Player Matchup

Persephone
Persephone
DutchDave93
Persephone
Level 145
God Stats
1W - 1L
1,548 SR
Queue Stats
38W - 28L
1,616 Elo+
Party 1
Yemoja
Yemoja
GODflo
Yemoja
Level 147
God Stats
1W - 2L
1,282 SR
Queue Stats
41W - 41L
1,565 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Gdach
Morgan Le Fay
Level 129
God Stats
5W - 9L
1,486 SR
Queue Stats
324W - 325L
1,559 Elo+
Solo
Raijin
Raijin
Lafan10
Raijin
Level 158
God Stats
1W - 1L
1,686 SR
Queue Stats
31W - 19L
1,715 Elo+
Solo
Sun Wukong
Sun Wukong
ThePandaNL
Sun Wukong
Level 128
God Stats
1W - 1L
1,637 SR
Queue Stats
38W - 30L
1,600 Elo+
Party 1
Team Averages
Level 141
1,528 SR
1,611 Elo+

VS

Team Averages
Level 129
1,531 SR
1,572 Elo+
Hercules
Hercules
AlisaTargaryen
Hercules
Level 88
God Stats
5W - 1L
1,582 SR
Queue Stats
184W - 140L
1,584 Elo+
Party 2
Aphrodite
Aphrodite
Jallop
Aphrodite
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 229L
1,577 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nosoydaveman
Ah Muzen Cab
Level 106
God Stats
15W - 7L
1,609 SR
Queue Stats
708W - 642L
1,534 Elo+
Party 2
Thor
Thor
Wellingdok
Thor
Level 160
God Stats
2W - 2L
1,507 SR
Queue Stats
233W - 205L
1,614 Elo+
Party 2
Ne Zha
Ne Zha
yerkomil
Ne Zha
Level 147
God Stats
2W - 0L
1,458 SR
Queue Stats
221W - 177L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DutchDave93
Persephone
20
7 / 2 / 11
15,187
660
41,158
31,869
16,509
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Yemoja
GODflo
Yemoja
20
0 / 2 / 15
12,054
524
5,903
24,076
32,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Gdach
Morgan Le Fay
19
3 / 8 / 10
12,624
549
30,854
29,844
14,631
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
Lafan10
Raijin
20
4 / 7 / 12
13,839
602
29,106
22,904
9,959
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ThePandaNL
Sun Wukong
20
7 / 4 / 11
14,327
623
26,965
32,489
35,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
1 / 2 / 18
15,496
674
20,498
50,703
91,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Aphrodite
Jallop
Aphrodite
20
4 / 2 / 13
14,337
623
18,403
26,408
35,331
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Nosoydaveman
Ah Muzen Cab
20
4 / 5 / 13
13,787
599
25,396
25,135
14,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
5 / 6 / 13
14,045
611
21,618
31,867
35,595
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
yerkomil
Ne Zha
20
9 / 6 / 11
15,087
656
43,161
29,441
30,396
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
91
21
Kills
23
23
Deaths
21
59
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Hercules
1
2
18
5
L
Persephone
DutchDave93
Persephone
7
2
11
6.25
L
Yemoja
GODflo
Yemoja
0
2
15
3.75
L
Morgan Le Fay
Gdach
Morgan Le Fay
3
8
10
1
W
Aphrodite
Jallop
Aphrodite
4
2
13
5.25
L
Raijin
Lafan10
Raijin
4
7
12
1.43
W
Ah Muzen Cab
Nosoydaveman
Ah Muzen Cab
4
5
13
2.1
L
Sun Wukong
ThePandaNL
Sun Wukong
7
4
11
3.13
W
5
6
13
1.92
W
Ne Zha
yerkomil
Ne Zha
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,986
Damage
129,076
141,182
Taken
163,554
109,021
Mitigated
206,737
75,706
Healing
96,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
20,498
3,457
5,828
24,359
50,703
91,308
282
31,617
19,086
0
31,323
L
Persephone
DutchDave93
Persephone
41,158
2,471
2,335
8,136
31,869
16,509
234
2,429
29,438
86,292
0
L
Yemoja
GODflo
Yemoja
5,903
1,628
34,683
8,886
24,076
32,043
516
5,838
18,238
12,041
0
L
Morgan Le Fay
Gdach
Morgan Le Fay
30,854
2,692
2,947
3,800
29,844
14,631
150
4,018
25,826
45,089
0
W
Aphrodite
Jallop
Aphrodite
18,403
1,456
24,544
17,093
26,408
35,331
972
20,384
6,024
44,412
0
L
Raijin
Lafan10
Raijin
29,106
2,774
1,782
634
22,904
9,959
138
2,022
20,882
56,110
0
W
Ah Muzen Cab
Nosoydaveman
Ah Muzen Cab
25,396
4,688
2,580
3,771
25,135
14,107
4,051
18,997
6,138
0
69,932
L
Sun Wukong
ThePandaNL
Sun Wukong
26,965
3,298
7,342
5,161
32,489
35,879
1,048
4,273
28,216
0
44,801
W
21,618
2,606
4,556
2,760
31,867
35,595
1,161
18,245
13,622
0
44,223
W
Ne Zha
yerkomil
Ne Zha
43,161
5,938
2,732
8,122
29,441
30,396
1,238
17,778
11,663
513
74,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,031
Gold Earned
72,752
291
Minions Killed
262
0
Camps Cleared
0
1,958,384
Distance Traveled
2,170,356
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
15,496
674
17
1
0
484,879
5
L
Persephone
15,187
660
117
5
0
406,679
0
L
Yemoja
12,054
524
9
0
0
350,834
0
L
Morgan Le Fay
12,624
549
39
2
0
379,561
1
W
Aphrodite
14,337
623
65
3
0
460,765
0
L
Raijin
13,839
602
80
3
0
370,631
0
W
Ah Muzen Cab
13,787
599
76
3
0
405,478
0
L
Sun Wukong
14,327
623
46
2
0
450,679
0
W
Thor
14,045
611
55
2
0
413,810
0
W
Ne Zha
15,087
656
49
2
0
405,424
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role