Player Matchup

Terra
Terra
ISpartan-AresI
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Ser0lf
Ne Zha
Level 146
God Stats
0W - 1L
1,750 SR
Queue Stats
44W - 41L
1,492 Elo+
Party 1
Cerberus
Cerberus
Serazia
Cerberus
Level 157
God Stats
5W - 2L
1,773 SR
Queue Stats
242W - 261L
1,469 Elo+
Party 1
Izanami
Izanami
danoge15
Izanami
Level 160
God Stats
3W - 3L
1,605 SR
Queue Stats
618W - 571L
1,564 Elo+
Party 2
Zhong Kui
Zhong Kui
ob1-1-k4n4b15
Zhong Kui
Level 157
God Stats
11W - 12L
1,502 SR
Queue Stats
893W - 861L
1,520 Elo+
Party 2
Team Averages
Level 130
1,626 SR
1,509 Elo+

VS

Team Averages
Level 75
1,712 SR
1,613 Elo+
Ra
Ra
Cloiny
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,651 Elo+
Party 3
Xing Tian
Xing Tian
KuKlKan
Xing Tian
Level 106
God Stats
8W - 3L
1,846 SR
Queue Stats
221W - 103L
1,575 Elo+
Party 3
Athena
Athena
Zetki
Athena
Level 113
God Stats
4W - 1L
1,691 SR
Queue Stats
175W - 61L
1,645 Elo+
Party 3
Artemis
Artemis
ipaddyy
Artemis
Level 42
God Stats
10W - 1L
1,673 SR
Queue Stats
171W - 77L
1,633 Elo+
Party 3
Jormungandr
Jormungandr
mrtea1b
Jormungandr
Level 86
God Stats
9W - 2L
1,847 SR
Queue Stats
162W - 73L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 13
12,473
656
4,590
26,333
32,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Ser0lf
Ne Zha
18
1 / 6 / 8
10,952
576
19,300
14,789
9,247
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Serazia
Cerberus
19
4 / 4 / 8
11,254
592
17,226
29,534
34,423
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
danoge15
Izanami
20
10 / 4 / 5
13,204
695
27,456
15,687
9,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
ob1-1-k4n4b15
Zhong Kui
19
1 / 5 / 15
11,401
600
26,480
24,360
28,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
3 / 1 / 15
12,279
646
13,820
15,133
8,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
KuKlKan
Xing Tian
18
1 / 4 / 19
11,003
579
12,037
29,436
39,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Athena
Zetki
Athena
19
1 / 4 / 22
11,557
608
12,140
26,639
37,716
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
ipaddyy
Artemis
20
13 / 6 / 10
13,916
732
27,309
18,352
10,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
mrtea1b
Jormungandr
20
5 / 3 / 18
12,866
677
28,860
25,397
18,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
107
18
Kills
23
23
Deaths
18
49
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Ra
3
1
15
10.5
L
2
4
13
2.13
W
Xing Tian
KuKlKan
Xing Tian
1
4
19
2.63
L
Ne Zha
Ser0lf
Ne Zha
1
6
8
0.83
L
Cerberus
Serazia
Cerberus
4
4
8
2
W
Athena
Zetki
Athena
1
4
22
3
L
Izanami
danoge15
Izanami
10
4
5
3.13
W
Artemis
ipaddyy
Artemis
13
6
10
3
W
Jormungandr
mrtea1b
Jormungandr
5
3
18
4.67
L
Zhong Kui
ob1-1-k4n4b15
Zhong Kui
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,052
Damage
94,166
110,703
Taken
114,957
114,302
Mitigated
114,572
53,787
Healing
48,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
13,820
1,440
18,638
6,454
15,133
8,834
856
6,069
9,064
45,649
0
L
4,590
1,213
11,539
10,879
26,333
32,773
42
15,667
10,666
11,325
0
W
Xing Tian
KuKlKan
Xing Tian
12,037
1,055
4,113
4,761
29,436
39,288
340
12,931
16,505
16,539
0
L
Ne Zha
Ser0lf
Ne Zha
19,300
2,540
1,875
2,047
14,789
9,247
0
9,919
4,870
0
40,212
L
Cerberus
Serazia
Cerberus
17,226
437
3,266
8,656
29,534
34,423
292
13,966
15,568
30,504
0
W
Athena
Zetki
Athena
12,140
2,621
3,024
3,339
26,639
37,716
692
12,619
14,020
18,526
0
L
Izanami
danoge15
Izanami
27,456
13,405
1,641
4,397
15,687
9,196
1,402
10,597
5,090
0
58,023
W
Artemis
ipaddyy
Artemis
27,309
17,586
0
3,103
18,352
10,611
5,790
7,440
10,912
0
44,953
W
Jormungandr
mrtea1b
Jormungandr
28,860
3,303
2,585
2,833
25,397
18,123
692
9,237
16,160
67,127
0
L
Zhong Kui
ob1-1-k4n4b15
Zhong Kui
26,480
2,280
2,049
7,438
24,360
28,663
73
16,708
7,652
47,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,284
Gold Earned
61,621
204
Minions Killed
188
0
Camps Cleared
0
1,600,762
Distance Traveled
1,718,336
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,279
646
66
3
0
350,807
2
L
Terra
12,473
656
10
1
0
369,062
4
W
Xing Tian
11,003
579
5
0
0
338,296
0
L
Ne Zha
10,952
576
30
2
0
348,597
4
L
Cerberus
11,254
592
28
1
0
288,983
0
W
Athena
11,557
608
9
0
0
343,695
0
L
Izanami
13,204
695
78
4
0
289,859
1
W
Artemis
13,916
732
44
2
0
340,224
0
W
Jormungandr
12,866
677
64
3
0
345,314
0
L
Zhong Kui
11,401
600
58
3
0
304,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role