Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
SHADYBRAH
Amaterasu
Level 157
God Stats
4W - 4L
1,514 SR
Queue Stats
134W - 136L
1,475 Elo+
Solo
Merlin
Merlin
SwegMiliband
Merlin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,397 Elo+
Party 1
Discordia
Discordia
ThunderDope1337
Discordia
Level 100
God Stats
0W - 1L
1,429 SR
Queue Stats
1W - 7L
1,070 Elo+
Solo
King Arthur
King Arthur
UltimateDaddyFox
King Arthur
Level 88
God Stats
1W - 4L
1,596 SR
Queue Stats
19W - 28L
1,435 Elo+
Solo
Team Averages
Level 122
1,508 SR
1,375 Elo+

VS

Team Averages
Level 122
1,459 SR
1,429 Elo+
Cupid
Cupid
Gdriggs
Cupid
Level 113
God Stats
3W - 4L
1,498 SR
Queue Stats
23W - 24L
1,378 Elo+
Party 2
Raijin
Raijin
Jolton1
Raijin
Level 105
God Stats
1W - 1L
1,470 SR
Queue Stats
36W - 39L
1,362 Elo+
Party 2
Ares
Ares
PapaDriggs
Ares
Level 105
God Stats
2W - 3L
1,178 SR
Queue Stats
32W - 34L
1,400 Elo+
Party 2
Horus
Horus
fatclam
Horus
Level 126
God Stats
9W - 8L
1,554 SR
Queue Stats
317W - 345L
1,489 Elo+
Solo
Nu Wa
Nu Wa
humanfreakshow
Nu Wa
Level 159
God Stats
178W - 147L
1,596 SR
Queue Stats
417W - 407L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
2 / 2 / 0
10,264
684
16,523
14,893
6,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
SHADYBRAH
Amaterasu
17
2 / 5 / 4
10,994
733
8,042
25,977
26,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
15
0 / 4 / 3
8,886
592
8,236
9,562
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
ThunderDope1337
Discordia
17
0 / 4 / 3
9,963
664
11,290
11,713
4,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
UltimateDaddyFox
King Arthur
16
2 / 9 / 1
9,761
651
7,451
22,561
17,944
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Gdriggs
Cupid
19
6 / 1 / 8
11,669
778
13,068
13,071
7,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
Jolton1
Raijin
18
5 / 2 / 9
10,916
728
15,911
14,478
8,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 0 / 11
11,726
782
13,628
21,864
28,889
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Horus
fatclam
Horus
18
4 / 3 / 12
10,937
729
12,798
21,163
26,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

20
3 / 0 / 14
12,227
815
12,035
6,002
2,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
78
6
Kills
24
24
Deaths
6
11
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
2
0
1
W
Cupid
Gdriggs
Cupid
6
1
8
10
W
Raijin
Jolton1
Raijin
5
2
9
4.75
W
6
0
11
11.5
L
Amaterasu
SHADYBRAH
Amaterasu
2
5
4
0.8
L
Merlin
0
4
3
0.38
L
Discordia
ThunderDope1337
Discordia
0
4
3
0.38
L
King Arthur
UltimateDaddyFox
King Arthur
2
9
1
0.28
W
Horus
fatclam
Horus
4
3
12
3.33
W
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,542
Damage
67,440
84,706
Taken
76,578
59,867
Mitigated
74,311
11,590
Healing
21,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
16,523
8,005
0
2,864
14,893
6,647
624
5,930
8,476
0
57,462
W
Cupid
Gdriggs
Cupid
13,068
5,042
156
4,970
13,071
7,646
3,934
4,290
8,781
0
61,557
W
Raijin
Jolton1
Raijin
15,911
1,599
0
2,114
14,478
8,711
1,715
3,507
10,971
38,391
0
W
13,628
1,576
0
4,632
21,864
28,889
716
5,773
16,091
23,420
0
L
Amaterasu
SHADYBRAH
Amaterasu
8,042
3,802
1,539
5,255
25,977
26,043
0
13,097
12,404
0
27,196
L
Merlin
8,236
486
0
289
9,562
4,248
192
3,599
5,860
24,123
0
L
Discordia
ThunderDope1337
Discordia
11,290
318
0
1,243
11,713
4,985
252
6,416
4,055
49,180
0
L
King Arthur
UltimateDaddyFox
King Arthur
7,451
861
0
400
22,561
17,944
0
12,532
9,622
0
29,658
W
Horus
fatclam
Horus
12,798
4,813
3,051
5,545
21,163
26,571
0
4,213
15,895
0
16,979
W
12,035
3,049
51
940
6,002
2,494
4,918
1,743
4,259
69,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,868
Gold Earned
57,475
269
Minions Killed
291
0
Camps Cleared
0
1,308,476
Distance Traveled
1,517,855
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,264
684
88
6
0
257,811
1
W
Cupid
11,669
778
77
5
0
308,017
1
W
Raijin
10,916
728
57
4
0
281,347
4
W
Ares
11,726
782
15
1
0
341,583
1
L
Amaterasu
10,994
733
40
3
0
321,703
0
L
Merlin
8,886
592
35
2
0
208,608
0
L
Discordia
9,963
664
77
5
0
291,066
1
L
King Arthur
9,761
651
29
2
0
229,288
0
W
Horus
10,937
729
14
1
0
297,758
5
W
Nu Wa
12,227
815
128
9
0
289,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role