Player Matchup

Hachiman
Hachiman
Morgoden
Hachiman
Level 29
God Stats
2W - 0L
1,710 SR
Queue Stats
30W - 10L
1,669 Elo+
Party 2
Yemoja
Yemoja
Smokingpyro
Yemoja
Level 108
God Stats
1W - 1L
1,270 SR
Queue Stats
26W - 9L
1,736 Elo+
Party 2
Ah Puch
Ah Puch
Trubbelkelp
Ah Puch
Level 139
God Stats
2W - 0L
1,700 SR
Queue Stats
11W - 9L
1,604 Elo+
Party 2
Awilix
Awilix
epickiller
Awilix
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 37L
1,648 Elo+
Party 2
Cthulhu
Cthulhu
smurjan17
Cthulhu
Level 122
God Stats
1W - 0L
1,549 SR
Queue Stats
19W - 12L
1,714 Elo+
Party 2
Team Averages
Level 107
1,546 SR
1,674 Elo+

VS

Team Averages
Level 91
1,576 SR
1,454 Elo+
Apollo
Apollo
Husky2k14
Apollo
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 109L
1,515 Elo+
Party 3
Ares
Ares
Mallwani
Ares
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 117L
1,500 Elo+
Party 3
Chronos
Chronos
WazDoggyDogg
Chronos
Level 102
God Stats
2W - 6L
1,500 SR
Queue Stats
76W - 82L
1,427 Elo+
Party 1
He Bo
He Bo
WhoppingSplash6
He Bo
Level 88
God Stats
1W - 2L
1,681 SR
Queue Stats
90W - 97L
1,414 Elo+
Party 1
Hel
Hel
obryen
Hel
Level 125
God Stats
4W - 6L
1,700 SR
Queue Stats
189W - 236L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Morgoden
Hachiman
19
11 / 1 / 21
12,083
863
31,035
17,635
11,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
14
0 / 2 / 15
9,319
666
2,142
11,530
12,945
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
Trubbelkelp
Ah Puch
19
6 / 3 / 16
11,682
834
27,536
15,122
8,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
epickiller
Awilix
19
16 / 2 / 17
11,853
847
20,147
16,532
20,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
smurjan17
Cthulhu
16
3 / 6 / 23
10,265
733
12,832
21,645
27,253
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Husky2k14
Apollo
17
7 / 7 / 5
10,063
719
14,067
20,483
11,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
14
0 / 7 / 3
8,263
590
6,523
24,343
32,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
WazDoggyDogg
Chronos
13
2 / 7 / 5
8,056
575
8,244
18,044
8,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 6 / 4
8,811
629
7,353
14,047
7,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hel
obryen
Hel
13
0 / 9 / 4
7,834
560
4,114
21,089
12,156
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
32
36
Kills
11
14
Deaths
36
92
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Apollo
Husky2k14
Apollo
7
7
5
1.36
L
Ares
0
7
3
0.21
W
Hachiman
Morgoden
Hachiman
11
1
21
21.5
W
Yemoja
0
2
15
3.75
W
Ah Puch
Trubbelkelp
Ah Puch
6
3
16
4.67
L
Chronos
WazDoggyDogg
Chronos
2
7
5
0.64
L
2
6
4
0.67
W
Awilix
epickiller
Awilix
16
2
17
12.25
L
Hel
obryen
Hel
0
9
4
0.22
W
Cthulhu
smurjan17
Cthulhu
3
6
23
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,692
Damage
40,301
82,464
Taken
98,006
80,457
Mitigated
71,690
40,876
Healing
28,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Husky2k14
Apollo
14,067
8,349
1,927
3,452
20,483
11,739
0
7,645
12,400
0
27,806
L
Ares
6,523
337
0
1,237
24,343
32,032
0
10,555
13,551
11,134
0
W
Hachiman
Morgoden
Hachiman
31,035
17,896
0
4,651
17,635
11,369
2,408
6,539
11,096
0
51,835
W
Yemoja
2,142
822
13,640
3,548
11,530
12,945
1,868
4,741
6,789
6,829
0
W
Ah Puch
Trubbelkelp
Ah Puch
27,536
793
0
4,523
15,122
8,791
3,060
3,529
11,593
55,250
0
L
Chronos
WazDoggyDogg
Chronos
8,244
2,553
568
2,266
18,044
8,455
0
8,991
8,698
17,584
0
L
7,353
814
2,031
1,219
14,047
7,308
0
6,018
7,834
15,346
0
W
Awilix
epickiller
Awilix
20,147
4,899
3,903
4,332
16,532
20,099
355
5,754
10,778
0
25,869
L
Hel
obryen
Hel
4,114
36
9,222
6,457
21,089
12,156
0
9,301
11,476
14,144
0
W
Cthulhu
smurjan17
Cthulhu
12,832
294
3,667
2,612
21,645
27,253
0
5,671
15,974
22,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,202
Gold Earned
43,027
146
Minions Killed
115
0
Camps Cleared
0
1,354,861
Distance Traveled
1,205,181
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,063
719
41
3
0
234,411
0
L
Ares
8,263
590
14
1
0
242,400
0
W
Hachiman
12,083
863
34
2
0
289,547
0
W
Yemoja
9,319
666
14
1
0
218,710
0
W
Ah Puch
11,682
834
71
5
0
281,801
4
L
Chronos
8,056
575
14
1
0
259,373
2
L
He Bo
8,811
629
23
2
0
229,397
2
W
Awilix
11,853
847
7
1
0
302,377
0
L
Hel
7,834
560
23
2
0
239,600
1
W
Cthulhu
10,265
733
20
1
0
262,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role