Player Matchup

Hel
Hel
AKUMA84
Hel
Level 82
God Stats
13W - 20L
1,310 SR
Queue Stats
141W - 213L
1,314 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OBITO_75-
Cu Chulainn
Level 65
God Stats
9W - 14L
1,390 SR
Queue Stats
166W - 193L
1,371 Elo+
Party 3
Izanami
Izanami
Sornshell
Izanami
Level 67
God Stats
5W - 3L
1,509 SR
Queue Stats
71W - 112L
1,263 Elo+
Party 1
Bastet
Bastet
buttermy_muffin
Bastet
Level 109
God Stats
3W - 2L
1,369 SR
Queue Stats
386W - 442L
1,328 Elo+
Party 3
Terra
Terra
whurzorc
Terra
Level 60
God Stats
3W - 1L
1,474 SR
Queue Stats
87W - 137L
1,367 Elo+
Party 1
Team Averages
Level 77
1,410 SR
1,329 Elo+

VS

Team Averages
Level 65
1,515 SR
1,359 Elo+
Thoth
Thoth
BtecHeinz
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,339 Elo+
Party 2
Fenrir
Fenrir
Dyl0105
Fenrir
Level 64
God Stats
0W - 2L
1,205 SR
Queue Stats
80W - 97L
1,411 Elo+
Party 2
Medusa
Medusa
fabioferreira23
Medusa
Level 92
God Stats
25W - 20L
1,582 SR
Queue Stats
326W - 360L
1,367 Elo+
Solo
Hades
Hades
xlx-3bod-xlx
Hades
Level 94
God Stats
58W - 49L
1,489 SR
Queue Stats
151W - 145L
1,434 Elo+
Solo
Jormungandr
Jormungandr
yisuscrist2007
Jormungandr
Level 68
God Stats
2W - 1L
1,799 SR
Queue Stats
34W - 40L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
1 / 3 / 8
10,688
465
9,765
19,148
8,776
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
OBITO_75-
Cu Chulainn
17
7 / 2 / 9
11,665
507
20,167
23,044
26,061
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Sornshell
Izanami
17
1 / 3 / 3
10,926
475
10,661
16,405
6,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 4 / 7
12,220
531
19,995
27,172
12,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
whurzorc
Terra
15
2 / 4 / 8
10,672
464
5,098
24,602
21,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BtecHeinz
Thoth
14
0 / 3 / 2
8,834
384
4,396
10,768
4,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Dyl0105
Fenrir
16
3 / 5 / 1
10,797
469
11,388
24,816
12,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
5 / 2 / 4
11,623
505
11,829
13,676
7,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

17
7 / 8 / 3
11,245
489
22,417
22,764
15,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
yisuscrist2007
Jormungandr
14
1 / 2 / 5
10,148
441
15,444
23,769
35,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
19
Kills
16
16
Deaths
20
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hel
1
3
8
1.67
L
Thoth
BtecHeinz
Thoth
0
3
2
0.33
L
Fenrir
Dyl0105
Fenrir
3
5
1
0.7
W
Cu Chulainn
OBITO_75-
Cu Chulainn
7
2
9
5.75
W
Izanami
Sornshell
Izanami
1
3
3
0.83
W
8
4
7
2.88
L
5
2
4
3.5
W
Terra
whurzorc
Terra
2
4
8
1.5
L
7
8
3
1.06
L
Jormungandr
yisuscrist2007
Jormungandr
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,686
Damage
65,474
110,371
Taken
95,793
76,120
Mitigated
76,284
43,274
Healing
27,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
9,765
1,473
4,761
5,808
19,148
8,776
250
9,718
9,430
76,450
0
L
Thoth
BtecHeinz
Thoth
4,396
866
0
250
10,768
4,995
0
2,174
8,594
41,198
0
L
Fenrir
Dyl0105
Fenrir
11,388
2,243
0
11,555
24,816
12,655
0
2,872
21,944
0
89,823
W
Cu Chulainn
OBITO_75-
Cu Chulainn
20,167
3,139
0
937
23,044
26,061
309
9,733
13,311
822
85,234
W
Izanami
Sornshell
Izanami
10,661
6,489
0
3,530
16,405
6,637
2,684
4,690
11,715
21
94,014
W
19,995
6,651
0
11,255
27,172
12,808
0
8,829
18,343
34
87,642
L
11,829
4,783
0
4,385
13,676
7,300
1,950
400
13,276
0
103,527
W
Terra
whurzorc
Terra
5,098
831
8,023
8,960
24,602
21,838
33
13,752
10,850
25,229
0
L
22,417
937
104
7,969
22,764
15,665
1,032
3,508
19,256
79,238
0
L
Jormungandr
yisuscrist2007
Jormungandr
15,444
3,736
0
3,302
23,769
35,669
84
6,786
16,983
60,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,171
Gold Earned
52,647
501
Minions Killed
554
0
Camps Cleared
0
2,171,790
Distance Traveled
1,893,055
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,688
465
130
6
0
421,592
4
L
Thoth
8,834
384
76
3
0
328,928
2
L
Fenrir
10,797
469
121
5
0
460,159
4
W
Cu Chulainn
11,665
507
88
4
0
459,415
1
W
Izanami
10,926
475
142
6
0
382,726
2
W
Bastet
12,220
531
108
5
0
470,342
7
L
Medusa
11,623
505
151
7
0
352,051
1
W
Terra
10,672
464
33
1
0
437,715
3
L
Hades
11,245
489
126
5
0
334,210
2
L
Jormungandr
10,148
441
80
3
0
417,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role