Player Matchup

Ymir
Ymir
Garcon1523
Ymir
Level 42
God Stats
5W - 10L
1,374 SR
Queue Stats
82W - 90L
1,482 Elo+
Party 1
Hades
Hades
GutiDybala
Hades
Level 69
God Stats
25W - 17L
1,606 SR
Queue Stats
353W - 334L
1,487 Elo+
Party 1
Vulcan
Vulcan
TruMooSHR00M
Vulcan
Level 26
God Stats
8W - 13L
1,493 SR
Queue Stats
80W - 66L
1,450 Elo+
Party 3
Neith
Neith
YounG JayDoh
Neith
Level 140
God Stats
0W - 3L
1,500 SR
Queue Stats
85W - 86L
1,383 Elo+
Party 3
Pele
Pele
reddead-ian
Pele
Level 129
God Stats
6W - 8L
1,596 SR
Queue Stats
265W - 275L
1,502 Elo+
Party 1
Team Averages
Level 81
1,514 SR
1,461 Elo+

VS

Team Averages
Level 35
1,442 SR
1,353 Elo+
Mulan
Mulan
GameModeration
Mulan
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 74L
1,341 Elo+
Solo
Sol
Sol
KattMann8951
Sol
Level 31
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 22L
1,441 Elo+
Party 2
Cerberus
Cerberus
MadKids8405
Cerberus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,311 Elo+
Party 2
Thanatos
Thanatos
Nightingale6267
Thanatos
Level 29
God Stats
4W - 2L
1,306 SR
Queue Stats
8W - 12L
1,311 Elo+
Party 2
Loki
Loki
centurionvicio21
Loki
Level 69
God Stats
27W - 28L
1,403 SR
Queue Stats
321W - 345L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,817
454
3,612
11,808
10,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hades
13
0 / 1 / 0
7,676
512
3,483
8,370
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
13
3 / 3 / 1
8,124
542
15,543
11,737
5,544
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 0
7,405
494
4,192
9,554
1,706
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 2
7,628
509
8,994
13,042
4,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 5
8,644
576
6,802
18,673
9,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

15
2 / 1 / 2
8,902
593
10,657
13,213
5,449
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
MadKids8405
Cerberus
12
2 / 0 / 5
8,405
560
5,168
11,239
8,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
15
8 / 1 / 2
9,781
652
13,126
11,490
5,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 2 / 2
7,635
509
3,245
10,883
3,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
13
13
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
L
0
2
2
0.5
L
Hades
0
1
0
0
W
2
1
2
3
W
Cerberus
MadKids8405
Cerberus
2
0
5
4.5
W
Thanatos
8
1
2
9
L
Vulcan
3
3
1
1.17
L
1
5
0
0.2
W
1
2
2
1
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,824
Damage
38,998
54,511
Taken
65,498
26,937
Mitigated
33,248
14,404
Healing
44,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,802
722
0
11,303
18,673
9,899
0
11,094
7,579
0
73,231
L
3,612
146
0
2,686
11,808
10,144
0
4,034
7,774
24,592
0
L
Hades
3,483
402
353
5,035
8,370
5,013
0
4,878
3,492
61,874
0
W
10,657
5,298
0
8,942
13,213
5,449
2,575
3,832
9,381
75,123
0
W
Cerberus
MadKids8405
Cerberus
5,168
335
0
4,059
11,239
8,242
0
4,564
6,675
22,560
5,104
W
Thanatos
13,126
3,683
0
15,069
11,490
5,834
399
1,774
9,716
0
76,954
L
Vulcan
15,543
7,959
0
2,331
11,737
5,544
255
2,399
9,338
61,245
0
L
4,192
1,957
0
1,822
9,554
1,706
0
1,720
7,834
0
42,378
W
3,245
678
0
5,065
10,883
3,824
0
2,066
8,817
0
49,388
L
8,994
2,433
0
2,177
13,042
4,530
0
2,090
10,952
0
71,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,650
Gold Earned
43,367
441
Minions Killed
522
0
Camps Cleared
0
1,485,157
Distance Traveled
1,468,512
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,644
576
129
9
0
279,411
2
L
Ymir
6,817
454
29
2
0
294,612
6
L
Hades
7,676
512
142
9
0
288,370
3
W
Sol
8,902
593
127
8
0
255,333
3
W
Cerberus
8,405
560
52
3
0
291,564
0
W
Thanatos
9,781
652
126
8
0
321,236
7
L
Vulcan
8,124
542
92
6
0
267,805
2
L
Neith
7,405
494
79
5
0
265,334
4
W
Loki
7,635
509
88
6
0
320,968
2
L
Pele
7,628
509
99
7
0
369,036
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role