197
9
0
423,861
3
L
Jormungandr
10,173
462
160
7
0
365,459
7
L
Mulan
9,365
426
59
3
0
412,477
0
W
The Morrigan
11,998
545
148
7
0
455,477
1
L
Xbalanque
10,722
487
164
7
0
370,039
5
W
Ratatoskr
10,793
491
50
2
0
436,177
9
L
Merlin
10,144
461
198
9
0
423,163
4
L
Tsukuyomi
8,737
397
106
5
0
429,478
1
W
Ah Muzen Cab
11,748
534
158
7
0
442,914
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role