Player Matchup

Discordia
Discordia
Basda
Discordia
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,276 Elo+
Party 2
Sun Wukong
Sun Wukong
GrundleNoodler
Sun Wukong
Level 54
God Stats
1W - 2L
1,664 SR
Queue Stats
31W - 26L
1,502 Elo+
Party 2
Serqet
Serqet
juggernautt
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,499 Elo+
Party 2
Team Averages
Level 33
1,555 SR
1,426 Elo+

VS

Team Averages
Level 115
1,515 SR
1,494 Elo+
Artemis
Artemis
 
Artemis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
EliotProo
Ah Puch
Level 155
God Stats
9W - 11L
1,543 SR
Queue Stats
672W - 645L
1,524 Elo+
Party 1
Atlas
Atlas
SaltyPhilosopher
Atlas
Level 67
God Stats
17W - 14L
1,501 SR
Queue Stats
510W - 604L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Basda
Discordia
10
0 / 4 / 2
6,458
646
7,027
7,809
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
GrundleNoodler
Sun Wukong
10
2 / 3 / 0
6,952
695
6,060
18,144
15,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
10
0 / 4 / 1
6,597
660
2,090
10,714
8,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
3 / 1 / 8
7,724
772
10,336
5,229
2,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
EliotProo
Ah Puch
13
7 / 0 / 4
8,377
838
13,889
5,480
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 1 / 9
7,062
706
7,300
9,786
8,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
11
11
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
8
7
L
Discordia
Basda
Discordia
0
4
2
0.25
W
Ah Puch
EliotProo
Ah Puch
7
0
4
9
L
Sun Wukong
GrundleNoodler
Sun Wukong
2
3
0
0.67
W
1
1
9
5.5
L
Serqet
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,177
Damage
31,525
36,667
Taken
20,495
26,283
Mitigated
12,885
7,888
Healing
4,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,336
4,826
0
1,466
5,229
2,473
88
2,285
2,944
0
30,947
L
Discordia
Basda
Discordia
7,027
766
0
500
7,809
2,937
0
5,338
2,151
22,753
0
W
Ah Puch
EliotProo
Ah Puch
13,889
788
0
1,743
5,480
2,164
352
1,816
3,502
31,309
0
L
Sun Wukong
GrundleNoodler
Sun Wukong
6,060
995
474
4,896
18,144
15,115
0
9,233
8,469
0
23,213
W
7,300
3,012
0
1,150
9,786
8,248
67
3,389
6,209
16,924
0
L
Serqet
2,090
610
1,179
839
10,714
8,231
0
6,126
4,242
189
7,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,007
Gold Earned
23,163
93
Minions Killed
121
3
Camps Cleared
6
540,740
Distance Traveled
587,813
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,724
772
48
5
3
182,062
5
L
Discordia
6,458
646
42
4
2
173,110
0
W
Ah Puch
8,377
838
58
6
3
210,683
3
L
Sun Wukong
6,952
695
38
4
1
181,426
3
W
Atlas
7,062
706
15
2
0
195,068
3
L
Serqet
6,597
660
13
1
0
186,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role