Player Matchup

Ymir
Ymir
DefineKappa
Ymir
Level 96
God Stats
2W - 4L
1,211 SR
Queue Stats
163W - 151L
1,483 Elo+
Party 2
Apollo
Apollo
DonCarlosss
Apollo
Level 151
God Stats
7W - 3L
1,924 SR
Queue Stats
123W - 127L
1,531 Elo+
Solo
Eset
Eset
MagusPowah
Eset
Level 110
God Stats
1W - 1L
1,688 SR
Queue Stats
312W - 317L
1,550 Elo+
Solo
Anhur
Anhur
Moofie21
Anhur
Level 63
God Stats
1W - 4L
1,311 SR
Queue Stats
91W - 89L
1,487 Elo+
Party 2
Mercury
Mercury
Projectluc
Mercury
Level 124
God Stats
6W - 5L
1,643 SR
Queue Stats
84W - 72L
1,587 Elo+
Solo
Team Averages
Level 109
1,555 SR
1,528 Elo+

VS

Team Averages
Level 130
1,565 SR
1,587 Elo+
Chaac
Chaac
 
Chaac
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Klazzo
He Bo
Level 147
God Stats
11W - 10L
1,498 SR
Queue Stats
421W - 424L
1,508 Elo+
Solo
Atlas
Atlas
Thomdlcrx
Atlas
Level 117
God Stats
8W - 7L
1,514 SR
Queue Stats
172W - 124L
1,626 Elo+
Party 1
Cliodhna
Cliodhna
Zxr841
Cliodhna
Level 122
God Stats
9W - 5L
1,695 SR
Queue Stats
66W - 46L
1,609 Elo+
Solo
Artemis
Artemis
bloarr
Artemis
Level 127
God Stats
4W - 5L
1,617 SR
Queue Stats
338W - 256L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 4
6,161
513
2,373
10,071
5,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
7
1 / 2 / 0
5,280
440
2,218
4,930
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 3 / 3
7,196
600
8,164
8,140
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anhur
Moofie21
Anhur
10
1 / 2 / 0
5,793
483
3,278
6,576
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Projectluc
Mercury
10
2 / 3 / 3
6,255
521
5,090
11,388
4,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 1 / 1
7,767
647
6,050
8,557
5,512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
Klazzo
He Bo
11
1 / 4 / 3
6,282
524
4,822
8,262
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Atlas
Thomdlcrx
Atlas
10
2 / 3 / 4
6,635
553
4,417
8,616
7,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Zxr841
Cliodhna
11
2 / 1 / 2
6,289
524
6,911
9,756
3,583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
bloarr
Artemis
13
3 / 0 / 2
7,194
600
6,609
3,974
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
9
Kills
12
12
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
1
4.5
L
1
2
4
1.5
L
Apollo
1
2
0
0.5
W
He Bo
Klazzo
He Bo
1
4
3
0.63
L
4
3
3
1.83
L
Anhur
Moofie21
Anhur
1
2
0
0.5
L
Mercury
Projectluc
Mercury
2
3
3
1.17
W
Atlas
Thomdlcrx
Atlas
2
3
4
1.33
W
Cliodhna
Zxr841
Cliodhna
2
1
2
3
W
Artemis
bloarr
Artemis
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,123
Damage
28,809
41,105
Taken
39,165
16,986
Mitigated
21,639
10,515
Healing
9,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,050
2,243
0
3,098
8,557
5,512
522
0
8,557
0
52,302
L
2,373
201
303
2,751
10,071
5,398
0
1,929
7,524
19,279
0
L
Apollo
2,218
1,557
0
2,215
4,930
1,542
0
0
4,930
0
21,357
W
He Bo
Klazzo
He Bo
4,822
336
0
2,424
8,262
3,353
0
3,693
4,569
47,425
0
L
8,164
1,024
290
2,219
8,140
3,295
0
2,512
5,628
57,214
0
L
Anhur
Moofie21
Anhur
3,278
1,082
0
2,237
6,576
2,191
0
650
5,926
0
31,526
L
Mercury
Projectluc
Mercury
5,090
2,967
0
500
11,388
4,560
0
4,148
7,240
0
37,541
W
Atlas
Thomdlcrx
Atlas
4,417
1,637
0
994
8,616
7,816
0
3,863
4,753
22,335
0
W
Cliodhna
Zxr841
Cliodhna
6,911
1,263
0
793
9,756
3,583
0
2,355
7,401
0
41,365
W
Artemis
bloarr
Artemis
6,609
2,711
0
2,569
3,974
1,375
0
626
3,348
0
53,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,685
Gold Earned
34,167
301
Minions Killed
380
0
Camps Cleared
0
1,041,185
Distance Traveled
1,209,606
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,767
647
110
9
0
259,499
0
L
Ymir
6,161
513
35
3
0
243,069
3
L
Apollo
5,280
440
38
3
0
93,533
0
W
He Bo
6,282
524
86
7
0
215,325
1
L
Eset
7,196
600
104
9
0
217,296
5
L
Anhur
5,793
483
63
5
0
204,995
3
L
Mercury
6,255
521
61
5
0
282,292
5
W
Atlas
6,635
553
25
2
0
235,815
1
W
Cliodhna
6,289
524
64
5
0
274,097
5
W
Artemis
7,194
600
95
8
0
224,870
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role