Player Matchup

Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
GodKlaus
Ares
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 21L
1,308 Elo+
Party 2
Kali
Kali
ShadowVizor
Kali
Level 16
God Stats
4W - 7L
1,260 SR
Queue Stats
10W - 23L
1,176 Elo+
Party 1
Yu Huang
Yu Huang
Stiigyn
Yu Huang
Level 18
God Stats
27W - 45L
1,213 SR
Queue Stats
57W - 114L
1,251 Elo+
Party 1
King Arthur
King Arthur
german_foz
King Arthur
Level 108
God Stats
2W - 7L
1,085 SR
Queue Stats
189W - 203L
1,401 Elo+
Party 2
Team Averages
Level 61
1,312 SR
1,327 Elo+

VS

Team Averages
Level 76
1,478 SR
1,503 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DESTROYERKUMO
Rama
Level 63
God Stats
8W - 7L
1,502 SR
Queue Stats
144W - 165L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
IsTheAlex
Baron Samedi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 45L
1,563 Elo+
Party 3
Bakasura
Bakasura
WolfARM
Bakasura
Level 88
God Stats
15W - 10L
1,389 SR
Queue Stats
198W - 197L
1,423 Elo+
Solo
Mulan
Mulan
oscarlara2003
Mulan
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 4 / 1
6,003
429
8,519
8,796
3,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
10
1 / 3 / 2
6,581
470
4,382
14,680
10,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 2 / 2
7,007
501
5,408
10,421
5,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Stiigyn
Yu Huang
2
0 / 0 / 0
4,435
317
560
430
104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
german_foz
King Arthur
12
5 / 5 / 0
7,660
547
8,712
17,538
10,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
1 / 0 / 3
7,045
503
5,406
5,000
2,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
4 / 1 / 3
6,745
482
5,302
8,443
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
IsTheAlex
Baron Samedi
10
0 / 3 / 8
7,060
504
5,625
9,918
4,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
WolfARM
Bakasura
14
5 / 1 / 3
8,199
586
9,098
13,076
5,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 4 / 2
7,938
567
11,133
14,653
10,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
9
Kills
14
14
Deaths
9
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
1
0.38
W
Yu Huang
 
Yu Huang
1
0
3
2.5
W
4
1
3
5.5
L
Ares
1
3
2
0.67
W
Baron Samedi
IsTheAlex
Baron Samedi
0
3
8
1.33
L
2
2
2
1.5
L
Yu Huang
Stiigyn
Yu Huang
0
0
0
0
W
Bakasura
WolfARM
Bakasura
5
1
3
6.5
L
King Arthur
german_foz
King Arthur
5
5
0
1
W
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,581
Damage
36,564
51,865
Taken
51,090
30,025
Mitigated
26,184
13,829
Healing
15,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,519
4,036
0
3,157
8,796
3,426
1,341
2,064
6,067
40,924
6,917
W
Yu Huang
 
Yu Huang
5,406
988
0
1,232
5,000
2,160
929
372
4,628
42,785
3,961
W
5,302
4,386
0
2,035
8,443
3,209
1,016
4,098
4,345
0
27,921
L
Ares
4,382
642
136
3,146
14,680
10,870
455
2,692
10,459
23,941
0
W
Baron Samedi
IsTheAlex
Baron Samedi
5,625
1,339
2,065
2,852
9,918
4,972
969
4,214
5,704
30,938
1,674
L
5,408
2,419
0
1,555
10,421
5,030
285
2,915
7,486
0
46,721
L
Yu Huang
Stiigyn
Yu Huang
560
131
0
250
430
104
0
117
313
4,127
0
W
Bakasura
WolfARM
Bakasura
9,098
6,016
0
3,422
13,076
5,587
0
3,473
9,603
0
53,863
L
King Arthur
german_foz
King Arthur
8,712
1,800
0
5,585
17,538
10,595
153
2,725
14,718
0
49,402
W
11,133
2,848
0
3,624
14,653
10,256
652
0
14,653
0
47,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,686
Gold Earned
36,987
259
Minions Killed
367
0
Camps Cleared
0
1,073,821
Distance Traveled
1,300,261
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,003
429
87
6
0
212,077
5
W
Yu Huang
7,045
503
83
6
0
256,427
8
W
Rama
6,745
482
47
3
0
226,911
0
L
Ares
6,581
470
18
1
0
268,523
0
W
Baron Samedi
7,060
504
46
3
0
242,505
1
L
Kali
7,007
501
76
5
0
292,212
0
L
Yu Huang
4,435
317
8
1
0
43,429
0
W
Bakasura
8,199
586
112
8
0
347,625
0
L
King Arthur
7,660
547
70
5
0
257,580
4
W
Mulan
7,938
567
79
6
0
226,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role