Player Matchup

Thoth
Thoth
Gold IV
Mage7127
Thoth
Gold IV
Level 83
God Stats
24W - 27L
1,463 SR
Queue Stats
234W - 262L
1,542 MMR
Party 2
Awilix
Awilix
Gold II
Philly boul3367
Awilix
Gold II
Level 39
God Stats
51W - 56L
1,566 SR
Queue Stats
138W - 160L
1,619 MMR
Solo
Guan Yu
Guan Yu
Platinum III
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Guan Yu
Platinum III
Level 107
God Stats
5W - 10L
1,420 SR
Queue Stats
132W - 165L
1,796 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 76
1,483 SR
1,652 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,619 SR
1,650 MMR
Hou Yi
Hou Yi
Gold I
A3stheticz
Hou Yi
Gold I
Level 80
God Stats
7W - 2L
1,719 SR
Queue Stats
37W - 31L
1,646 MMR
Party 1
Tyr
Tyr
Bronze V
Concauksion
Tyr
Bronze V
Level 159
God Stats
1W - 0L
1,615 SR
Queue Stats
4W - 4L
1,485 MMR
Solo
Vulcan
Vulcan
Platinum IV
FourKTraay
Vulcan
Platinum IV
Level 102
God Stats
4W - 1L
1,524 SR
Queue Stats
77W - 70L
1,819 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Mage7127
Thoth
16
4 / 3 / 1
11,462
637
11,207
12,077
5,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 8 / 3
11,801
656
14,619
23,092
12,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 3 / 7
10,822
601
9,623
22,289
27,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bans
Baron SamediAh Muzen CabAchillesAtlasHades

VS

Bans
Baba YagaSobekHorusYmirBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
A3stheticz
Hou Yi
17
4 / 5 / 7
12,099
672
17,721
15,719
6,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 0 / 8
12,836
713
20,974
20,791
23,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
FourKTraay
Vulcan
16
4 / 2 / 8
13,222
735
11,910
15,299
21,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
7
Kills
14
14
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
A3stheticz
Hou Yi
4
5
7
1.5
W
6
0
8
10
W
Vulcan
FourKTraay
Vulcan
4
2
8
4
L
Thoth
Mage7127
Thoth
4
3
1
1.5
L
3
8
3
0.56
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,449
Damage
50,605
57,458
Taken
51,809
45,248
Mitigated
51,067
9,690
Healing
17,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
A3stheticz
Hou Yi
17,721
9,260
0
4,272
15,719
6,489
1,696
3,180
12,350
0
75,323
W
20,974
2,838
0
8,523
20,791
23,568
582
4,131
15,895
0
39,958
W
Vulcan
FourKTraay
Vulcan
11,910
7,229
0
4,999
15,299
21,010
426
4,383
10,375
42,793
0
L
Thoth
Mage7127
Thoth
11,207
54
123
2,042
12,077
5,431
0
4,465
7,292
68,851
0
L
14,619
5,830
0
1,505
23,092
12,206
0
3,716
18,682
0
31,622
L
9,623
1,585
2,070
3,950
22,289
27,611
0
4,251
17,265
0
27,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,085
Gold Earned
38,157
183
Minions Killed
182
6
Camps Cleared
9
1,010,144
Distance Traveled
981,194
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,099
672
81
5
6
268,575
6
W
Tyr
12,836
713
35
2
2
388,251
2
W
Vulcan
13,222
735
66
4
1
324,368
4
L
Thoth
11,462
637
133
7
2
306,886
0
L
Awilix
11,801
656
22
1
3
348,806
5
L
Guan Yu
10,822
601
28
2
1
354,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role