Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
BitCoinBandito
Awilix
Level 78
God Stats
13W - 9L
1,702 SR
Queue Stats
232W - 214L
1,445 Elo+
Solo
Yu Huang
Yu Huang
EnXeref
Yu Huang
Level 68
God Stats
6W - 7L
1,433 SR
Queue Stats
158W - 154L
1,403 Elo+
Solo
Danzaburou
Danzaburou
Jiren92
Danzaburou
Level 109
God Stats
2W - 0L
1,603 SR
Queue Stats
5W - 3L
1,499 Elo+
Party 1
Odin
Odin
Lauxer132
Odin
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
103W - 90L
1,477 Elo+
Solo
Team Averages
Level 93
1,548 SR
1,465 Elo+

VS

Team Averages
Level 68
1,588 SR
1,452 Elo+
Scylla
Scylla
 
Scylla
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
LTWizard54
Skadi
Level 95
God Stats
1W - 1L
1,979 SR
Queue Stats
43W - 42L
1,438 Elo+
Party 2
Mercury
Mercury
Oryan15
Mercury
Level 89
God Stats
12W - 14L
1,503 SR
Queue Stats
158W - 180L
1,384 Elo+
Solo
Ares
Ares
owlsfury1337
Ares
Level 49
God Stats
19W - 21L
1,458 SR
Queue Stats
27W - 31L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
1 / 0 / 5
7,650
510
7,703
10,322
10,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 1 / 0
8,729
582
8,167
10,366
4,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
EnXeref
Yu Huang
15
2 / 1 / 2
8,873
592
3,624
8,514
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Jiren92
Danzaburou
13
1 / 2 / 3
7,765
518
5,191
7,239
2,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Odin
14
3 / 2 / 2
8,802
587
8,695
12,577
10,672
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 4 / 1
8,035
536
6,406
12,751
4,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
 
Agni
5
0 / 1 / 0
5,329
355
1,722
2,398
758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
11
0 / 3 / 1
6,129
409
5,692
9,801
3,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
Oryan15
Mercury
9
1 / 3 / 0
6,293
420
4,034
9,536
3,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 0
6,614
441
4,149
12,307
12,332
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
6
6
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
0
5
3.5
L
Scylla
 
Scylla
3
4
1
0.88
L
Agni
 
Agni
0
1
0
0
W
6
1
0
6
W
Yu Huang
EnXeref
Yu Huang
2
1
2
3
W
Danzaburou
Jiren92
Danzaburou
1
2
3
1.25
L
Skadi
0
3
1
0.17
W
Odin
3
2
2
2
L
Mercury
Oryan15
Mercury
1
3
0
0.33
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,380
Damage
22,003
49,018
Taken
46,793
32,223
Mitigated
25,038
13,972
Healing
6,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
7,703
705
486
2,743
10,322
10,371
403
1,875
8,447
31,961
10,846
L
Scylla
 
Scylla
6,406
2,329
0
1,643
12,751
4,903
424
310
12,441
44,533
0
L
Agni
 
Agni
1,722
463
0
625
2,398
758
0
1,130
1,268
16,752
0
W
8,167
3,289
0
4,666
10,366
4,349
1,745
1,477
8,867
0
61,852
W
Yu Huang
EnXeref
Yu Huang
3,624
386
0
3,233
8,514
3,841
679
1,542
6,932
67,721
0
W
Danzaburou
Jiren92
Danzaburou
5,191
2,018
0
1,844
7,239
2,990
2,034
1,905
5,334
0
50,880
L
Skadi
5,692
2,412
405
1,582
9,801
3,653
0
3,357
6,444
0
49,831
W
Odin
8,695
1,885
0
1,000
12,577
10,672
244
5,082
7,161
0
59,904
L
Mercury
Oryan15
Mercury
4,034
2,196
0
545
9,536
3,392
0
2,057
7,479
0
34,223
L
4,149
297
281
1,127
12,307
12,332
0
3,390
8,917
23,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,819
Gold Earned
32,400
457
Minions Killed
286
0
Camps Cleared
0
1,494,719
Distance Traveled
1,167,041
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,650
510
58
4
0
316,298
2
L
Scylla
8,035
536
84
6
0
262,765
3
L
Agni
5,329
355
33
2
0
79,539
0
W
Awilix
8,729
582
102
7
0
355,690
0
W
Yu Huang
8,873
592
114
8
0
288,357
6
W
Danzaburou
7,765
518
101
7
0
273,555
1
L
Skadi
6,129
409
78
5
0
273,845
1
W
Odin
8,802
587
82
5
0
260,819
0
L
Mercury
6,293
420
63
4
0
264,498
2
L
Ares
6,614
441
28
2
0
286,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role