Player Matchup

Tyr
Tyr
Diamond III
 
Tyr
Diamond III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Diamond III
Avro
Da Ji
Diamond III
Level 66
God Stats
12W - 10L
1,500 SR
Queue Stats
210W - 185L
2,465 MMR
Solo
Discordia
Discordia
Masters
Mike27R
Discordia
Masters
Level 159
God Stats
8W - 8L
1,552 SR
Queue Stats
447W - 433L
2,467 MMR
Solo
Guan Yu
Guan Yu
Diamond II
Romëo
Guan Yu
Diamond II
Level 160
God Stats
16W - 14L
1,623 SR
Queue Stats
538W - 517L
2,316 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
gillisprilli
Hou Yi
Diamond IV
Level 156
God Stats
1W - 1L
1,304 SR
Queue Stats
368W - 356L
2,093 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,496 SR
2,168 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,550 SR
2,141 MMR
Kukulkan
Kukulkan
Masters
 
Kukulkan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond IV
CartmanG
Athena
Diamond IV
Level 144
God Stats
8W - 7L
1,797 SR
Queue Stats
154W - 142L
2,073 MMR
Solo
Pele
Pele
Diamond I
acedkt
Pele
Diamond I
Level 160
God Stats
3W - 2L
1,914 SR
Queue Stats
34W - 15L
2,889 MMR
Solo
Camazotz
Camazotz
Diamond II
zero1i
Camazotz
Diamond II
Level 83
God Stats
6W - 12L
1,394 SR
Queue Stats
290W - 282L
2,203 MMR
Solo
Anhur
Anhur
Diamond IV
Źaytex
Anhur
Diamond IV
Level 149
God Stats
0W - 11L
1,143 SR
Queue Stats
155W - 150L
2,041 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
1 / 1 / 10
7,433
531
5,902
9,949
6,020
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Da Ji
Avro
Da Ji
15
8 / 0 / 0
9,071
648
9,497
10,426
5,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
Mike27R
Discordia
15
1 / 1 / 4
8,919
637
8,583
5,408
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Romëo
Guan Yu
15
4 / 0 / 4
9,378
670
9,360
12,133
10,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Hou Yi
15
3 / 1 / 2
9,173
655
10,826
8,463
3,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ah Muzen CabMulanAtlasYu Huang

VS

Bans
LancelotCliodhnaMercuryKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 2 / 0
6,838
488
1,996
6,882
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
CartmanG
Athena
9
1 / 3 / 0
6,137
438
3,343
14,161
10,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pele
acedkt
Pele
12
2 / 4 / 0
7,079
506
5,370
13,640
4,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Camazotz
zero1i
Camazotz
11
0 / 5 / 0
6,356
454
3,503
18,070
8,412
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
Źaytex
Anhur
11
0 / 3 / 1
6,440
460
3,307
10,754
3,817
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
17
Kills
3
3
Deaths
17
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
1
10
6
L
Kukulkan
 
Kukulkan
0
2
0
0
W
Da Ji
Avro
Da Ji
8
0
0
8
L
Athena
CartmanG
Athena
1
3
0
0.33
W
Discordia
Mike27R
Discordia
1
1
4
3
W
Guan Yu
Romëo
Guan Yu
4
0
4
6
L
Pele
acedkt
Pele
2
4
0
0.5
W
Hou Yi
3
1
2
4
L
Camazotz
zero1i
Camazotz
0
5
0
0
L
Anhur
Źaytex
Anhur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,168
Damage
17,519
46,379
Taken
63,507
27,224
Mitigated
30,169
15,482
Healing
15,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,902
158
108
2,675
9,949
6,020
0
1,562
8,387
0
30,257
L
Kukulkan
 
Kukulkan
1,996
123
0
1,580
6,882
2,924
0
1,496
5,334
55,106
0
W
Da Ji
Avro
Da Ji
9,497
3,390
0
750
10,426
5,309
0
1,283
9,143
0
85,047
L
Athena
CartmanG
Athena
3,343
1,575
1,511
2,006
14,161
10,432
0
3,760
10,350
21,785
0
W
Discordia
Mike27R
Discordia
8,583
1,226
0
1,665
5,408
2,084
648
944
4,464
84,415
0
W
Guan Yu
Romëo
Guan Yu
9,360
1,347
758
6,883
12,133
10,653
0
1,006
11,127
50
66,471
L
Pele
acedkt
Pele
5,370
1,694
0
3,137
13,640
4,584
0
843
12,705
0
61,675
W
Hou Yi
10,826
5,228
0
2,643
8,463
3,158
1,263
898
7,565
0
79,527
L
Camazotz
zero1i
Camazotz
3,503
919
0
5,086
18,070
8,412
0
2,534
14,737
0
46,862
L
Anhur
Źaytex
Anhur
3,307
1,585
0
2,477
10,754
3,817
0
0
10,754
0
45,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,974
Gold Earned
32,850
572
Minions Killed
422
0
Camps Cleared
0
1,500,761
Distance Traveled
1,269,121
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,433
531
30
2
0
326,260
3
L
Kukulkan
6,838
488
127
9
0
236,935
4
W
Da Ji
9,071
648
134
10
0
313,040
2
L
Athena
6,137
438
26
2
0
292,657
6
W
Discordia
8,919
637
143
10
0
273,347
5
W
Guan Yu
9,378
670
115
8
0
310,949
4
L
Pele
7,079
506
98
7
0
296,771
1
W
Hou Yi
9,173
655
150
11
0
277,165
1
L
Camazotz
6,356
454
82
6
0
217,263
2
L
Anhur
6,440
460
89
6
0
225,495
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role