Player Matchup

Cerberus
Cerberus
Gold V
Haxror2
Cerberus
Gold V
Level 120
God Stats
2W - 1L
1,732 SR
Queue Stats
15W - 15L
1,667 MMR
Party 1
Anhur
Anhur
Gold V
ItsGambiit
Anhur
Gold V
Level 144
God Stats
12W - 14L
1,553 SR
Queue Stats
21W - 26L
1,527 MMR
Party 1
Mulan
Mulan
Gold IV
Mannimal
Mulan
Gold IV
Level 136
God Stats
5W - 5L
1,574 SR
Queue Stats
19W - 20L
1,664 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,620 SR
1,619 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 115
1,703 SR
1,746 MMR
Ne Zha
Ne Zha
Diamond IV
PląyMaker
Ne Zha
Diamond IV
Level 160
God Stats
17W - 12L
1,648 SR
Queue Stats
233W - 189L
1,814 MMR
Party 2
Sobek
Sobek
Gold V
WATAGATAPITUBERY
Sobek
Gold V
Level 31
God Stats
6W - 8L
1,981 SR
Queue Stats
19W - 18L
1,701 MMR
Solo
Scylla
Scylla
Diamond V
xDAnonymousxD
Scylla
Diamond V
Level 155
God Stats
21W - 27L
1,480 SR
Queue Stats
429W - 347L
1,724 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Haxror2
Cerberus
12
1 / 3 / 1
8,476
706
3,911
15,926
12,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
12
0 / 2 / 1
7,380
615
5,544
8,318
3,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Mannimal
Mulan
11
1 / 6 / 1
7,461
622
4,749
13,855
7,539
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AchillesAtlasHorusThothAres

VS

Bans
Ah Muzen CabArtemisYu HuangChironBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
PląyMaker
Ne Zha
13
2 / 1 / 9
8,692
724
13,352
9,160
8,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 1 / 11
9,472
789
4,419
13,478
17,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
9 / 0 / 2
10,238
853
13,795
4,576
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
11
11
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Haxror2
Cerberus
1
3
1
0.5
L
Anhur
0
2
1
0.25
L
Mulan
Mannimal
Mulan
1
6
1
0.25
W
Ne Zha
PląyMaker
Ne Zha
2
1
9
6.5
W
0
1
11
5.5
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,204
Damage
31,566
38,099
Taken
27,214
23,605
Mitigated
27,850
6,741
Healing
11,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Haxror2
Cerberus
3,911
193
162
4,343
15,926
12,633
0
7,593
7,637
16,913
0
L
Anhur
5,544
3,370
0
751
8,318
3,433
0
4,445
3,615
0
29,296
L
Mulan
Mannimal
Mulan
4,749
596
0
1,485
13,855
7,539
0
6,568
6,789
150
18,727
W
Ne Zha
PląyMaker
Ne Zha
13,352
1,671
0
4,276
9,160
8,338
804
1,317
7,843
339
30,153
W
4,419
789
0
6,356
13,478
17,631
301
1,897
11,581
17,998
0
W
13,795
2,162
0
1,248
4,576
1,881
1,458
1,407
3,169
52,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,317
Gold Earned
28,402
125
Minions Killed
137
4
Camps Cleared
6
657,103
Distance Traveled
767,591
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,476
706
17
1
0
234,647
2
L
Anhur
7,380
615
76
6
2
212,064
0
L
Mulan
7,461
622
32
3
2
210,392
5
W
Ne Zha
8,692
724
29
2
2
253,937
5
W
Sobek
9,472
789
15
1
0
256,435
4
W
Scylla
10,238
853
93
8
4
257,219
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role