Player Matchup

Sun Wukong
Sun Wukong
ChayGibson
Sun Wukong
Level 44
God Stats
14W - 12L
1,380 SR
Queue Stats
122W - 139L
1,403 Elo+
Party 3
Ah Puch
Ah Puch
VoltzQCiMso
Ah Puch
Level 63
God Stats
6W - 5L
1,306 SR
Queue Stats
121W - 118L
1,419 Elo+
Party 1
Susano
Susano
XIII Eons Later
Susano
Level 121
God Stats
11W - 6L
1,608 SR
Queue Stats
254W - 222L
1,452 Elo+
Party 3
Tiamat
Tiamat
blu3020
Tiamat
Level 7
God Stats
2W - 0L
1,761 SR
Queue Stats
10W - 7L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
ucyee
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 48
1,511 SR
1,457 Elo+

VS

Team Averages
Level 54
1,532 SR
1,459 Elo+
Skadi
Skadi
 
Skadi
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Mahjiik
Chaac
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
103W - 103L
1,426 Elo+
Solo
Discordia
Discordia
oGrizzleyx
Discordia
Level 80
God Stats
6W - 4L
1,701 SR
Queue Stats
342W - 314L
1,533 Elo+
Party 2
Sylvanus
Sylvanus
oMinkyx
Sylvanus
Level 84
God Stats
24W - 35L
1,467 SR
Queue Stats
210W - 218L
1,513 Elo+
Party 2
Ishtar
Ishtar
omacphantom
Ishtar
Level 37
God Stats
16W - 18L
1,492 SR
Queue Stats
31W - 44L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChayGibson
Sun Wukong
10
1 / 0 / 1
6,285
629
3,256
8,590
4,608
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
VoltzQCiMso
Ah Puch
9
0 / 1 / 1
5,128
513
4,106
6,351
2,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 2
6,238
624
5,117
7,649
2,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tiamat
blu3020
Tiamat
9
2 / 1 / 0
5,574
557
4,574
5,458
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ucyee
Danzaburou
10
3 / 0 / 0
5,747
575
3,744
4,613
1,543
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
2 / 3 / 0
4,722
472
1,743
7,108
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
Mahjiik
Chaac
10
0 / 2 / 0
5,737
574
6,875
7,974
4,989
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Discordia
oGrizzleyx
Discordia
9
0 / 2 / 2
5,167
517
4,032
5,168
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
oMinkyx
Sylvanus
8
0 / 1 / 1
4,663
466
1,639
7,216
3,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
8
0 / 3 / 0
4,670
467
2,326
6,393
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
9
Kills
2
2
Deaths
11
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
3
0
0.67
W
Sun Wukong
ChayGibson
Sun Wukong
1
0
1
1.5
L
Chaac
Mahjiik
Chaac
0
2
0
0
W
Ah Puch
VoltzQCiMso
Ah Puch
0
1
1
0.5
W
3
0
2
4
W
Tiamat
blu3020
Tiamat
2
1
0
2
L
Discordia
oGrizzleyx
Discordia
0
2
2
0.5
L
Sylvanus
oMinkyx
Sylvanus
0
1
1
0.5
L
Ishtar
0
3
0
0
W
Danzaburou
ucyee
Danzaburou
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,797
Damage
16,615
32,661
Taken
33,859
13,427
Mitigated
15,556
13,682
Healing
8,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
1,743
446
0
2,279
7,108
2,302
0
1,664
5,444
0
18,242
W
Sun Wukong
ChayGibson
Sun Wukong
3,256
1,351
0
2,780
8,590
4,608
366
0
8,590
0
37,667
L
Chaac
Mahjiik
Chaac
6,875
2,550
0
3,039
7,974
4,989
143
0
7,974
0
40,779
W
Ah Puch
VoltzQCiMso
Ah Puch
4,106
286
0
2,664
6,351
2,192
34
1,804
4,547
27,320
0
W
5,117
1,591
0
5,031
7,649
2,816
0
498
7,151
0
41,403
W
Tiamat
blu3020
Tiamat
4,574
720
21
1,850
5,458
2,268
150
2,824
2,634
33,321
0
L
Discordia
oGrizzleyx
Discordia
4,032
309
0
250
5,168
1,951
0
2,570
2,598
32,731
0
L
Sylvanus
oMinkyx
Sylvanus
1,639
535
318
1,141
7,216
3,992
0
3,095
4,121
19,732
9,009
L
Ishtar
2,326
1,433
0
1,580
6,393
2,322
0
1,351
5,042
0
23,418
W
Danzaburou
ucyee
Danzaburou
3,744
1,258
0
1,336
4,613
1,543
806
275
4,338
0
34,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,972
Gold Earned
24,959
329
Minions Killed
288
0
Camps Cleared
0
1,014,594
Distance Traveled
858,292
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,722
472
42
4
0
122,310
2
W
Sun Wukong
6,285
629
84
8
0
181,953
5
L
Chaac
5,737
574
80
8
0
200,560
2
W
Ah Puch
5,128
513
40
4
0
203,388
3
W
Susano
6,238
624
75
8
0
243,383
6
W
Tiamat
5,574
557
65
7
0
195,269
1
L
Discordia
5,167
517
59
6
0
188,802
3
L
Sylvanus
4,663
466
59
6
0
164,359
3
L
Ishtar
4,670
467
48
5
0
182,261
2
W
Danzaburou
5,747
575
65
7
0
190,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role